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mirror of https://github.com/Xiao-MoMi/Custom-Nameplates.git synced 2025-12-30 20:29:07 +00:00
This commit is contained in:
XiaoMoMi
2024-11-07 17:59:03 +08:00
parent d59ac96f48
commit ca70dfb2b4
15 changed files with 122 additions and 42 deletions

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@@ -21,6 +21,7 @@ import dev.dejvokep.boostedyaml.YamlDocument;
import net.momirealms.customnameplates.api.ConfigManager;
import net.momirealms.customnameplates.api.CustomNameplates;
import net.momirealms.customnameplates.api.feature.ConfiguredCharacter;
import net.momirealms.customnameplates.api.feature.image.Animation;
import net.momirealms.customnameplates.api.feature.image.Image;
import net.momirealms.customnameplates.api.feature.image.ImageManager;
import net.momirealms.customnameplates.api.util.ConfigUtils;
@@ -73,8 +74,11 @@ public class ImageManagerImpl implements ImageManager {
String id = configFile.getName().substring(0, configFile.getName().lastIndexOf("."));
Image image = Image.builder()
.id(id)
.hasShadow(!config.getBoolean("shadow.remove", false))
.opacity(config.getInt("shadow.opacity", 254))
.animation(config.contains("animation") ? new Animation(
config.getInt("animation.speed", 64),
config.getInt("animation.frames", 1)
) : null)
.removeShadow(!config.getBoolean("shadow", true))
.character(ConfiguredCharacter.create(
ConfigUtils.getFileInTheSameFolder(configFile, config.getString("image") + ".png"),
config.getInt("ascent", 8),

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@@ -29,6 +29,7 @@ import net.momirealms.customnameplates.api.feature.OffsetFont;
import net.momirealms.customnameplates.api.feature.advance.CharacterFontAdvanceData;
import net.momirealms.customnameplates.api.feature.background.Background;
import net.momirealms.customnameplates.api.feature.bubble.Bubble;
import net.momirealms.customnameplates.api.feature.image.Animation;
import net.momirealms.customnameplates.api.feature.image.Image;
import net.momirealms.customnameplates.api.feature.nameplate.Nameplate;
import net.momirealms.customnameplates.api.feature.pack.ResourcePackManager;
@@ -321,11 +322,53 @@ public class ResourcePackManagerImpl implements ResourcePackManager {
jo.add("chars", ja);
list.add(jo);
try {
File targetFile = new File(texturesFolder,
ConfigManager.imagePath().replace("\\", File.separator) + character.imageFile().getName());
FileUtils.copyFile(
new File(plugin.getDataFolder(),
"contents" + File.separator + "images" + File.separator + character.imageFile().getName()),
new File(texturesFolder,
ConfigManager.imagePath().replace("\\", File.separator) + character.imageFile().getName()));
"contents" + File.separator + "images" + File.separator + character.imageFile().getName()), targetFile);
if (image.removeShadow() || image.animation() != null) {
BufferedImage bufferedImage = ImageIO.read(targetFile);
if (image.removeShadow()) {
for (int y = 0; y < bufferedImage.getHeight(); y++) {
for (int x = 0; x < bufferedImage.getWidth(); x++) {
int argb = bufferedImage.getRGB(x, y);
int alpha = (argb >> 24) & 0xff;
if (alpha != 0) {
int rgb = argb & 0x00ffffff;
int newArgb = (254 << 24) | rgb;
bufferedImage.setRGB(x, y, newArgb);
}
}
}
}
Animation animation = image.animation();
if (animation != null) {
int height = bufferedImage.getHeight();
int extra = height % animation.frames();
if (extra > 0) {
plugin.getPluginLogger().warn("Image height is not a multiple of frame rate: " + image.id());
continue;
}
int eachFrameHeight = height / animation.frames();
int width = bufferedImage.getWidth();
int speed = Math.min(Math.max(animation.speed(), 1), 255);
int alpha = 1;
int red = speed;
int green = width;
int blue = eachFrameHeight;
int argb = (alpha << 24) | (red << 16) | (green << 8) | blue;
for (int i = 0; i < animation.frames(); i++) {
int y = i * eachFrameHeight;
bufferedImage.setRGB(0, y, argb);
}
}
ImageIO.write(bufferedImage, "png", targetFile);
}
} catch (IOException e) {
throw new RuntimeException(e);
}
@@ -583,6 +626,7 @@ public class ResourcePackManagerImpl implements ResourcePackManager {
" vertexColor = ((.6 + .6 * cos(6. * (gl_Position.x + GameTime * 1000.) + vec4(0, 23, 21, 1))) + vec4(0., 0., 0., 1.)) * texelFetch(Sampler2, UV2 / 16, 0);\n" +
" gl_Position = ProjMat * ModelViewMat * vertex;\n" +
" } else ";
public static final String Hide_ScoreBoard_Numbers =
"\n" +
" if (Position.z == 0.0\n" +

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@@ -1,3 +1,4 @@
image: bell
height: 10
ascent: 4
ascent: 4
shadow: false

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@@ -1,3 +1,4 @@
image: bubble
height: 10
ascent: 4
ascent: 4
shadow: false

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@@ -1,3 +1,4 @@
image: clock
height: 10
ascent: 4
ascent: 4
shadow: false

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@@ -1,3 +1,4 @@
image: coin
height: 10
ascent: -14
ascent: -14
shadow: false

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@@ -1,3 +1,4 @@
image: compass
height: 10
ascent: 4
ascent: 4
shadow: false

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@@ -1,3 +1,4 @@
image: stamina_0
height: 9
ascent: -16
ascent: -16
shadow: false

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@@ -1,3 +1,4 @@
image: stamina_1
height: 9
ascent: -16
ascent: -16
shadow: false

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@@ -1,3 +1,4 @@
image: stamina_2
height: 9
ascent: -16
ascent: -16
shadow: false

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@@ -1,3 +1,4 @@
image: weather
height: 10
ascent: 4
ascent: 4
shadow: false