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forgot some things
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@@ -338,7 +338,6 @@ public class DivineConfig {
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public static long chunkDataCacheLimit = 32678L;
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public static int maxViewDistance = 32;
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public static int playerNearChunkDetectionRange = 128;
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public static int threadPoolPriority = Thread.NORM_PRIORITY + 1;
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public static boolean smoothBedrockLayer = false;
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public static boolean enableDensityFunctionCompiler = false;
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public static boolean enableStructureLayoutOptimizer = true;
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@@ -401,9 +400,6 @@ public class DivineConfig {
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playerNearChunkDetectionRange = 128;
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}
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threadPoolPriority = getInt(ConfigCategory.PERFORMANCE.key("chunks.thread-pool-priority"), threadPoolPriority,
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"Sets the priority of the thread pool used for chunk generation");
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smoothBedrockLayer = getBoolean(ConfigCategory.PERFORMANCE.key("chunks.smooth-bedrock-layer"), smoothBedrockLayer,
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"Smoothens the bedrock layer at the bottom of overworld, and on the top of nether during the world generation.");
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