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https://github.com/BX-Team/DivineMC.git
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some fixes and new features
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@@ -327,6 +327,8 @@ public class DivineConfig {
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public static boolean disableDisconnectSpam = false;
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public static boolean gracefulTeleportHandling = false;
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public static boolean dontRespondPingBeforeStart = true;
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public static boolean playerProfileResultCachingEnabled = true;
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public static int playerProfileResultCachingTimeout = 1440;
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private static void networkSettings() {
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disableDisconnectSpam = getBoolean("settings.network.disable-disconnect-spam", disableDisconnectSpam,
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"Prevents players being disconnected by 'disconnect.spam' when sending too many chat packets");
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@@ -334,6 +336,11 @@ public class DivineConfig {
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"Disables being disconnected from 'multiplayer.disconnect.invalid_player_movement' (also declines the packet handling).");
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dontRespondPingBeforeStart = getBoolean("settings.network.dont-respond-ping-before-start", dontRespondPingBeforeStart,
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"Prevents the server from responding to pings before the server is fully booted.");
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playerProfileResultCachingEnabled = getBoolean("settings.network.player-profile-result-caching.enabled", playerProfileResultCachingEnabled,
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"Enables caching of player profile results on first join.");
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playerProfileResultCachingTimeout = getInt("settings.network.player-profile-result-caching.timeout", playerProfileResultCachingTimeout,
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"The amount of time in minutes to cache player profile results.");
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}
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public static boolean enableFasterTntOptimization = true;
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