Files
AkarinMC/src/main/java/net/minecraft/server/ItemBucket.java
2019-03-04 18:16:32 +08:00

183 lines
10 KiB
Java

package net.minecraft.server;
import javax.annotation.Nullable;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.craftbukkit.util.DummyGeneratorAccess;
import org.bukkit.event.player.PlayerBucketEmptyEvent;
import org.bukkit.event.player.PlayerBucketFillEvent;
// CraftBukkit end
public class ItemBucket extends Item {
public final FluidType fluidType;
public ItemBucket(FluidType fluidtype, Item.Info item_info) {
super(item_info);
this.fluidType = fluidtype;
}
public InteractionResultWrapper<ItemStack> a(World world, EntityHuman entityhuman, EnumHand enumhand) {
ItemStack itemstack = entityhuman.b(enumhand);
MovingObjectPosition movingobjectposition = this.a(world, entityhuman, this.fluidType == FluidTypes.EMPTY);
if (movingobjectposition == null) {
return new InteractionResultWrapper<>(EnumInteractionResult.PASS, itemstack);
} else if (movingobjectposition.type == MovingObjectPosition.EnumMovingObjectType.BLOCK) {
BlockPosition blockposition = movingobjectposition.getBlockPosition();
if (world.a(entityhuman, blockposition) && entityhuman.a(blockposition, movingobjectposition.direction, itemstack)) {
IBlockData iblockdata;
if (this.fluidType == FluidTypes.EMPTY) {
iblockdata = world.getType(blockposition);
if (iblockdata.getBlock() instanceof IFluidSource) {
// CraftBukkit start
FluidType dummyFluid = ((IFluidSource) iblockdata.getBlock()).removeFluid(DummyGeneratorAccess.INSTANCE, blockposition, iblockdata);
PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, blockposition.getX(), blockposition.getY(), blockposition.getZ(), null, itemstack, dummyFluid.b(), enumhand); // Paper - add enumHand
if (event.isCancelled()) {
((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
return new InteractionResultWrapper(EnumInteractionResult.FAIL, itemstack);
}
// CraftBukkit end
FluidType fluidtype = ((IFluidSource) iblockdata.getBlock()).removeFluid(world, blockposition, iblockdata);
if (fluidtype != FluidTypes.EMPTY) {
entityhuman.b(StatisticList.ITEM_USED.b(this));
entityhuman.a(fluidtype.a(TagsFluid.LAVA) ? SoundEffects.ITEM_BUCKET_FILL_LAVA : SoundEffects.ITEM_BUCKET_FILL, 1.0F, 1.0F);
ItemStack itemstack1 = this.a(itemstack, entityhuman, fluidtype.b(), event.getItemStack()); // CraftBukkit
if (!world.isClientSide) {
CriterionTriggers.j.a((EntityPlayer) entityhuman, new ItemStack(fluidtype.b()));
}
return new InteractionResultWrapper<>(EnumInteractionResult.SUCCESS, itemstack1);
}
}
return new InteractionResultWrapper<>(EnumInteractionResult.FAIL, itemstack);
} else {
iblockdata = world.getType(blockposition);
BlockPosition blockposition1 = this.a(iblockdata, blockposition, movingobjectposition);
if (this.a(entityhuman, world, blockposition1, movingobjectposition, movingobjectposition.direction, blockposition, itemstack, enumhand)) { // CraftBukkit // Paper - add enumHand
this.a(world, itemstack, blockposition1);
if (entityhuman instanceof EntityPlayer) {
CriterionTriggers.y.a((EntityPlayer) entityhuman, blockposition1, itemstack);
}
entityhuman.b(StatisticList.ITEM_USED.b(this));
return new InteractionResultWrapper<>(EnumInteractionResult.SUCCESS, this.a(itemstack, entityhuman));
} else {
return new InteractionResultWrapper<>(EnumInteractionResult.FAIL, itemstack);
}
}
} else {
return new InteractionResultWrapper<>(EnumInteractionResult.FAIL, itemstack);
}
} else {
return new InteractionResultWrapper<>(EnumInteractionResult.PASS, itemstack);
}
}
private BlockPosition a(IBlockData iblockdata, BlockPosition blockposition, MovingObjectPosition movingobjectposition) {
return iblockdata.getBlock() instanceof IFluidContainer ? blockposition : movingobjectposition.getBlockPosition().shift(movingobjectposition.direction);
}
protected ItemStack a(ItemStack itemstack, EntityHuman entityhuman) {
return !entityhuman.abilities.canInstantlyBuild ? new ItemStack(Items.BUCKET) : itemstack;
}
public void a(World world, ItemStack itemstack, BlockPosition blockposition) {}
// CraftBukkit - added ob.ItemStack result - TODO: Is this... the right way to handle this?
