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mirror of https://github.com/Xiao-MoMi/Custom-Fishing.git synced 2025-12-19 15:09:24 +00:00

[Update] Update dependencies

This commit is contained in:
XiaoMoMi
2024-05-02 17:22:56 +08:00
parent 9326bb3a2c
commit 8e02e3165d
5 changed files with 45 additions and 45 deletions

View File

@@ -7,7 +7,7 @@ plugins {
allprojects { allprojects {
version = "2.1.5" version = "2.1.6"
apply<JavaPlugin>() apply<JavaPlugin>()
apply(plugin = "java") apply(plugin = "java")

View File

@@ -6,7 +6,7 @@ dependencies {
compileOnly("com.comphenix.protocol:ProtocolLib:5.1.0") compileOnly("com.comphenix.protocol:ProtocolLib:5.1.0")
// command // command
compileOnly("dev.jorel:commandapi-bukkit-core:9.3.0") compileOnly("dev.jorel:commandapi-bukkit-core:9.4.0")
// nbt // nbt
compileOnly("de.tr7zw:item-nbt-api:2.12.3") compileOnly("de.tr7zw:item-nbt-api:2.12.3")
@@ -51,7 +51,7 @@ dependencies {
compileOnly("dev.aurelium:auraskills-api-bukkit:2.0.0-SNAPSHOT") compileOnly("dev.aurelium:auraskills-api-bukkit:2.0.0-SNAPSHOT")
compileOnly("com.github.MilkBowl:VaultAPI:1.7") compileOnly("com.github.MilkBowl:VaultAPI:1.7")
compileOnly("org.betonquest:betonquest:2.0.0") compileOnly("org.betonquest:betonquest:2.0.0")
compileOnly("xyz.xenondevs.invui:invui:1.27") compileOnly("xyz.xenondevs.invui:invui:1.30")
compileOnly("com.github.Xiao-MoMi:Custom-Crops:3.4.4.1") compileOnly("com.github.Xiao-MoMi:Custom-Crops:3.4.4.1")
compileOnly("com.github.Xiao-MoMi:BiomeAPI:0.3") compileOnly("com.github.Xiao-MoMi:BiomeAPI:0.3")

View File

@@ -44,14 +44,14 @@ public enum Dependency {
ASM( ASM(
"org.ow2.asm", "org.ow2.asm",
"asm", "asm",
"9.1", "9.7",
null, null,
"asm" "asm"
), ),
ASM_COMMONS( ASM_COMMONS(
"org.ow2.asm", "org.ow2.asm",
"asm-commons", "asm-commons",
"9.1", "9.7",
null, null,
"asm-commons" "asm-commons"
), ),
@@ -65,7 +65,7 @@ public enum Dependency {
COMMAND_API( COMMAND_API(
"dev{}jorel", "dev{}jorel",
"commandapi-bukkit-shade", "commandapi-bukkit-shade",
"9.3.0", "9.4.0",
null, null,
"commandapi-bukkit", "commandapi-bukkit",
Relocation.of("commandapi", "dev{}jorel{}commandapi") Relocation.of("commandapi", "dev{}jorel{}commandapi")
@@ -89,7 +89,7 @@ public enum Dependency {
NBT_API( NBT_API(
"de{}tr7zw", "de{}tr7zw",
"item-nbt-api", "item-nbt-api",
"2.12.3", "2.12.4",
"codemc", "codemc",
"item-nbt-api", "item-nbt-api",
Relocation.of("changeme", "de{}tr7zw{}changeme") Relocation.of("changeme", "de{}tr7zw{}changeme")
@@ -209,7 +209,7 @@ public enum Dependency {
INV_UI( INV_UI(
"xyz{}xenondevs{}invui", "xyz{}xenondevs{}invui",
"invui-core", "invui-core",
"1.29", "1.30",
"xenondevs", "xenondevs",
"invui-core", "invui-core",
Relocation.of("invui", "xyz{}xenondevs{}invui"), Relocation.of("invui", "xyz{}xenondevs{}invui"),
@@ -218,7 +218,7 @@ public enum Dependency {
INV_UI_ACCESS( INV_UI_ACCESS(
"xyz{}xenondevs{}invui", "xyz{}xenondevs{}invui",
"inventory-access", "inventory-access",
"1.29", "1.30",
"xenondevs", "xenondevs",
"inventory-access", "inventory-access",
Relocation.of("inventoryaccess", "xyz{}xenondevs{}inventoryaccess") Relocation.of("inventoryaccess", "xyz{}xenondevs{}inventoryaccess")
@@ -226,7 +226,7 @@ public enum Dependency {
INV_UI_NMS( INV_UI_NMS(
"xyz{}xenondevs{}invui", "xyz{}xenondevs{}invui",
getInvUINms(), getInvUINms(),
"1.29", "1.30",
"xenondevs", "xenondevs",
getInvUINms(), getInvUINms(),
Relocation.of("inventoryaccess", "xyz{}xenondevs{}inventoryaccess") Relocation.of("inventoryaccess", "xyz{}xenondevs{}inventoryaccess")
@@ -336,7 +336,7 @@ public enum Dependency {
case "1.20.1" -> artifact = "r16"; case "1.20.1" -> artifact = "r16";
case "1.20.2" -> artifact = "r17"; case "1.20.2" -> artifact = "r17";
case "1.20.3", "1.20.4" -> artifact = "r18"; case "1.20.3", "1.20.4" -> artifact = "r18";
case "1.20.5" -> artifact = "r19"; case "1.20.5", "1.20.6" -> artifact = "r19";
default -> throw new RuntimeException("Unsupported version: " + version); default -> throw new RuntimeException("Unsupported version: " + version);
} }
return String.format("inventory-access-%s", artifact); return String.format("inventory-access-%s", artifact);

