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mirror of https://github.com/Xiao-MoMi/Custom-Fishing.git synced 2026-01-06 15:51:50 +00:00

improved default config

This commit is contained in:
XiaoMoMi
2023-09-09 22:52:38 +08:00
parent 7f9cc4f2c0
commit f3f89480ac
33 changed files with 1052 additions and 335 deletions

View File

@@ -63,7 +63,7 @@ mechanics:
value:
priority_1:
conditions:
in-lava: true
lava-fishing: true
actions:
fake_item_action:
type: fake-item
@@ -76,7 +76,7 @@ mechanics:
z: 0
priority_2:
conditions:
in-lava: false
lava-fishing: false
actions:
fake_item_action:
type: fake-item

View File

@@ -1,45 +1,95 @@
simple_bait:
material: paper
display:
name: '<gray>Common fishing lures'
lore:
- '<white>Reduce the time spent fishing'
- '<white>But make it more difficult to catch fish'
custom-model-data: 50001
effect:
time: 0.85
difficulty: 1
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
magnet_bait:
material: paper
display:
name: '<gray>Magnet Bait'
lore:
- '<white>Increases the probability of better loots by 15%.'
custom-model-data: 50002
effect:
weight-multiply:
silver: 1.15
gold: 1.15
# https://mo-mi.gitbook.io/xiaomomi-plugins/plugin-wiki/customfishing/requirements
# use Vanilla items as bait
BOOK:
tag: false
material: book
requirements:
requirement_1:
type: permission
value: magnet_bait.use
requirement_2:
type: rod
value:
- nature_fishing_cane
- silver_fishing_rod
- golden_fishing_rod
- star_fishing_rod
- magical_rod
not-met-actions:
action_message:
type: message
value:
- 'This bait can only be used on <#7B68EE>Magical Fishing Rod'
common_bait:
material: paper
display:
name: '<b><#00BFFF>Common lures'
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray>Made from natural ingredients, it attracts'
- '<gray>fish in a calm and steady manner. It''s the'
- '<gray>go-to choice for those who prefer a '
- '<gray>straightforward and reliable fishing experience.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Reduce fishing difficulty'
- ''
custom-model-data: 50001
effects:
difficulty:
type: difficulty
value: -10
magnetic_bait:
material: paper
display:
name: '<b><red>Magn<blue>etic <gray>lures'
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray>Its radiant shimmer and unique energy pulse'
- '<gray>prove irresistible to curious fish, drawing'
- '<gray>them in with unprecedented speed. This is '
- '<gray>not just a bait, it''s a spectacle that fish'
- '<gray>can''t help but investigate.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Reduce hook time'
- '<gray> - More time for fishing'
- ''
custom-model-data: 50002
effects:
hooktime:
type: hook-time
value: 0.9
gametime:
type: game-time
value: 2
wild_bait:
material: paper
display:
name: 'Wild Bait'
name: '<b><#2E8B57>Wild lures'
lore:
- '<white>Decreases fishing time by 30%.'
- ''
- '<#7FFFD4>Desciption:'
- '<gray>Crafted for the fearless angler, the Wild '
- '<gray>Attraction Bait is an infusion of potent '
- '<gray>natural ingredients, exuding an irresistible'
- '<gray>aroma for large aquatic beasts.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Increase fishing difficulty'
- '<gray> - Increase the size of fish caught'
- ''
custom-model-data: 50003
effect:
time: 0.7
effects:
difficulty:
type: difficulty
value: 20
size:
type: size-bonus
value: 1.5
gametime:
type: game-time
value: -2

