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@@ -17,7 +17,7 @@ rainbow_fish:
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score: 10
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# Specify the bar. If not specified, it will be random
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layout:
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- bar1
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- bar_1
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# Difficulty
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# '1' represents the pointer moves every 1 tick
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# '7' represents the pointer moves 7 pixels each time
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@@ -34,8 +34,17 @@ rainbow_fish:
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name: '<rainbow>✖Example Rainbow Fish✖</rainbow>'
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lore:
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- '<gray>This is a <font:uniform>rainbow fish!'
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- '<gray>It is {size}cm long!'
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custom-model-data: 1
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# Optional
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size: 10~200
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# Optional
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price:
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base: 50
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bonus: 0.3
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# Custom NBT tags
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# If you are not sure about the NBT tag. You can use command '/cfishing import xxx'
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# (Int) (Byte) (String) (Float) (String) (Double) (Short) (Long) (UUID) (Boolean) (IntArray) (ByteArray)
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@@ -43,11 +52,6 @@ rainbow_fish:
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itemsadder:
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namespace: '(String) momirealms'
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id: '(String) rainbow_fish'
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SomeNBT:
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NBTS:
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byte: '(Byte) 127'
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float: '(Float) 3.14159'
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Price: '(Double) 10'
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# Available events: success/failure/hook
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# Available actions: message/command/exp/mending/skill-xp
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