rainbow: # limit time to fish (seconds) time: 15 # Fishing bar # The higher the frequency of a bar, the more likely the bar is bars: - rainbow_1 - rainbow_2 - rainbow_3 - rainbow_4 - rainbow_5 - rainbow_6 - rainbow_7 # Available difficulty: 1-10 # The higher the frequency of a difficulty, the more likely the difficulty is difficulty: - 1 - 2 - 2 - 3 - 3 - 3 - 4 - 4 - 5 mode_1: time: 15 bars: - bar_1 - bar_2 - bar_3 - bar_4 - bar_5 - bar_6 - bar_7 - bar_8 - bar_9 difficulty: - 1 - 2 - 3 - 3 - 4 - 4 - 4 - 4 - 5 - 5 - 5 - 6 - 6 - 6 - 7 mode_2: time: 30 bars: - bar_10 difficulty: - 1 - 2 - 3 - 3 - 4 - 4 - 4 - 4 - 5 - 5 - 5 - 6 - 6 - 6 - 7 mode_3: time: 30 bars: - bar_11 difficulty: - 1 - 2 - 3 - 3 - 4 - 4 - 4 - 4 - 5 - 5 - 5 - 6 - 6 - 6 - 7 mixed_mini_games: time: 30 bars: - bar_1 - bar_2 - bar_3 - bar_10 - bar_11 difficulty: - 1 - 2 - 3 - 3 - 4 - 4