private ItemStack a(ItemStack itemstack, EntityHuman entityhuman, Item item, org.bukkit.inventory.ItemStack result) {
if (entityhuman.abilities.canInstantlyBuild) {
return itemstack;
} else {
itemstack.subtract(1);
if (itemstack.isEmpty()) {
// CraftBukkit start
return CraftItemStack.asNMSCopy(result);
} else {
if (!entityhuman.inventory.pickup(CraftItemStack.asNMSCopy(result))) {
entityhuman.drop(CraftItemStack.asNMSCopy(result), false);
// CraftBukkit end
}
return itemstack;
}
}
}
// CraftBukkit start
public boolean a(@Nullable EntityHuman entityhuman, World world, BlockPosition blockposition, @Nullable MovingObjectPosition movingobjectposition) {
return a(entityhuman, world, blockposition, movingobjectposition, null, null, null);
}
public boolean a(EntityHuman entityhuman, World world, BlockPosition blockposition, @Nullable MovingObjectPosition movingobjectposition, EnumDirection enumdirection, BlockPosition clicked, ItemStack itemstack) {
// Paper start - add enumHand
return a(entityhuman, world, blockposition, movingobjectposition, enumdirection, clicked, itemstack, null);
}
public boolean a(EntityHuman entityhuman, World world, BlockPosition blockposition, @Nullable MovingObjectPosition movingobjectposition, EnumDirection enumdirection, BlockPosition clicked, ItemStack itemstack, EnumHand enumhand) {
// Paper end
// CraftBukkit end
if (!(this.fluidType instanceof FluidTypeFlowing)) {
return false;
} else {
IBlockData iblockdata = world.getType(blockposition);
Material material = iblockdata.getMaterial();
boolean flag = !material.isBuildable();
boolean flag1 = material.isReplaceable();
if (!world.isEmpty(blockposition) && !flag && !flag1 && (!(iblockdata.getBlock() instanceof IFluidContainer) || !((IFluidContainer) iblockdata.getBlock()).canPlace(world, blockposition, iblockdata, this.fluidType))) {
return movingobjectposition == null ? false : this.a(entityhuman, world, movingobjectposition.getBlockPosition().shift(movingobjectposition.direction), (MovingObjectPosition) null, enumdirection, clicked, itemstack, enumhand); // CraftBukkit // Paper - add enumhand
} else {
// CraftBukkit start
if (entityhuman != null) {
PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, clicked.getX(), clicked.getY(), clicked.getZ(), enumdirection, itemstack, enumhand); // Paper - add enumHand
if (event.isCancelled()) {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition)); // SPIGOT-4238: needed when looking through entity
((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
return false;
}
}
// CraftBukkit end
if (world.worldProvider.isNether() && this.fluidType.a(TagsFluid.WATER)) {
int i = blockposition.getX();
int j = blockposition.getY();
int k = blockposition.getZ();
world.a(entityhuman, blockposition, SoundEffects.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
for (int l = 0; l < 8; ++l) {
world.addParticle(Particles.F, (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D);
}
} else if (iblockdata.getBlock() instanceof IFluidContainer) {
if (((IFluidContainer) iblockdata.getBlock()).place(world, blockposition, iblockdata, ((FluidTypeFlowing) this.fluidType).a(false))) {
this.a(entityhuman, (GeneratorAccess) world, blockposition);
}
} else {
if (!world.isClientSide && (flag || flag1) && !material.isLiquid()) {
world.setAir(blockposition, true);
}
this.a(entityhuman, (GeneratorAccess) world, blockposition);
world.setTypeAndData(blockposition, this.fluidType.i().i(), 11);
}
return true;
}
}
}
protected void a(@Nullable EntityHuman entityhuman, GeneratorAccess generatoraccess, BlockPosition blockposition) {
SoundEffect soundeffect = this.fluidType.a(TagsFluid.LAVA) ? SoundEffects.ITEM_BUCKET_EMPTY_LAVA : SoundEffects.ITEM_BUCKET_EMPTY;
generatoraccess.a(entityhuman, blockposition, soundeffect, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
}