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durability changes
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@@ -186,7 +186,7 @@ public interface ItemManager {
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* @param amount The amount by which to decrease the durability.
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* @param updateLore Whether to update the lore of the ItemStack.
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*/
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void decreaseDurability(ItemStack itemStack, int amount, boolean updateLore);
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void decreaseDurability(Player player, ItemStack itemStack, int amount, boolean updateLore);
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/**
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* Increases the durability of an ItemStack by a specified amount and optionally updates its lore.
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