2141 lines
76 KiB
Java
2141 lines
76 KiB
Java
package net.minecraft.server;
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import com.google.common.collect.Lists;
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import com.mojang.authlib.GameProfile;
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import java.nio.charset.StandardCharsets;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.Comparator;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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import java.util.function.Predicate;
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import javax.annotation.Nullable;
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.player.PlayerBedLeaveEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerVelocityEvent;
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import org.bukkit.util.Vector;
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// CraftBukkit end
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public abstract class EntityHuman extends EntityLiving {
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private static final DataWatcherObject<Float> a = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.c);
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private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.b);
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protected static final DataWatcherObject<Byte> bx = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.a);
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protected static final DataWatcherObject<Byte> by = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.a);
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protected static final DataWatcherObject<NBTTagCompound> bz = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.p);
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protected static final DataWatcherObject<NBTTagCompound> bA = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.p);
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public PlayerInventory inventory = new PlayerInventory(this);
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protected InventoryEnderChest enderChest = new InventoryEnderChest(this); // CraftBukkit - add "this" to constructor
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public Container defaultContainer;
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public Container activeContainer;
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protected FoodMetaData foodData = new FoodMetaData(this); // CraftBukkit - add "this" to constructor
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protected int bG;
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public float bH;
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public float bI;
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public int bJ;
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public double bK;
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public double bL;
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public double bM;
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public double bN;
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public double bO;
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public double bP;
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public boolean sleeping;
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public BlockPosition bedPosition;
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public int sleepTicks;
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public float bS;
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public float bT;
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private boolean d;
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protected boolean bU;
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private BlockPosition e;
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private boolean f;
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public PlayerAbilities abilities = new PlayerAbilities();
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public int expLevel;
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public int expTotal;
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public float exp;
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protected int bZ;
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protected float ca = 0.02F;
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private int g;
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private GameProfile h; public void setProfile(GameProfile profile) { this.h = profile; } // Paper - OBFHELPER
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private ItemStack cd;
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private final ItemCooldown ce;
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@Nullable
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public EntityFishingHook hookedFish;
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// Paper start
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public boolean affectsSpawning = true;
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// Paper end
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// Paper start - Player view distance API
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private int viewDistance = -1;
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public int getViewDistance() {
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return viewDistance == -1 ? ((WorldServer) world).getPlayerChunkMap().getViewDistance() : viewDistance;
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}
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public void setViewDistance(int viewDistance) {
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this.viewDistance = viewDistance;
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}
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// Paper end
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// CraftBukkit start
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public boolean fauxSleeping;
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public String spawnWorld = "";
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public int oldLevel = -1;
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@Override
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public CraftHumanEntity getBukkitEntity() {
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return (CraftHumanEntity) super.getBukkitEntity();
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}
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// CraftBukkit end
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public EntityHuman(World world, GameProfile gameprofile) {
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super(EntityTypes.PLAYER, world);
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this.cd = ItemStack.a;
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this.ce = this.g();
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this.a(a(gameprofile));
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this.h = gameprofile;
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this.defaultContainer = new ContainerPlayer(this.inventory, !world.isClientSide, this);
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this.activeContainer = this.defaultContainer;
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BlockPosition blockposition = world.getSpawn();
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this.setPositionRotation((double) blockposition.getX() + 0.5D, (double) (blockposition.getY() + 1), (double) blockposition.getZ() + 0.5D, 0.0F, 0.0F);
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this.bd = 180.0F;
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}
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protected void initAttributes() {
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super.initAttributes();
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this.getAttributeMap().b(GenericAttributes.ATTACK_DAMAGE).setValue(1.0D);
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this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(0.10000000149011612D);
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this.getAttributeMap().b(GenericAttributes.g);
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this.getAttributeMap().b(GenericAttributes.j);
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}
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protected void x_() {
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super.x_();
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this.datawatcher.register(EntityHuman.a, 0.0F);
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this.datawatcher.register(EntityHuman.b, 0);
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this.datawatcher.register(EntityHuman.bx, (byte) 0);
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this.datawatcher.register(EntityHuman.by, (byte) 1);
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this.datawatcher.register(EntityHuman.bz, new NBTTagCompound());
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this.datawatcher.register(EntityHuman.bA, new NBTTagCompound());
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}
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public void tick() {
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this.noclip = this.isSpectator();
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if (this.isSpectator()) {
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this.onGround = false;
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}
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if (this.bJ > 0) {
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--this.bJ;
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}
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if (this.isSleeping()) {
