# This file is auto generated, any changes may be overridden! # See CONTRIBUTING.md on how to add access transformers. public net.minecraft.world.entity.projectile.AbstractArrow startFalling()V public net.minecraft.world.level.block.state.pattern.BlockPattern matches(Lnet/minecraft/core/BlockPos;Lnet/minecraft/core/Direction;Lnet/minecraft/core/Direction;Lcom/google/common/cache/LoadingCache;)Lnet/minecraft/world/level/block/state/pattern/BlockPattern$BlockPatternMatch; public net.minecraft.world.level.chunk.storage.RegionFile getOversizedData(II)Lnet/minecraft/nbt/CompoundTag; public net.minecraft.world.level.chunk.storage.RegionFile isOversized(II)Z public net.minecraft.world.level.chunk.storage.RegionFile recalculateHeader()Z public net.minecraft.world.level.chunk.storage.RegionFile setOversized(IIZ)V public net.minecraft.world.level.chunk.storage.RegionFile write(Lnet/minecraft/world/level/ChunkPos;Ljava/nio/ByteBuffer;)V public net.minecraft.world.level.pathfinder.SwimNodeEvaluator allowBreaching