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https://github.com/Xiao-MoMi/Custom-Fishing.git
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async
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package net.momirealms.customfishing.utils;
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import de.tr7zw.changeme.nbtapi.NBTCompound;
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import de.tr7zw.changeme.nbtapi.NBTItem;
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import net.kyori.adventure.text.minimessage.MiniMessage;
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import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
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import net.momirealms.customfishing.ConfigReader;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public class BaitInstance {
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private final String name;
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private List<String> lore;
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private Map<?, ?> nbt;
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private HashMap<String, Double> weightMQ;
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private HashMap<String, Integer> weightPM;
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private double time;
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private double doubleLoot;
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private int difficulty;
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private final String material;
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public BaitInstance(String name, String material) {
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this.name = name;
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this.material = material;
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}
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public void addBait2Cache(String baitKey){
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NBTItem nbtItem = new NBTItem(new ItemStack(Material.valueOf(this.material.toUpperCase())));
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NBTCompound display = nbtItem.addCompound("display");
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display.setString("Name", GsonComponentSerializer.gson().serialize(MiniMessage.miniMessage().deserialize("<italic:false>" + this.name)));
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if(this.lore != null){
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List<String> lores = display.getStringList("Lore");
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this.lore.forEach(lore -> lores.add(GsonComponentSerializer.gson().serialize(MiniMessage.miniMessage().deserialize("<italic:false>" + lore))));
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}
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if (this.nbt != null){
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NBTUtil nbtUtil = new NBTUtil(this.nbt, nbtItem.getItem());
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nbtItem = nbtUtil.getNBTItem();
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}
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nbtItem.addCompound("CustomFishing");
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NBTCompound nbtCompound = nbtItem.getCompound("CustomFishing");
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nbtCompound.setString("type", "bait");
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nbtCompound.setString("id", baitKey);
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ConfigReader.BAITITEM.put(baitKey, nbtItem.getItem());
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}
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public static void givePlayerBait(Player player, String baitKey, int amount){
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ItemStack itemStack = ConfigReader.BAITITEM.get(baitKey);
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itemStack.setAmount(amount);
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player.getInventory().addItem(itemStack);
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}
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public void setDifficulty(int difficulty) {
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this.difficulty = difficulty;
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}
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public void setNbt(Map<?, ?> nbt) {
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this.nbt = nbt;
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}
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public void setLore(List<String> lore) {
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this.lore = lore;
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}
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public void setTime(double time) {
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this.time = time;
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}
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public void setWeightMQ(HashMap<String, Double> weightMQ) {
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this.weightMQ = weightMQ;
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}
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public void setWeightPM(HashMap<String, Integer> weightPM) {
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this.weightPM = weightPM;
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}
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public int getDifficulty() { return difficulty; }
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public double getDoubleLoot() {
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return this.doubleLoot;
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}
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public Map<?, ?> getNbt() {
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return nbt;
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}
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public List<String> getLore() {
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return lore;
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}
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public double getTime() {
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return time;
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}
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public HashMap<String, Double> getWeightMQ() {
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return weightMQ;
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}
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public HashMap<String, Integer> getWeightPM() {
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return weightPM;
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}
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public void setDoubleLoot(double doubleLoot) {
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this.doubleLoot = doubleLoot;
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}
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}
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