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mirror of https://github.com/BX-Team/DivineMC.git synced 2025-12-19 14:59:25 +00:00

Euclidean distance squared option

This commit is contained in:
NONPLAYT
2025-07-18 13:55:19 +03:00
parent 695e93a2f2
commit d2465af868
2 changed files with 37 additions and 0 deletions

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@@ -0,0 +1,34 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: NONPLAYT <76615486+NONPLAYT@users.noreply.github.com>
Date: Fri, 18 Jul 2025 13:54:17 +0300
Subject: [PATCH] Euclidean distance squared option
diff --git a/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java b/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java
index fef167837e05d6e80246d4fccd037cc1c9500f97..1ef70cc1ca0a47ddae8655e88fa6b74fa7f81dc6 100644
--- a/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java
+++ b/ca/spottedleaf/moonrise/patches/chunk_system/player/RegionizedPlayerChunkLoader.java
@@ -387,10 +387,19 @@ public final class RegionizedPlayerChunkLoader {
final int centerX = PlayerChunkLoaderData.this.lastChunkX;
final int centerZ = PlayerChunkLoaderData.this.lastChunkZ;
- return Integer.compare(
- Math.abs(c1x - centerX) + Math.abs(c1z - centerZ),
- Math.abs(c2x - centerX) + Math.abs(c2z - centerZ)
- );
+ // DivineMC start - Euclidean distance squared option
+ if (org.bxteam.divinemc.config.DivineConfig.PerformanceCategory.useEuclideanDistanceSquared) {
+ return Integer.compare(
+ (c1x - centerX) * (c1x - centerX) + (c1z - centerZ) * (c1z - centerZ),
+ (c2x - centerX) * (c2x - centerX) + (c2z - centerZ) * (c2z - centerZ)
+ );
+ } else {
+ return Integer.compare(
+ Math.abs(c1x - centerX) + Math.abs(c1z - centerZ),
+ Math.abs(c2x - centerX) + Math.abs(c2z - centerZ)
+ );
+ }
+ // DivineMC end - Euclidean distance squared option
};
private final LongHeapPriorityQueue sendQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);
private final LongHeapPriorityQueue tickingQueue = new LongHeapPriorityQueue(CLOSEST_MANHATTAN_DIST);

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@@ -372,6 +372,7 @@ public class DivineConfig {
public static long chunkDataCacheLimit = 32678L; public static long chunkDataCacheLimit = 32678L;
public static int maxViewDistance = 32; public static int maxViewDistance = 32;
public static int playerNearChunkDetectionRange = 128; public static int playerNearChunkDetectionRange = 128;
public static boolean useEuclideanDistanceSquared = true;
public static boolean endBiomeCacheEnabled = false; public static boolean endBiomeCacheEnabled = false;
public static int endBiomeCacheCapacity = 1024; public static int endBiomeCacheCapacity = 1024;
public static boolean smoothBedrockLayer = false; public static boolean smoothBedrockLayer = false;
@@ -429,6 +430,8 @@ public class DivineConfig {
"This value is used in the calculation 'range/16' to get the distance in chunks any player must be to allow the check to pass.", "This value is used in the calculation 'range/16' to get the distance in chunks any player must be to allow the check to pass.",
"By default, this range is computed to 8, meaning a player must be within an 8 chunk radius of a chunk position to pass.", "By default, this range is computed to 8, meaning a player must be within an 8 chunk radius of a chunk position to pass.",
"Keep in mind the result is rounded to the nearest whole number."); "Keep in mind the result is rounded to the nearest whole number.");
useEuclideanDistanceSquared = getBoolean(ConfigCategory.PERFORMANCE.key("chunks.use-euclidean-distance-squared"), useEuclideanDistanceSquared,
"If enabled, euclidean distance squared for chunk task ordering will be used.");
endBiomeCacheEnabled = getBoolean(ConfigCategory.PERFORMANCE.key("chunks.end-biome-cache-enabled"), endBiomeCacheEnabled, endBiomeCacheEnabled = getBoolean(ConfigCategory.PERFORMANCE.key("chunks.end-biome-cache-enabled"), endBiomeCacheEnabled,
"Enables the end biome cache, which can accelerate The End worldgen."); "Enables the end biome cache, which can accelerate The End worldgen.");