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mirror of https://github.com/Xiao-MoMi/Custom-Crops.git synced 2025-12-26 18:39:17 +00:00
This commit is contained in:
Xiao-MoMi
2022-09-13 15:34:45 +08:00
parent b306dd3121
commit ed80c56d9b
18 changed files with 64 additions and 8 deletions

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@@ -1,5 +1,5 @@
#Don't change
config-version: '6'
config-version: '7'
#Want to sell the crops?
#Try this plugin: https://www.spigotmc.org/resources/shipping-bin.104591/
@@ -91,6 +91,11 @@ config:
# Sprinklers will work after all crops finish growing
grow-time:
- 1000
# Time in real life
#real-time:
# - 06:30
# Time in random a single crop need to growseconds
# This prevents a large amount of crops grow at the same time
# Large amount of block replacement would cause lag.

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@@ -21,6 +21,7 @@ messages:
force-grow: '<white>成功强制 {world} 的农作物生长!'
force-water: '<white>成功强制 {world} 的洒水器洒水!'
force-save: '<white>成功强制保存缓存信息!'
force-all: '<white>成功强制 {world} 的农作物生长和洒水器工作!'
back-up: '<white>已完成数据备份!'
set-season: '<white>成功切换世界 {world} 的季节为 {season}!'
before-plant: '<white>这种肥料必须在种植前使用!'

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@@ -21,6 +21,7 @@ messages:
force-grow: '<white>Forced {world}''s crops to start growing!'
force-water: '<white>Forced {world}''s sprinklers to start working!'
force-save: '<white>Successfully saved cache to file!'
force-all: '<white>Forced {world}''s crops to start growing and sprinklers to start working!'
back-up: '<white>Backed up!'
set-season: '<white>Changed {world}''s season to {season}!'
before-plant: '<white>This fertilizer must be used befored planting!'

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@@ -21,6 +21,7 @@ messages:
force-grow: '<white>¡Forzó a los cultivos de {world} a empezar a crecer!'
force-water: '<white>¡Forzó a los aspersores del {world} a empezar a crecer!'
force-save: '<white>¡Guardado con éxito la caché en un archivo!'
force-all: '<white>Forced {world}''s crops to start growing and sprinklers to start working!'
back-up: '<white>Backed up!'
set-season: '<white>¡Cambió la estación de {world} a {season}!'
before-plant: '<white>Este abono debe utilizarse antes de la siembra.'

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@@ -81,6 +81,9 @@ config:
# 洒水器将在所有农作物完成生长后开始工作
grow-time:
- 1000
# 现实时间
#real-time:
# - 06:30
# 农作物将在开始生长的时间点后多少秒内完成生长seconds
# 这是为了避免大量农作物在同一时间点进行判断和方块替换,否则会造成卡顿
# 假如你有100个农作物默认配置代表在游戏时间7点后的现实时间60秒内100个农作物会在这60秒内随机时间点完成生长