View File

@@ -1,4 +1,10 @@
wooden_crate:
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
apple_crate:
show-in-fishfinder: false
nick: Apple Crate
block: barrel
@@ -39,4 +45,46 @@ wooden_crate:
apple_8:
item: APPLE
amount: 1~2
chance: 0.8
carrot_crate:
show-in-fishfinder: false
nick: Carrot Crate
block: barrel
vector:
horizontal: 1.07
vertical: 1.5
properties:
directional: true
storage:
carrot_1:
item: Carrot
amount: 1~2
chance: 0.8
carrot_2:
item: Carrot
amount: 1~2
chance: 0.8
carrot_3:
item: Carrot
amount: 1~2
chance: 0.8
carrot_4:
item: Carrot
amount: 1~2
chance: 0.8
carrot_5:
item: Carrot
amount: 1~2
chance: 0.8
carrot_6:
item: Carrot
amount: 1~2
chance: 0.8
carrot_7:
item: Carrot
amount: 1~2
chance: 0.8
carrot_8:
item: Carrot
amount: 1~2
chance: 0.8

View File

@@ -1,7 +1,13 @@
# %fishingstats_amount_<id>% get the number of a certain fish caught
# %fishingstats_hascaught_<id>% return if a player has caught this fish
# %fishingstats_category_total_<id>% get the total number of a certain category's fish caught
# %fishingstats_category_progress_<id>% get the player's exploration of this category of fish
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
# The concepts of categories and groups are different.
# Categories are only used to classify fish based on certain rules,
# which only affect the return value of placeholder and do not affect any gameplay
normal_fish:
- tuna_fish
- pike_fish

View File

@@ -1,4 +1,10 @@
example:
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
weekend_competition:
# TOTAL_SCORE
# CATCH_AMOUNT
# MAX_SIZE
@@ -9,7 +15,7 @@ example:
# Optional
# 1-7
start-weekday:
- 1
- 6
- 7
# Optional

View File

@@ -0,0 +1,32 @@
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
# Vanilla/EcoEnchants: minecraft:enchant:level
# AdvancedEnchantments: AE:enchant:level
minecraft:luck_of_the_sea:1:
requirements: {}
effects:
group:
type: group-mod
value:
- silver_star:+2
- golden_star:+1
minecraft:luck_of_the_sea:2:
requirements: {}
effects:
group:
type: group-mod
value:
- silver_star:+4
- golden_star:+2
minecraft:luck_of_the_sea:3:
requirements: {}
effects:
group:
type: group-mod
value:
- silver_star:+6
- golden_star:+3

