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https://github.com/Xiao-MoMi/Custom-Fishing.git
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@@ -0,0 +1,27 @@
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baits:
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simple_bait:
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material: paper
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display:
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name: '普通的钓饵'
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lore:
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- '<white>减少捕鱼的时间'
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- '<white>但是加大捕鱼的难度'
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nbt:
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- CustomModelData: '(Int) 1'
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#钓饵增益
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modifier:
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#改变指定组的loot权重
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#加减权重
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weight-PM:
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normal: 20
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creature: -10
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#乘除权重
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weight-MQ:
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normal: 1.8
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creature: 0.8
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#改变上鱼的时间(>1为延长,<1为缩短)
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time: 0.95
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#更改难度,例如原来难度为(1-6),现在变成(1-5)
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difficulty: 3
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#双倍掉落概率
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double-loot: 0.05
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@@ -89,4 +89,8 @@ config:
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22: 0
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#使用找鱼器的冷却时间(ms)
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fishfinder-cooldown: 3000
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fishfinder-cooldown: 3000
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#修改捕鱼所需的时间
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#在paper.yml中可以修改默认最少最长上钩时间
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time-multiply: 2
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@@ -20,4 +20,6 @@ rods:
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#改变上鱼的时间(>1为延长,<1为缩短)
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time: 1.5
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#更改难度,例如原来难度为(1-6),现在变成(1-5)
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difficulty: -1
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difficulty: -1
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#双倍掉落概率
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double-loot: 0.05
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@@ -5,10 +5,5 @@ utils:
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name: '找鱼器'
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lore:
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- '右键查看这个地方能钓到什么鱼吧!'
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#NBT是本插件识别找鱼器的唯一方法
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#如果你想使用IA物品那请在IA的物品配置里增加 nbt: {CustomFishing: fishfinder}
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nbt:
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- CustomModelData: '(Int) 1'
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CustomFishing:
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type: '(String) util'
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id: '(String) fishfinder'
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- CustomModelData: '(Int) 1'
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