From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com> Date: Mon, 3 Mar 2025 01:16:29 +0300 Subject: [PATCH] Extend Sound API diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java index d309e28d7e6756afed82390fd2a99a6131e29140..468e2fa5e059e19c14d095c840723f10a6aa9287 100644 --- a/src/main/java/org/bukkit/block/Block.java +++ b/src/main/java/org/bukkit/block/Block.java @@ -817,4 +817,29 @@ public interface Block extends Metadatable, Translatable, net.kyori.adventure.tr return this.getBlockData().getDestroySpeed(itemStack, considerEnchants); } // Paper end - destroy speed API + + // DivineMC start - Extend Sound API + /** + * Plays a sound at the location of the block + * + * @param sound sound to play + * @param volume volume of the sound + * @param pitch pitch of the sound + */ + default void emitSound(@NotNull org.bukkit.Sound sound, float volume, float pitch) { + emitSound(sound, org.bukkit.SoundCategory.BLOCKS, volume, pitch); + } + + /** + * Plays a sound at the location of the block + * + * @param sound sound to play + * @param category category of the sound + * @param volume volume of the sound + * @param pitch pitch of the sound + */ + default void emitSound(@NotNull org.bukkit.Sound sound, @NotNull org.bukkit.SoundCategory category, float volume, float pitch) { + getWorld().playSound(getLocation().toCenterLocation(), sound, category, volume, pitch); + } + // DivineMC end - Extend Sound API } diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java index 97ba2c698da6820eae7d254008579bb64052f474..5a8635890b83b5eab24a3c155b98b50d07e9d7e4 100644 --- a/src/main/java/org/bukkit/entity/Entity.java +++ b/src/main/java/org/bukkit/entity/Entity.java @@ -1269,4 +1269,35 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent */ void setImmuneToFire(@Nullable Boolean fireImmune); // Purpur end - Fire Immunity API + + // DivineMC start - Extend Sound API + /** + * Plays a sound at the location of the entity + * + * @param sound sound to play + * @param volume volume of the sound + * @param pitch pitch of the sound + */ + default void emitSound(@NotNull org.bukkit.Sound sound, float volume, float pitch) { + org.bukkit.SoundCategory soundGroup = switch (this) { + case HumanEntity humanEntity -> org.bukkit.SoundCategory.PLAYERS; + case Ambient ambient -> org.bukkit.SoundCategory.AMBIENT; + case Monster monster -> org.bukkit.SoundCategory.HOSTILE; + default -> org.bukkit.SoundCategory.NEUTRAL; + }; + emitSound(sound, soundGroup, volume, pitch); + } + + /** + * Plays a sound at the location of the block + * + * @param sound sound to play + * @param category category of the sound + * @param volume volume of the sound + * @param pitch pitch of the sound + */ + default void emitSound(@NotNull org.bukkit.Sound sound, @NotNull org.bukkit.SoundCategory category, float volume, float pitch) { + getWorld().playSound(this, sound, category, volume, pitch); + } + // DivineMC end - Extend Sound API }