View File

@@ -199,7 +199,7 @@ public class RedisManager extends AbstractStorage {
return; return;
} }
String action = split[1]; String action = split[1];
CustomFishingPlugin.get().getScheduler().runTaskSync(() -> { CustomFishingPlugin.get().getScheduler().runTaskAsync(() -> {
switch (action) { switch (action) {
case "start" -> { case "start" -> {
// start competition for all the servers that connected to redis // start competition for all the servers that connected to redis
@@ -214,7 +214,7 @@ public class RedisManager extends AbstractStorage {
CustomFishingPlugin.get().getCompetitionManager().getOnGoingCompetition().stop(true); CustomFishingPlugin.get().getCompetitionManager().getOnGoingCompetition().stop(true);
} }
} }
}, new Location(Bukkit.getWorlds().get(0),0,0,0)); });
} }
@Override @Override

View File

@@ -167,7 +167,7 @@ accurate_click_bar_1_easy:
accurate_click_bar_1_normal: accurate_click_bar_1_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 30~60 difficulty: 30~60
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -195,7 +195,7 @@ accurate_click_bar_1_normal:
accurate_click_bar_1_hard: accurate_click_bar_1_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 60~90 difficulty: 60~90
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -223,7 +223,7 @@ accurate_click_bar_1_hard:
accurate_click_bar_2_easy: accurate_click_bar_2_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 15~30 difficulty: 15~30
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -251,7 +251,7 @@ accurate_click_bar_2_easy:
accurate_click_bar_2_normal: accurate_click_bar_2_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 30~60 difficulty: 30~60
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -279,7 +279,7 @@ accurate_click_bar_2_normal:
accurate_click_bar_2_hard: accurate_click_bar_2_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 60~90 difficulty: 60~90
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -307,7 +307,7 @@ accurate_click_bar_2_hard:
accurate_click_bar_3_easy: accurate_click_bar_3_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 15~30 difficulty: 15~30
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -335,7 +335,7 @@ accurate_click_bar_3_easy:
accurate_click_bar_3_normal: accurate_click_bar_3_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 30~60 difficulty: 30~60
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -363,7 +363,7 @@ accurate_click_bar_3_normal:
accurate_click_bar_3_hard: accurate_click_bar_3_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 60~90 difficulty: 60~90
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -391,7 +391,7 @@ accurate_click_bar_3_hard:
accurate_click_bar_4_easy: accurate_click_bar_4_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 10~25 difficulty: 10~25
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -430,7 +430,7 @@ accurate_click_bar_4_easy:
accurate_click_bar_4_normal: accurate_click_bar_4_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 25~40 difficulty: 25~40
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -469,7 +469,7 @@ accurate_click_bar_4_normal:
accurate_click_bar_4_hard: accurate_click_bar_4_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 40~60 difficulty: 40~60
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -508,7 +508,7 @@ accurate_click_bar_4_hard:
accurate_click_bar_5_easy: accurate_click_bar_5_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 10~25 difficulty: 10~25
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -547,7 +547,7 @@ accurate_click_bar_5_easy:
accurate_click_bar_5_normal: accurate_click_bar_5_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 25~40 difficulty: 25~40
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -586,7 +586,7 @@ accurate_click_bar_5_normal:
accurate_click_bar_5_hard: accurate_click_bar_5_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 40~60 difficulty: 40~60
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -625,7 +625,7 @@ accurate_click_bar_5_hard:
accurate_click_bar_6_easy: accurate_click_bar_6_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 10~25 difficulty: 10~25
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -664,7 +664,7 @@ accurate_click_bar_6_easy:
accurate_click_bar_6_normal: accurate_click_bar_6_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 25~40 difficulty: 25~40
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -703,7 +703,7 @@ accurate_click_bar_6_normal:
accurate_click_bar_6_hard: accurate_click_bar_6_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 40~60 difficulty: 40~60
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -742,7 +742,7 @@ accurate_click_bar_6_hard:
