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implement back linear region format
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@@ -23,6 +23,11 @@ public net.minecraft.world.level.chunk.LevelChunkSection tickingFluidCount
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public net.minecraft.world.level.chunk.PalettedContainer palette
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public net.minecraft.world.level.chunk.PalettedContainer strategy
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public net.minecraft.world.level.chunk.PalettedContainer$Data palette
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public net.minecraft.world.level.chunk.storage.RegionFile getOversizedData(II)Lnet/minecraft/nbt/CompoundTag;
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public net.minecraft.world.level.chunk.storage.RegionFile isOversized(II)Z
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public net.minecraft.world.level.chunk.storage.RegionFile recalculateHeader()Z
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public net.minecraft.world.level.chunk.storage.RegionFile setOversized(IIZ)V
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public net.minecraft.world.level.chunk.storage.RegionFile write(Lnet/minecraft/world/level/ChunkPos;Ljava/nio/ByteBuffer;)V
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public net.minecraft.world.level.levelgen.DensityFunctions$BlendAlpha
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public net.minecraft.world.level.levelgen.DensityFunctions$BlendDensity
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public net.minecraft.world.level.levelgen.DensityFunctions$BlendOffset
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