From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com> Date: Sat, 10 Jun 2023 13:12:59 +0300 Subject: [PATCH] Despawn shulker bullets on owner death diff --git a/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java b/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java index 7fde1807640d0b02d417f48f1f6758f8ae32e04b..8cbe6ad4277c255f6087e7734008d65d15b1a0da 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java +++ b/src/main/java/net/minecraft/world/entity/projectile/ShulkerBullet.java @@ -226,6 +226,17 @@ public class ShulkerBullet extends Projectile { Vec3 vec3d; if (!this.level().isClientSide) { + // DivineMC start - despawn shulker bullets on owner death + if (this.level().divinemcConfig.despawnShulkerBulletsOnOwnerDeath) { + if (!isInvulnerable()) { + var owner = getOwner(); + if (owner == null || !owner.isAlive()) { + discard(); + return; + } + } + } + // DivineMC end if (this.finalTarget == null && this.targetId != null) { this.finalTarget = ((ServerLevel) this.level()).getEntity(this.targetId); if (this.finalTarget == null) { diff --git a/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java b/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java index e1274fe3b0ff369d1f6f229026ced2e03ea335ca..7e62ee9418d5add5b0b4ddb885d3a1745ce799b2 100644 --- a/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java +++ b/src/main/java/space/bxteam/divinemc/configuration/DivineWorldConfig.java @@ -89,4 +89,9 @@ public class DivineWorldConfig { dontEjectPlayerFromBoatUnderwater = getBoolean("gameplay-mechanics.boat.dont-eject-players-from-boat-underwater", dontEjectPlayerFromBoatUnderwater); alwaysAllowToEnterTheBoat = getBoolean("gameplay-mechanics.boat.always-allow-to-enter-the-boat", alwaysAllowToEnterTheBoat); } + + public boolean despawnShulkerBulletsOnOwnerDeath = true; + private void despawnShulkerBulletsOnOwnerDeath() { + despawnShulkerBulletsOnOwnerDeath = getBoolean("gameplay-mechanics.mob.shulker.despawn-bullets-on-player-death", despawnShulkerBulletsOnOwnerDeath); + } }