View File

@@ -1,3 +1,105 @@
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
# Vanilla loots settings
vanilla:
show-in-fishfinder: false
# Some rubbish
stick:
tag: false
nick: '<#EEE685>Useless sticks</#EEE685>'
material: stick
show-in-fishfinder: false
disable-stat: true
disable-game: true
shoes:
tag: false
nick: '<#8B814C>Something smells bad</#8B814C>'
material: leather_boots
show-in-fishfinder: false
disable-stat: true
disable-game: true
random-durability: true
seagrass:
tag: false
nick: '<green>Sea Grass</green>'
material: seagrass
show-in-fishfinder: false
disable-stat: true
disable-game: true
kelp:
tag: false
nick: '<green>Kelp</green>'
material: kelp
show-in-fishfinder: false
disable-stat: true
disable-game: true
nether_brick:
tag: false
nick: '<gray>Something hard</gray>'
material: nether_brick
show-in-fishfinder: false
disable-stat: true
disable-game: true
flint:
tag: false
nick: '<gray>Something hard</gray>'
material: flint
show-in-fishfinder: false
disable-stat: true
disable-game: true
stone:
tag: false
nick: '<gray>Something hard</gray>'
material: stone
show-in-fishfinder: false
disable-stat: true
disable-game: true
netherrack:
tag: false
nick: '<gray>Something hard</gray>'
material: netherrack
show-in-fishfinder: false
disable-stat: true
disable-game: true
gold_ingot:
tag: false
nick: '<yellow>Shining ingots</yellow>'
material: gold_ingot
show-in-fishfinder: false
disable-stat: true
disable-game: true
gold_nugget:
tag: false
nick: '<yellow>Shining nuggets</yellow>'
material: gold_nugget
show-in-fishfinder: false
disable-stat: true
disable-game: true
cobblestone:
tag: false
nick: '<gray>Something hard</gray>'
material: cobblestone
show-in-fishfinder: false
disable-stat: true
disable-game: true
obsidian:
tag: false
nick: '<gray>Something hard</gray>'
material: obsidian
show-in-fishfinder: false
disable-stat: true
disable-game: true
diamond:
tag: false
nick: '<#00FFFF>Diamond</#00FFFF>'
material: diamond
show-in-fishfinder: false
disable-stat: true
disable-game: true
rubbish:
material: paper
nick: <gray>Rubbish</gray>
@@ -11,13 +113,96 @@ rubbish:
disable-game: true
instant-game: false
prevent-grabbing: false
events:
success:
mending:
type: mending
value: 3
chance: 1.0
####################################
# Enchantments
sharpness_book:
tag: false
material: enchanted_book
group: enchantments
random-stored-enchantments:
lv5:
enchant: minecraft:sharpness
level: 5
chance: 0.1
lv4:
enchant: minecraft:sharpness
level: 4
chance: 0.2
lv3:
enchant: minecraft:sharpness
level: 3
chance: 0.4
lv2:
enchant: minecraft:sharpness
level: 2
chance: 0.7
lv1:
enchant: minecraft:sharpness
level: 1
chance: 1
efficiency_book:
tag: false
material: enchanted_book
group: enchantments
random-stored-enchantments:
lv5:
enchant: minecraft:efficiency
level: 5
chance: 0.1
lv4:
enchant: minecraft:efficiency
level: 4
chance: 0.2
lv3:
enchant: minecraft:efficiency
level: 3
chance: 0.4
lv2:
enchant: minecraft:efficiency
level: 2
chance: 0.7
lv1:
enchant: minecraft:efficiency
level: 1
chance: 1
unbreaking_book:
tag: false
material: enchanted_book
group: enchantments
random-stored-enchantments:
lv3:
enchant: minecraft:unbreaking
