From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com> Date: Fri, 31 Mar 2023 01:12:40 +0300 Subject: [PATCH] Some boat fixes This patch always allow to enter the boat and removes that player can be ejected from the boat underwater automatically diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java index 49660b0b9ee24de96006441a46bf6efa95873db3..c9050b9c019541557bf0916838cd49e3f6a7bfe9 100644 --- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java +++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java @@ -356,7 +356,14 @@ public class Boat extends Entity implements VariantHolder { } if (!this.level.isClientSide && this.outOfControlTicks >= 60.0F) { - this.ejectPassengers(); + // DivineMC start - Don't eject players + for (int i = this.passengers.size() - 1; i >= 0; --i) { + Entity passenger = this.passengers.get(i); + if (!(passenger instanceof Player)) { + passenger.stopRiding(); + } + } + // DivineMC end } if (this.getHurtTime() > 0) { @@ -897,7 +904,7 @@ public class Boat extends Entity implements VariantHolder { @Override public InteractionResult interact(Player player, InteractionHand hand) { - return player.isSecondaryUseActive() ? InteractionResult.PASS : (this.outOfControlTicks < 60.0F ? (!this.level.isClientSide ? (player.startRiding(this) ? InteractionResult.CONSUME : InteractionResult.PASS) : InteractionResult.SUCCESS) : InteractionResult.PASS); + return player.isSecondaryUseActive() ? InteractionResult.PASS : (true || this.outOfControlTicks < 60.0F ? (!this.level.isClientSide ? (player.startRiding(this) ? InteractionResult.CONSUME : InteractionResult.PASS) : InteractionResult.SUCCESS) : InteractionResult.PASS); // DivineMC - always allow to enter the boat } @Override @@ -993,7 +1000,7 @@ public class Boat extends Entity implements VariantHolder { @Override protected boolean canAddPassenger(Entity passenger) { - return this.getPassengers().size() < this.getMaxPassengers() && !this.isEyeInFluid(FluidTags.WATER); + return this.getPassengers().size() < this.getMaxPassengers()/* && !this.isEyeInFluid(FluidTags.WATER)*/; // DivineMC - always allow to enter the boat } protected int getMaxPassengers() {