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Upstream has released updates that appear to apply and compile correctly Purpur Changes: PurpurMC/Purpur@fc89fde5 Updated Upstream (Paper)
45 lines
2.1 KiB
Diff
45 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
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Date: Sun, 23 Mar 2025 16:52:42 +0300
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Subject: [PATCH] Paper PR: Player standing on position API
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index 38fbb90b6ebab18ee50c455951e44deb962d141f..b5f9a4ffe8cfb5e9e63b8cec94e7e96bea201576 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -1323,6 +1323,33 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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void broadcastHurtAnimation(@NotNull java.util.Collection<Player> players);
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// Paper end - broadcast hurt animation
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+ // Paper start - Player standing on position API
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+ /**
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+ * Gets the block that is currently being used to calculate movement effects (i.e. friction) on the entity.
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+ * <p>
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+ * Examples:
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+ * - When standing on a slab under an ice block, this will return the position of the ice block.
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+ * - When flying on top of a flower placed on a grass block, this will return the position of the grass block (although this technically will not affect your movement).
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+ *
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+ * @return block used for movement effects
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+ */
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+ @NotNull
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+ org.bukkit.block.Block getMovementAffectingBlock();
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+
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+ /**
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+ * Gets the block that is currently supporting the entity.
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+ * This takes into account the collisions of blocks under the entity.
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+ * <p>
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+ * Examples:
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+ * - When standing on a slab under an ice block, this will return the position of the slab.
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+ * - When flying on top of a flower placed on a grass block, this will return null, as no block is supporting the entity.
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+ *
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+ * @return block currently supporting the entity, or null if no block is currently supporting the entity
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+ */
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+ @Nullable
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+ org.bukkit.block.Block getSupportingBlock();
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+ // Paper end - Player standing on position API
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+
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// Purpur start - Ridables
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/**
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* Get the riding player
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