level: 3
chance: 0.2
lv2:
enchant: minecraft:unbreaking
level: 2
chance: 0.5
lv1:
enchant: minecraft:unbreaking
level: 1
chance: 1
protection_book:
tag: false
material: enchanted_book
group: enchantments
random-stored-enchantments:
lv4:
enchant: minecraft:protection
level: 4
chance: 0.1
lv3:
enchant: minecraft:protection
level: 3
chance: 0.2
lv2:
enchant: minecraft:protection
level: 2
chance: 0.5
lv1:
enchant: minecraft:protection
level: 1
chance: 1
# Fish
tuna_fish:
material: cod
nick: <gradient:#F0FFFF:#4682B4:#F0FFFF>Tuna Fish</gradient>
@@ -47,6 +232,7 @@ tuna_fish_silver_star:
- <gray>Tuna is a kind of healthy food.
- '<white>size: {size}cm'
custom-model-data: 50002
group: sliver_star
events:
success:
action_mending:
@@ -67,6 +253,7 @@ tuna_fish_golden_star:
- <gray>Tuna is a kind of healthy food.
- '<white>size: {size}cm'
custom-model-data: 50003
group: golden_star
events:
success:
action_mending:
@@ -77,7 +264,6 @@ tuna_fish_golden_star:
price:
base: 80
bonus: 0.7
####################################
pike_fish:
material: cod
nick: <gradient:#F0F8FF:#5F9EA0:#F0F8FF>Pike Fish</gradient>
@@ -113,6 +299,7 @@ pike_fish_silver_star:
- <gray>water and inland freshwater lakes
- '<white>size: {size}cm'
custom-model-data: 50005
group: sliver_star
events:
success:
action_mending:
@@ -136,6 +323,7 @@ pike_fish_golden_star:
- <gray>water and inland freshwater lakes
- '<white>size: {size}cm'
custom-model-data: 50006
group: golden_star
events:
success:
action_mending:
@@ -146,7 +334,6 @@ pike_fish_golden_star:
price:
base: 50
bonus: 1.5
####################################
gold_fish:
material: cod
display:
@@ -155,8 +342,11 @@ gold_fish:
- <gray>Goldfish is one of most famous ornamental
- <gray>fishes in the world. It originated in China
- <gray>and has a history of more than 1700 years
- '<white>size: {size}cm'
price:
base: 70
bonus: 2.6
size: 2~3
custom-model-data: 50007
events:
success:
@@ -174,9 +364,13 @@ gold_fish_silver_star:
- <gray>Goldfish is one of most famous ornamental
- <gray>fishes in the world. It originated in China
- <gray>and has a history of more than 1700 years
- '<white>size: {size}cm'
price:
base: 80
bonus: 3
size: 3~4
custom-model-data: 50008
group: sliver_star
events:
success:
action_mending:
@@ -193,16 +387,19 @@ gold_fish_golden_star:
- <gray>Goldfish is one of most famous ornamental
- <gray>fishes in the world. It originated in China
- <gray>and has a history of more than 1700 years
- '<white>size: {size}cm'
price:
base: 100
bonus: 3.4
size: 4~7
custom-model-data: 50009
group: golden_star
events:
success:
action_mending:
type: mending
value: 9
chance: 1.0
####################################
perch_fish:
material: cod
display:
@@ -233,6 +430,7 @@ perch_fish_silver_star:
- <gray>foraging at dusk and early morning
- '<white>size: {size}cm'
custom-model-data: 50011
group: silver_star
events:
success:
action_mending:
@@ -254,6 +452,7 @@ perch_fish_golden_star:
- <gray>foraging at dusk and early morning
- '<white>size: {size}cm'
custom-model-data: 50012
group: golden_star
events:
success:
action_mending:
@@ -264,7 +463,6 @@ perch_fish_golden_star:
price:
base: 10
bonus: 3