accurate_click_bar_7_easy: accurate_click_bar_7_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 10~20 difficulty: 10~20
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -803,7 +803,7 @@ accurate_click_bar_7_easy:
accurate_click_bar_7_normal: accurate_click_bar_7_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 20~30 difficulty: 20~30
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -864,7 +864,7 @@ accurate_click_bar_7_normal:
accurate_click_bar_7_hard: accurate_click_bar_7_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 30~40 difficulty: 30~40
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -925,7 +925,7 @@ accurate_click_bar_7_hard:
accurate_click_bar_8_easy: accurate_click_bar_8_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 10~20 difficulty: 10~20
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -986,7 +986,7 @@ accurate_click_bar_8_easy:
accurate_click_bar_8_normal: accurate_click_bar_8_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 20~30 difficulty: 20~30
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -1047,7 +1047,7 @@ accurate_click_bar_8_normal:
accurate_click_bar_8_hard: accurate_click_bar_8_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 30~40 difficulty: 30~40
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -1108,7 +1108,7 @@ accurate_click_bar_8_hard:
accurate_click_bar_9_easy: accurate_click_bar_9_easy:
game-type: accurate_click game-type: accurate_click
difficulty: 10~20 difficulty: 10~20
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -1169,7 +1169,7 @@ accurate_click_bar_9_easy:
accurate_click_bar_9_normal: accurate_click_bar_9_normal:
game-type: accurate_click game-type: accurate_click
difficulty: 20~30 difficulty: 20~30
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -1230,7 +1230,7 @@ accurate_click_bar_9_normal:
accurate_click_bar_9_hard: accurate_click_bar_9_hard:
game-type: accurate_click game-type: accurate_click
difficulty: 30~40 difficulty: 30~40
time: 15 time: 30
title: title:
- 'So close, stay cool!' - 'So close, stay cool!'
- 'The fish is hooked, focus on it!' - 'The fish is hooked, focus on it!'
@@ -1297,7 +1297,7 @@ accurate_click_bar_9_hard:
hold_game_easy: hold_game_easy:
game-type: hold game-type: hold
difficulty: 15~35 difficulty: 15~35
time: 15 time: 30
title: '{progress}' title: '{progress}'
# Tip would show on the title to guide the player how to play # Tip would show on the title to guide the player how to play
tip: '<gray>Press <red><key:key.sneak> <gray>to start' tip: '<gray>Press <red><key:key.sneak> <gray>to start'
@@ -1333,7 +1333,7 @@ hold_game_easy:
hold_game_normal: hold_game_normal:
game-type: hold game-type: hold
difficulty: 35~60 difficulty: 35~60
time: 15 time: 30
title: '{progress}' title: '{progress}'
# Tip would show on the title to guide the player how to play # Tip would show on the title to guide the player how to play
tip: '<gray>Press <red><key:key.sneak> <gray>to start' tip: '<gray>Press <red><key:key.sneak> <gray>to start'
@@ -1371,7 +1371,7 @@ hold_game_normal:
hold_game_hard: hold_game_hard:
game-type: hold game-type: hold
difficulty: 60~90 difficulty: 60~90
time: 15 time: 30
title: '{progress}' title: '{progress}'
# Tip would show on the title to guide the player how to play # Tip would show on the title to guide the player how to play
tip: '<gray>Press <red><key:key.sneak> <gray>to start' tip: '<gray>Press <red><key:key.sneak> <gray>to start'
@@ -1416,7 +1416,7 @@ hold_game_hard:
tension_game_easy: tension_game_easy:
game-type: tension game-type: tension
difficulty: 20~35 difficulty: 20~35
time: 15 time: 30
title: '{tension}' title: '{tension}'
# Tip would show on the title to guide the player how to play # Tip would show on the title to guide the player how to play
tip: '<gray>Press <red><key:key.sneak> <gray>to start' tip: '<gray>Press <red><key:key.sneak> <gray>to start'
@@ -1453,7 +1453,7 @@ tension_game_easy:
tension_game_normal: tension_game_normal:
game-type: tension game-type: tension
difficulty: 35~50 difficulty: 35~50
time: 15 time: 30
title: '{tension}' title: '{tension}'
# Tip would show on the title to guide the player how to play # Tip would show on the title to guide the player how to play
tip: '<gray>Press <red><key:key.sneak> <gray>to start' tip: '<gray>Press <red><key:key.sneak> <gray>to start'
@@ -1490,7 +1490,7 @@ tension_game_normal:
tension_game_hard: tension_game_hard:
game-type: tension game-type: tension
difficulty: 50~65 difficulty: 50~65
time: 15 time: 30
title: '{tension}' title: '{tension}'
# Tip would show on the title to guide the player how to play # Tip would show on the title to guide the player how to play
tip: '<gray>Press <red><key:key.sneak> <gray>to start' tip: '<gray>Press <red><key:key.sneak> <gray>to start'