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DivineMC/patches/server/0015-lithium-collections.gamerules.patch
2024-11-02 16:43:01 +03:00

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1.4 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
Date: Sat, 8 Apr 2023 01:28:01 +0300
Subject: [PATCH] lithium: collections.gamerules
Original code by CaffeineMC, licensed under LGPL v3
You can find the original code on https://github.com/CaffeineMC/lithium-fabric (Yarn mappings)
diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
index 467696a78791d65a66eb380e97d33123a5a12e61..ea7b3b2ad418e046e7f3fae3b09a0b76c4a6152f 100644
--- a/src/main/java/net/minecraft/world/level/GameRules.java
+++ b/src/main/java/net/minecraft/world/level/GameRules.java
@@ -33,6 +33,7 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.flag.FeatureFlagSet;
import net.minecraft.world.flag.FeatureFlags;
import org.slf4j.Logger;
+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
public class GameRules {
@@ -168,7 +169,7 @@ public class GameRules {
}
private GameRules(Map<GameRules.Key<?>, GameRules.Value<?>> rules, FeatureFlagSet enabledFeatures) {
- this.rules = rules;
+ this.rules = new Object2ObjectOpenHashMap<>(rules); // DivineMC - lithium: collections.gamerules
this.enabledFeatures = enabledFeatures;
// Paper start - Perf: Use array for gamerule storage