####################################
mullet_fish:
material: cod
nick: <gradient:#D4F2E7:#E1FFFF:#D4F2E7>Mullet Fish</gradient>
@@ -296,6 +494,7 @@ mullet_fish_silver_star:
- <gray>to treat spleen and stomach weakness
- '<white>size: {size}cm'
custom-model-data: 50014
group: silver_star
events:
success:
action_mending:
@@ -317,6 +516,7 @@ mullet_fish_golden_star:
- <gray>to treat spleen and stomach weakness
- '<white>size: {size}cm'
custom-model-data: 50015
group: golden_star
events:
success:
action_mending:
@@ -327,7 +527,6 @@ mullet_fish_golden_star:
price:
base: 50
bonus: 1.5
####################################
sardine_fish:
material: cod
nick: <gradient:#E1FFFF:#5F9EA0>Sardine Fish</gradient>
@@ -358,6 +557,7 @@ sardine_fish_silver_star:
- <gray>Therefore, sardine are also called "smart food"
- '<white>size: {size}cm'
custom-model-data: 50017
group: silver_star
events:
success:
action_mending:
@@ -378,6 +578,7 @@ sardine_fish_golden_star:
- <gray>Therefore, sardine are also called "smart food"
- '<white>size: {size}cm'
custom-model-data: 50018
group: golden_star
events:
success:
action_mending:
@@ -388,7 +589,6 @@ sardine_fish_golden_star:
price:
base: 15
bonus: 3.4
####################################
carp_fish:
material: cod
nick: <gradient:#808000:#556B2F>Carp Fish</gradient>
@@ -417,6 +617,7 @@ carp_fish_silver_star:
- <gray>One of the most common edible fish
- '<white>size: {size}cm'
custom-model-data: 50020
group: silver_star
events:
success:
action_mending:
@@ -436,6 +637,7 @@ carp_fish_golden_star:
- <gray>One of the most common edible fish
- '<white>size: {size}cm'
custom-model-data: 50021
group: golden_star
events:
success:
action_mending:
@@ -446,7 +648,6 @@ carp_fish_golden_star:
price:
base: 12
bonus: 2.2
####################################
cat_fish:
material: cod
display:
@@ -476,6 +677,7 @@ cat_fish_silver_star:
- <gray>sharp jaw teeth, short intestine and stomach
- '<white>size: {size}cm'
custom-model-data: 50023
group: silver_star
events:
success:
action_mending:
@@ -496,6 +698,7 @@ cat_fish_golden_star:
- <gray>sharp jaw teeth, short intestine and stomach
- '<white>size: {size}cm'
custom-model-data: 50024
group: golden_star
events:
success:
action_mending:
@@ -506,7 +709,6 @@ cat_fish_golden_star:
price:
base: 16
bonus: 2.2
####################################
octopus:
material: cod
nick: <gradient:#D2691E:#FF6347>Octopus</gradient>
@@ -537,6 +739,7 @@ octopus_silver_star:
- <gray>People often use pots to catch octopus
- '<white>size: {size}cm'
custom-model-data: 50026
group: silver_star
events:
success:
action_mending:
@@ -557,6 +760,7 @@ octopus_golden_star:
- <gray>People often use pots to catch octopus
- '<white>size: {size}cm'
custom-model-data: 50027
group: golden_star
events:
success:
action_mending:
@@ -567,7 +771,6 @@ octopus_golden_star:
price:
base: 10
bonus: 1.5
####################################
sunfish:
material: cod
nick: <#F5DEB3>Sunfish</#F5DEB3>
@@ -596,6 +799,7 @@ sunfish_silver_star:
- <gray>It only has one huge head
- '<white>size: {size}cm'
custom-model-data: 50029
group: silver_star
events:
success:
action_mending:
@@ -615,6 +819,7 @@ sunfish_golden_star:
- <gray>It only has one huge head
