/* * Copyright (C) <2022> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package net.momirealms.customfishing.data; import org.bukkit.OfflinePlayer; import org.bukkit.inventory.Inventory; public class PlayerBagData { private final OfflinePlayer player; private Inventory inventory; public PlayerBagData(OfflinePlayer player, Inventory inventory) { this.player = player; this.inventory = inventory; } public Inventory getInventory() { return inventory; } public OfflinePlayer getPlayer() { return player; } public void setInventory(Inventory inventory) { this.inventory = inventory; } }