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https://github.com/BX-Team/DivineMC.git
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update spark thread names
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@@ -10,6 +10,7 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import org.bxteam.divinemc.config.DivineConfig;
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import org.bxteam.divinemc.spark.ThreadDumperRegistry;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.Executor;
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@@ -33,7 +34,7 @@ public class CullTask implements Runnable {
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private final Vec3d aabbMax = new Vec3d(0, 0, 0);
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private static final Executor backgroundWorker = Executors.newCachedThreadPool(task -> {
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final TickThread worker = new TickThread("EntityCulling") {
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final TickThread worker = new TickThread("Raytrace Entity Tracker Thread") {
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@Override
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public void run() {
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task.run();
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@@ -41,6 +42,7 @@ public class CullTask implements Runnable {
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};
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worker.setDaemon(true);
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ThreadDumperRegistry.REGISTRY.add(worker.getName());
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return worker;
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});
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