- '<white>size: {size}cm'
custom-model-data: 50030
group: golden_star
events:
success:
action_mending:
@@ -625,7 +830,6 @@ sunfish_golden_star:
price:
base: 26
bonus: 1.5
####################################
red_snapper_fish:
material: cod
display:
@@ -656,6 +860,7 @@ red_snapper_fish_silver_star:
- <gray>with a male as the "head of the family"
- '<white>size: {size}cm'
custom-model-data: 50032
group: silver_star
events:
success:
action_mending:
@@ -677,6 +882,7 @@ red_snapper_fish_golden_star:
- <gray>with a male as the "head of the family"
- '<white>size: {size}cm'
custom-model-data: 50033
group: golden_star
events:
success:
action_mending:
@@ -687,7 +893,6 @@ red_snapper_fish_golden_star:
price:
base: 10
bonus: 2.3
####################################
salmon_void_fish:
material: cod
in-lava: true
@@ -696,6 +901,8 @@ salmon_void_fish:
name: <gradient:#800000:#800080>Void Salmon</gradient>
lore:
- <gray>A fish from the hell
- <gray>It's looking at you...
- '<white>size: {size}cm'
custom-model-data: 50034
events:
success:
@@ -703,8 +910,10 @@ salmon_void_fish:
type: mending
value: 20
chance: 1.0
size: 8~10
price:
base: 20
bonus: 2.4
salmon_void_fish_silver_star:
show-in-fishfinder: false
in-lava: true
@@ -713,15 +922,20 @@ salmon_void_fish_silver_star:
name: <gradient:#800000:#800080>Void Salmon</gradient><#F5F5F5>(Silver Star)</#F5F5F5>
lore:
- <gray>A fish from the hell
- <gray>It's looking at you...
- '<white>size: {size}cm'
custom-model-data: 50035
group: silver_star
events:
success:
action_mending:
type: mending
value: 24
chance: 1.0
size: 10~14
price:
base: 50
bonus: 2.6
salmon_void_fish_golden_star:
show-in-fishfinder: false
in-lava: true
@@ -730,17 +944,20 @@ salmon_void_fish_golden_star:
name: <gradient:#800000:#800080>Void Salmon</gradient> <#FFD700>(Golden Star)</#FFD700>
lore:
- <gray>A fish from the hell
group: gold
- <gray>It's looking at you...
- '<white>size: {size}cm'
custom-model-data: 50036
group: golden_star
events:
success:
action_mending:
type: mending
value: 28
chance: 1.0
size: 12~18
price:
base: 100
####################################
bonus: 3
woodskip_fish:
material: cod
nick: <#CD5C5C>Woodskip Fish</#CD5C5C>
@@ -771,6 +988,7 @@ woodskip_fish_silver_star:
- <gray>live in pools deep in the forest
- '<white>size: {size}cm'
custom-model-data: 50038
group: silver_star
events:
success:
action_mending:
@@ -791,6 +1009,7 @@ woodskip_fish_golden_star:
- <gray>live in pools deep in the forest
- '<white>size: {size}cm'
custom-model-data: 50039
group: golden_star
events:
success:
action_mending:
@@ -801,7 +1020,6 @@ woodskip_fish_golden_star:
price:
base: 25
bonus: 2.8
####################################
sturgeon_fish:
material: cod
nick: <#48D1CC>Sturgeon Fish</#48D1CC>
@@ -832,6 +1050,7 @@ sturgeon_fish_silver_star:
- <gray>population. Females can live up to 150 years
- '<white>size: {size}cm'
custom-model-data: 50041
group: silver_star
events:
success:
action_mending:
@@ -852,6 +1071,7 @@ sturgeon_fish_golden_star:
- <gray>population. Females can live up to 150 years
- '<white>size: {size}cm'
custom-model-data: 50042
group: golden_star
events:
success:
action_mending:

