153 lines
5.6 KiB
Java
153 lines
5.6 KiB
Java
package net.minecraft.server;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import java.util.Iterator;
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import java.util.List;
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import javax.annotation.Nullable;
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public class EntityLeash extends EntityHanging {
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public EntityLeash(World world) {
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super(EntityTypes.LEASH_KNOT, world);
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}
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public EntityLeash(World world, BlockPosition blockposition) {
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super(EntityTypes.LEASH_KNOT, world, blockposition);
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this.setPosition((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D);
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float f = 0.125F;
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float f1 = 0.1875F;
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float f2 = 0.25F;
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this.a(new AxisAlignedBB(this.locX - 0.1875D, this.locY - 0.25D + 0.125D, this.locZ - 0.1875D, this.locX + 0.1875D, this.locY + 0.25D + 0.125D, this.locZ + 0.1875D));
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this.attachedToPlayer = true;
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}
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public void setPosition(double d0, double d1, double d2) {
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super.setPosition((double) MathHelper.floor(d0) + 0.5D, (double) MathHelper.floor(d1) + 0.5D, (double) MathHelper.floor(d2) + 0.5D);
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}
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protected void updateBoundingBox() {
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this.locX = (double) this.blockPosition.getX() + 0.5D;
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this.locY = (double) this.blockPosition.getY() + 0.5D;
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this.locZ = (double) this.blockPosition.getZ() + 0.5D;
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if (valid) world.entityJoinedWorld(this, false); // CraftBukkit
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}
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public void setDirection(EnumDirection enumdirection) {}
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public int getWidth() {
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return 9;
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}
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public int getHeight() {
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return 9;
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}
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public float getHeadHeight() {
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return -0.0625F;
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}
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public void a(@Nullable Entity entity) {
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this.a(SoundEffects.ENTITY_LEASH_KNOT_BREAK, 1.0F, 1.0F);
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}
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public void b(NBTTagCompound nbttagcompound) {}
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public void a(NBTTagCompound nbttagcompound) {}
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public boolean b(EntityHuman entityhuman, EnumHand enumhand) {
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if (this.world.isClientSide) {
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return true;
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} else {
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boolean flag = false;
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double d0 = 7.0D;
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List<EntityInsentient> list = this.world.a(EntityInsentient.class, new AxisAlignedBB(this.locX - 7.0D, this.locY - 7.0D, this.locZ - 7.0D, this.locX + 7.0D, this.locY + 7.0D, this.locZ + 7.0D));
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Iterator iterator = list.iterator();
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EntityInsentient entityinsentient;
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while (iterator.hasNext()) {
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entityinsentient = (EntityInsentient) iterator.next();
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if (entityinsentient.isLeashed() && entityinsentient.getLeashHolder() == entityhuman) {
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// CraftBukkit start
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if (CraftEventFactory.callPlayerLeashEntityEvent(entityinsentient, this, entityhuman).isCancelled()) {
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((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(entityinsentient, entityinsentient.getLeashHolder()));
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continue;
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}
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// CraftBukkit end
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entityinsentient.setLeashHolder(this, true);
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flag = true;
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}
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}
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if (!flag) {
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// CraftBukkit start - Move below
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// this.die();
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boolean die = true;
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// CraftBukkit end
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if (true || entityhuman.abilities.canInstantlyBuild) { // CraftBukkit - Process for non-creative as well
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iterator = list.iterator();
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while (iterator.hasNext()) {
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entityinsentient = (EntityInsentient) iterator.next();
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if (entityinsentient.isLeashed() && entityinsentient.getLeashHolder() == this) {
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// CraftBukkit start
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if (CraftEventFactory.callPlayerUnleashEntityEvent(entityinsentient, entityhuman).isCancelled()) {
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die = false;
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continue;
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}
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entityinsentient.unleash(true, !entityhuman.abilities.canInstantlyBuild); // false -> survival mode boolean
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// CraftBukkit end
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}
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}
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// CraftBukkit start
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if (die) {
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this.die();
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}
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// CraftBukkit end
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}
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}
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return true;
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}
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}
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public boolean survives() {
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return this.world.getType(this.blockPosition).getBlock() instanceof BlockFence;
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}
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public static EntityLeash a(World world, BlockPosition blockposition) {
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EntityLeash entityleash = new EntityLeash(world, blockposition);
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world.addEntity(entityleash);
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entityleash.m();
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return entityleash;
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}
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@Nullable
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public static EntityLeash b(World world, BlockPosition blockposition) {
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int i = blockposition.getX();
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int j = blockposition.getY();
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int k = blockposition.getZ();
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List<EntityLeash> list = world.a(EntityLeash.class, new AxisAlignedBB((double) i - 1.0D, (double) j - 1.0D, (double) k - 1.0D, (double) i + 1.0D, (double) j + 1.0D, (double) k + 1.0D));
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Iterator iterator = list.iterator();
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EntityLeash entityleash;
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do {
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if (!iterator.hasNext()) {
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return null;
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}
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entityleash = (EntityLeash) iterator.next();
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} while (!entityleash.getBlockPosition().equals(blockposition));
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return entityleash;
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}
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public void m() {
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this.a(SoundEffects.ENTITY_LEASH_KNOT_PLACE, 1.0F, 1.0F);
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}
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}
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