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++this.sleepTicks;
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if (this.sleepTicks > 100) {
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this.sleepTicks = 100;
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}
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if (!this.world.isClientSide) {
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if (!this.p()) {
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this.a(true, true, false);
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} else if (this.world.L()) {
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this.a(false, true, true);
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}
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}
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} else if (this.sleepTicks > 0) {
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++this.sleepTicks;
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if (this.sleepTicks >= 110) {
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this.sleepTicks = 0;
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}
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}
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this.n();
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this.dg();
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super.tick();
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if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.canUse(this)) {
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this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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if (this.isBurning() && this.abilities.isInvulnerable) {
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this.extinguish();
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}
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this.o();
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if (!this.world.isClientSide) {
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this.foodData.a(this);
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this.a(StatisticList.PLAY_ONE_MINUTE);
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if (this.isAlive()) {
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this.a(StatisticList.TIME_SINCE_DEATH);
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}
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if (this.isSneaking()) {
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this.a(StatisticList.SNEAK_TIME);
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}
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if (!this.isSleeping()) {
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this.a(StatisticList.TIME_SINCE_REST);
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}
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}
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int i = 29999999;
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double d0 = MathHelper.a(this.locX, -2.9999999E7D, 2.9999999E7D);
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double d1 = MathHelper.a(this.locZ, -2.9999999E7D, 2.9999999E7D);
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if (d0 != this.locX || d1 != this.locZ) {
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this.setPosition(d0, this.locY, d1);
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}
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++this.aH;
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ItemStack itemstack = this.getItemInMainHand();
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if (!ItemStack.matches(this.cd, itemstack)) {
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if (!ItemStack.d(this.cd, itemstack)) {
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this.dH();
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}
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this.cd = itemstack.isEmpty() ? ItemStack.a : itemstack.cloneItemStack();
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}
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this.l();
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this.ce.a();
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this.dh();
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}
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protected boolean dg() {
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this.bU = this.a(TagsFluid.WATER);
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return this.bU;
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}
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private void l() {
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ItemStack itemstack = this.getEquipment(EnumItemSlot.HEAD);
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if (itemstack.getItem() == Items.TURTLE_HELMET && !this.a(TagsFluid.WATER)) {
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this.addEffect(new MobEffect(MobEffects.WATER_BREATHING, 200, 0, false, false, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TURTLE_HELMET); // CraftBukkit
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}
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}
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protected ItemCooldown g() {
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return new ItemCooldown();
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}
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private void n() {
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IBlockData iblockdata = this.world.a(this.getBoundingBox().grow(0.0D, -0.4000000059604645D, 0.0D).shrink(0.001D), Blocks.BUBBLE_COLUMN);
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if (iblockdata != null) {
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if (!this.d && !this.justCreated && iblockdata.getBlock() == Blocks.BUBBLE_COLUMN && !this.isSpectator()) {
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boolean flag = (Boolean) iblockdata.get(BlockBubbleColumn.a);
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if (flag) {
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this.world.a(this.locX, this.locY, this.locZ, SoundEffects.BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE, this.bV(), 1.0F, 1.0F, false);
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} else {
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this.world.a(this.locX, this.locY, this.locZ, SoundEffects.BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE, this.bV(), 1.0F, 1.0F, false);
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}
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}
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this.d = true;
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} else {
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this.d = false;
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}
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}
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private void o() {
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this.bK = this.bN;
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this.bL = this.bO;
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this.bM = this.bP;
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double d0 = this.locX - this.bN;
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double d1 = this.locY - this.bO;
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double d2 = this.locZ - this.bP;
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double d3 = 10.0D;
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if (d0 > 10.0D) {
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this.bN = this.locX;
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this.bK = this.bN;
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}
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if (d2 > 10.0D) {
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this.bP = this.locZ;
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this.bM = this.bP;
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}
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if (d1 > 10.0D) {
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this.bO = this.locY;
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this.bL = this.bO;
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}
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if (d0 < -10.0D) {
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this.bN = this.locX;
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this.bK = this.bN;
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}
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if (d2 < -10.0D) {
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this.bP = this.locZ;
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this.bM = this.bP;
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}
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if (d1 < -10.0D) {
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this.bO = this.locY;
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this.bL = this.bO;
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}
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this.bN += d0 * 0.25D;
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this.bP += d2 * 0.25D;
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this.bO += d1 * 0.25D;
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}
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protected void dh() {
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float f;
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float f1;
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if (this.dc()) {
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f = 0.6F;
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f1 = 0.6F;
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} else if (this.isSleeping()) {
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f = 0.2F;