View File

@@ -100,7 +100,7 @@ rainbow_5:
7: 0
rainbow_6:
game-type: accurate_click
title: '<#34f2d5>BLUE!'
title: '<#5284da>BLUE!'
subtitle:
font: 'customfishing:default'
bar: '뀋'

View File

@@ -1,11 +1,33 @@
drowned:
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
skeleton:
show-in-fishfinder: false
mob: Drowned
nick: drowned
mob: skeleton
nick: <white>Skeleton</white>
vector:
horizontal: 1
vertical: 1.3
wither_skeleton:
show-in-fishfinder: false
mob: wither_skeleton
nick: <black>Wither Skeleton</black>
vector:
horizontal: 1.1
vertical: 1.2
magma_cube:
show-in-fishfinder: false
mob: magma_cube
nick: <red>Magma Cube</black>
vector:
horizontal: 1.1
vertical: 1.3
skeletalknight:
show-in-fishfinder: false
mob: MythicMobs:SkeletalKnight

View File

@@ -1,58 +1,141 @@
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
# Vanilla fishing rod properties
FISHING_ROD:
tag: false
material: fishing_rod
effects:
time_effect:
type: hook-time
value: 1.5
# Custom rods
wooden_rod:
beginner_rod:
material: fishing_rod
display:
name: 'Ordinary wooden fishing rod'
name: "<b><#EEE9E9>Beginner's Fishing Rod"
lore:
- '<gray>Its just an ordinary fishing rod'
- '<gray>But it''s quite friendly to a starter!'
effect:
difficulty: -1
nature_fishing_cane:
material: fishing_rod
display:
name: 'Nature Fishing Cane'
lore:
- '<gray>The wild power makes it easier to be hooked'
- '<gray>But also increase the difficulty'
custom-model-data: 50001
- ''
- '<#7FFFD4>Desciption:'
- '<gray> - Specially designed for those new to the art '
- '<gray> - of fishing, the Beginner''s Fishing Rod is a'
- '<gray> - novice angler''s best friend.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Increase the hook time'
- '<gray> - Reduces the challenge of fishing'
effects:
hook-time: 0.9
difficulty: 1
game-time: 3
time_effect:
type: hook-time
value: 2
difficulty:
type: difficulty
value: -10
silver_fishing_rod:
master_rod:
material: fishing_rod
display:
name: 'Silver Fishing Rod'
name: "<b><#FFFF00>Master's Fishing Rod"
lore:
- '<gray>Increase the chance of getting silver quality fish'
custom-model-data: 50002
golden_fishing_rod:
material: fishing_rod
display:
name: 'Golden Fishing Rod'
lore:
- '<gray>Increase the chance of getting golden quality fish'
custom-model-data: 50003
star_fishing_rod:
material: fishing_rod
- ''
- '<#7FFFD4>Desciption:'
- '<gray> - Wielded only by the most skilled of anglers,'
- '<gray> - the Master''s Fishing Rod represents the pinnacle'
- '<gray> - of fishing craftsmanship. Meticulously crafted '
- '<gray> - for precision, it significantly reduces the '
- '<gray> - time it takes for a fish to bite.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Reduce the hook time'
- '<gray> - Increase the challenge of fishing'
- '<gray> - Higher chance of getting quality fish'
effects:
lava-fishing: true
# https://mo-mi.gitbook.io/xiaomomi-plugins/plugin-wiki/customfishing/requirements
time_effect:
type: hook-time
value: 0.8
difficulty:
type: difficulty
value: +20
group:
type: group-mod
value:
- silver_star:+7
- golden_star:+3
skeleton_rod:
material: fishing_rod
display:
name: "<b><#CD2626>Skeleton Fishing Rod"
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray> - Forged from the bones of age-old skeletons and'
- '<gray> - imbued with dark enchantments, the Skeleton Fishing'
- '<gray> - Rod is not for the faint-hearted. It allows the '
- '<gray> - brave or the mad to fish within the scorching '
- '<gray> - confines of lava, defying the usual limitations of'
- '<gray> - regular rods.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Fishing in lava'
- '<gray> - Sometimes skeleton would grab the hook'
effects:
lava:
type: lava-fishing
magical_rod:
material: fishing_rod
display:
name: '<b><#7B68EE>Magical Fishing Rod'
lore:
- ''
- '<#7FFFD4>Desciption:'
- '<gray> - A product of arcane innovation, this unique'
- '<gray> - fishing rod uses enchanted books as bait.'
- '<gray> - Its intricate reel mechanism and magical '
- '<gray> - allure demand the exp level of its user,'
- '<gray> - consuming experience levels upon each cast.'
- ''
- '<#FFD700>Effects:'
- '<gray> - Increase the chance of getting an'
- '<gray> enchantment book from fishing.'
- ''
- '<#CD5C5C>Requirements:'
- '<gray> - 1x book bait'
- '<gray> - 10 exp levels'
custom-model-data: 10000
requirements:
requirement_1:
type: permission
value: star_fishing_rod.use
type: level
value: 10
not-met-actions:
action_message:
type: message
value:
- 'You don''t have enough levels to control the rod.'
requirement_2:
type: world
type: bait
value:
- world_nether
- BOOK
not-met-actions:
action_message:
type: message
value:
- 'You have to hold a book as bait.'
events:
cast:
action_level:
type: level
value: -10
effects:
weight_effect:
type: group-mod-ignore-conditions
value:
- enchantments:+10
time_effect:
type: hook-time
value: 3

View File

@@ -1,11 +0,0 @@
# Vanilla blocks should be in capital format
# ItemsAdder: namespace:id: 'a'
# Oraxen: id: 'a'
AIR: 'air'
ANVIL: 'a'
CRYING_OBSIDIAN: 'c'
PURPUR_STAIRS: 'p'
PURPUR_PILLAR: 'pillar'
OBSERVER: 'o'

View File

@@ -1,3 +1,9 @@
# Note: These are the default configurations of the plugin
# and do not necessarily mean that players can have a good
# gaming experience. We hope that you will create
# customized configurations based on your own ideas,
# allowing players to experience the uniqueness of your server.
fishfinder:
material: PAPER
display:
@@ -5,12 +11,14 @@ fishfinder:
lore:
- '<white>Right click to see what fish can be caught in this place!'
custom-model-data: 50000
water_effect:
material: PAPER
custom-model-data: 49998
lava_effect:
material: PAPER
custom-model-data: 49999
fisherman_talismans:
material: player_head
display:

