Upstream has released updates that appears to apply and compile correctly
Tuinity Changes:
12efad6 Prevent log spam for "Block is water but TE is chest"
6d4fc1f Prevent unload() calls removing tickets for sync loads
f9de229 Allow entities to be removed during entity tick
ca376d1 Make sure flush consolidation works
16b65f0 Make setting of TE less hacky
7c03cbe Rebuild patches
da09c8c Merge branch 'master' of github.com:Spottedleaf/Tuinity
7ed0891 Remove an unused patch (#133)
fc37bbd Remove allocation of Long by the light engine
1bb0c6a Updated Upstream (Paper)
eb0ca1a Ensure pistons moving signs drops signs items if they can't be placed
35bd141 Add the option to allow pistons to push tile entities
f355806 Fix incorrect async future completion by worldgen thread
2051fe3 Revert frustrum priority in ChunkMapDistance
7e7af54 Updated Upstream (Paper)
8c4edd5 Prevent getChunkAt from retaining chunks for long periods of time
42ce364 Updated Upstream (Paper)
391273f Fix newer jdk compile