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mirror of https://github.com/BX-Team/DivineMC.git synced 2025-12-22 16:29:23 +00:00

forgot some things

This commit is contained in:
NONPLAYT
2025-07-09 04:56:47 +03:00
parent 4b57eed3fb
commit 5d52cbcbcd
9 changed files with 59 additions and 4 deletions

View File

@@ -338,7 +338,6 @@ public class DivineConfig {
public static long chunkDataCacheLimit = 32678L;
public static int maxViewDistance = 32;
public static int playerNearChunkDetectionRange = 128;
public static int threadPoolPriority = Thread.NORM_PRIORITY + 1;
public static boolean smoothBedrockLayer = false;
public static boolean enableDensityFunctionCompiler = false;
public static boolean enableStructureLayoutOptimizer = true;
@@ -401,9 +400,6 @@ public class DivineConfig {
playerNearChunkDetectionRange = 128;
}
threadPoolPriority = getInt(ConfigCategory.PERFORMANCE.key("chunks.thread-pool-priority"), threadPoolPriority,
"Sets the priority of the thread pool used for chunk generation");
smoothBedrockLayer = getBoolean(ConfigCategory.PERFORMANCE.key("chunks.smooth-bedrock-layer"), smoothBedrockLayer,
"Smoothens the bedrock layer at the bottom of overworld, and on the top of nether during the world generation.");