View File

@@ -5,10 +5,17 @@ global-group:
sub-groups:
loots_in_water:
conditions:
in-lava: false
lava-fishing: false
world:
- world
'!rod':
- magical_rod
list:
- vanilla:+50
- rubbish:+15
- seagrass:+5
sub-groups:
# parent ocean group
ocean_fish:
conditions:
biome:
@@ -22,7 +29,11 @@ global-group:
- minecraft:deep_lukewarm_ocean
- minecraft:warm_ocean
list:
# decrease the chance of getting rubbish when fishing in ocean
- rubbish:-10
- apple_crate:+2
- carrot_crate:+2
- kelp:+25
- tuna_fish:+15
- tuna_fish_silver_star:+3
- tuna_fish_golden_star:+1
@@ -32,7 +43,17 @@ global-group:
- sardine_fish:+15
- sardine_fish_silver_star:+3
- sardine_fish_golden_star:+1
- octopus:+10
- octopus_silver_star:+2
- octopus_golden_star:+1
- sunfish:+15
- sunfish_silver_star:+3
- sunfish_golden_star:+1
- red_snapper_fish:+20
- red_snapper_fish_silver_star:+5
- red_snapper_fish_golden_star:+2
sub-groups:
# sub warm ocean group
warm_ocean_fish:
conditions:
biome:
@@ -49,14 +70,17 @@ global-group:
river_fish:
conditions:
'!biome':
- minecraft:ocean
- minecraft:river
- minecraft:frozen_river
- minecraft:frozen_ocean
- minecraft:lukewarm_ocean
- minecraft:warm_ocean
- minecraft:ocean
- minecraft:deep_ocean
- minecraft:cold_ocean
- minecraft:deep_cold_ocean
- minecraft:frozen_ocean
- minecraft:deep_frozen_ocean
- minecraft:lukewarm_ocean
- minecraft:deep_lukewarm_ocean
- minecraft:warm_ocean
list:
- rubbish:+5
- stick:+15
- gold_fish:+15
- gold_fish_silver_star:+3
- gold_fish_golden_star:+1
@@ -69,15 +93,71 @@ global-group:
- carp_fish:+25
- carp_fish_silver_star:+5
- carp_fish_golden_star:+2
- cat_fish:+15
- cat_fish_silver_star:+3
- cat_fish_golden_star:+1
sub-groups:
swamp_fish:
list: []
list:
- 'woodskip_fish:+30'
- 'woodskip_fish_silver_star:+5'
- 'woodskip_fish_golden_star:+2'
conditions:
biome:
- minecraft:swamp
- minecraft:mangrove_swamp
cave_fish:
conditions:
ypos:
- -64~0
list:
- 'sturgeon_fish:+9'
- 'sturgeon_fish_silver_star:+3'
- 'sturgeon_fish_golden_star:+1'
# Skeletons might appear if player holds the skeleton_rod and fish at night
curse_rod:
conditions:
rod:
- skeleton_rod
time:
- 14000~22000
list:
- 'skeleton:+30'
loots_in_lava:
conditions:
in-lava: true
list:
- obsidian:+10
lava-fishing: true
list: []
sub-groups:
overworld_loots:
conditions:
world:
- world
list:
- 'cobblestone:+50'
- 'stone:+30'
- 'obsidian:+3'
- 'diamond:+1'
- 'flint:+6'
nether_loots:
conditions:
world:
- world_nether
list:
- 'netherrack:+20'
- 'nether_brick:+12'
- 'obsidian:+5'
- 'gold_ingot:+3'
- 'gold_nugget:+8'
- 'magma_cube:+3'
- 'salmon_void_fish:+15'
- 'salmon_void_fish_silver_star:+3'
- 'salmon_void_fish_golden_star:+1'
sub-groups:
curse_rod:
conditions:
rod:
- skeleton_rod
time:
- 14000~22000
list:
- 'wither_skeleton:+30'