From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com> Date: Sun, 29 Jun 2025 15:12:40 +0300 Subject: [PATCH] Smooth teleport API diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java index 890c295d2318767081580e9aabddedd2535388cc..8a8d72fa46f4eff31e06e8b1756d286f7f1b07a6 100644 --- a/net/minecraft/server/level/ServerPlayer.java +++ b/net/minecraft/server/level/ServerPlayer.java @@ -430,6 +430,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc private boolean tpsBar = false; // Purpur - Implement TPSBar private boolean compassBar = false; // Purpur - Add compass command private boolean ramBar = false; // Purpur - Implement rambar commands + public boolean smoothWorldTeleport; // DivineMC - Smooth teleport API // Paper start - rewrite chunk system private ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader.PlayerChunkLoaderData chunkLoader; diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java index 0a2d1a89722094f7e51c33a364b6999143add0a1..fb1b9f75cffeb15875e6690a0e030f8a4fd8b276 100644 --- a/net/minecraft/server/players/PlayerList.java +++ b/net/minecraft/server/players/PlayerList.java @@ -749,11 +749,11 @@ public abstract class PlayerList { byte b = (byte)(keepInventory ? 1 : 0); ServerLevel serverLevel = serverPlayer.level(); LevelData levelData = serverLevel.getLevelData(); - serverPlayer.connection.send(new ClientboundRespawnPacket(serverPlayer.createCommonSpawnInfo(serverLevel), b)); + if (!serverPlayer.smoothWorldTeleport || !isSameLogicalHeight((ServerLevel) fromWorld, level)) serverPlayer.connection.send(new ClientboundRespawnPacket(serverPlayer.createCommonSpawnInfo(serverLevel), b)); // DivineMC - Smooth teleport API // serverPlayer.connection.teleport(serverPlayer.getX(), serverPlayer.getY(), serverPlayer.getZ(), serverPlayer.getYRot(), serverPlayer.getXRot()); serverPlayer.connection.send(new ClientboundSetChunkCacheRadiusPacket(serverLevel.spigotConfig.viewDistance)); // Spigot serverPlayer.connection.send(new ClientboundSetSimulationDistancePacket(serverLevel.spigotConfig.simulationDistance)); // Spigot - serverPlayer.connection.teleport(org.bukkit.craftbukkit.util.CraftLocation.toBukkit(serverPlayer.position(), serverLevel.getWorld(), serverPlayer.getYRot(), serverPlayer.getXRot())); // CraftBukkit + if (!serverPlayer.smoothWorldTeleport || !isSameLogicalHeight((ServerLevel) fromWorld, level)) serverPlayer.connection.teleport(org.bukkit.craftbukkit.util.CraftLocation.toBukkit(serverPlayer.position(), serverLevel.getWorld(), serverPlayer.getYRot(), serverPlayer.getXRot())); // DivineMC - Smooth teleport API serverPlayer.connection.send(new ClientboundSetDefaultSpawnPositionPacket(level.getSharedSpawnPos(), level.getSharedSpawnAngle())); serverPlayer.connection.send(new ClientboundChangeDifficultyPacket(levelData.getDifficulty(), levelData.isDifficultyLocked())); serverPlayer.connection @@ -840,6 +840,12 @@ public abstract class PlayerList { return serverPlayer; } + // DivineMC start - Smooth teleport API + public static boolean isSameLogicalHeight(ServerLevel fromLevel, ServerLevel toLevel) { + return fromLevel.getLogicalHeight() == toLevel.getLogicalHeight(); + } + // DivineMC end - Smooth teleport API + public void sendActivePlayerEffects(ServerPlayer player) { this.sendActiveEffects(player, player.connection); }