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f1 = 0.2F;
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} else if (!this.isSwimming() && !this.isRiptiding()) {
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if (this.isSneaking()) {
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f = 0.6F;
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f1 = 1.65F;
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} else {
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f = 0.6F;
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f1 = 1.8F;
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}
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} else {
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f = 0.6F;
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f1 = 0.6F;
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}
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if (f != this.width || f1 != this.length) {
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AxisAlignedBB axisalignedbb = this.getBoundingBox();
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axisalignedbb = new AxisAlignedBB(axisalignedbb.minX, axisalignedbb.minY, axisalignedbb.minZ, axisalignedbb.minX + (double) f, axisalignedbb.minY + (double) f1, axisalignedbb.minZ + (double) f);
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if (this.world.getCubes((Entity) null, axisalignedbb)) {
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this.setSize(f, f1);
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}
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}
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}
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public int X() {
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return this.abilities.isInvulnerable ? 1 : 80;
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}
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protected SoundEffect ad() {
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return SoundEffects.ENTITY_PLAYER_SWIM;
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}
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protected SoundEffect ae() {
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return SoundEffects.ENTITY_PLAYER_SPLASH;
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}
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protected SoundEffect af() {
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return SoundEffects.ENTITY_PLAYER_SPLASH_HIGH_SPEED;
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}
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public int aQ() {
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return 10;
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}
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public void a(SoundEffect soundeffect, float f, float f1) {
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this.world.a(this, this.locX, this.locY, this.locZ, soundeffect, this.bV(), f, f1);
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}
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public SoundCategory bV() {
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return SoundCategory.PLAYERS;
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}
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public int getMaxFireTicks() {
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return 20;
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}
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protected boolean isFrozen() {
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return this.getHealth() <= 0.0F || this.isSleeping();
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}
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// Paper start - unused code, but to keep signatures aligned
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public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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closeInventory();
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this.activeContainer = this.defaultContainer;
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}
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// Paper end
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public void closeInventory() {
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this.activeContainer = this.defaultContainer;
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}
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public void aH() {
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if (!this.world.isClientSide && this.isSneaking() && this.isPassenger()) {
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this.stopRiding();
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this.setSneaking(false);
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} else {
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double d0 = this.locX;
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double d1 = this.locY;
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double d2 = this.locZ;
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float f = this.yaw;
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float f1 = this.pitch;
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super.aH();
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this.bH = this.bI;
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this.bI = 0.0F;
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this.l(this.locX - d0, this.locY - d1, this.locZ - d2);
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if (this.getVehicle() instanceof EntityPig) {
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this.pitch = f1;
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this.yaw = f;
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this.aQ = ((EntityPig) this.getVehicle()).aQ;
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}
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}
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}
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protected void doTick() {
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super.doTick();
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this.cy();
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this.aS = this.yaw;
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}
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public void movementTick() {
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if (this.bG > 0) {
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--this.bG;
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}
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if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL && this.world.getGameRules().getBoolean("naturalRegeneration")) {
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if (this.getHealth() < this.getMaxHealth() && this.ticksLived % 20 == 0) {
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// CraftBukkit - added regain reason of "REGEN" for filtering purposes.
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this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
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}
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if (this.foodData.c() && this.ticksLived % 10 == 0) {
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this.foodData.a(this.foodData.getFoodLevel() + 1);
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}
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}
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this.inventory.p();
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this.bH = this.bI;
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super.movementTick();
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AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
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if (!this.world.isClientSide) {
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attributeinstance.setValue((double) this.abilities.b());
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}
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this.aU = this.ca;
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if (this.isSprinting()) {
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this.aU = (float) ((double) this.aU + (double) this.ca * 0.3D);
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}
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this.o((float) attributeinstance.getValue());
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float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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float f1 = (float) ( org.bukkit.craftbukkit.TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0D); // CraftBukkit
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if (f > 0.1F) {
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f = 0.1F;
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}
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if (!this.onGround || this.getHealth() <= 0.0F || this.isSwimming()) {
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f = 0.0F;
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}
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if (this.onGround || this.getHealth() <= 0.0F) {
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f1 = 0.0F;
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}
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this.bI += (f - this.bI) * 0.4F;
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this.aN += (f1 - this.aN) * 0.8F;
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if (this.getHealth() > 0.0F && !this.isSpectator()) {
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AxisAlignedBB axisalignedbb;
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if (this.isPassenger() && !this.getVehicle().dead) {
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axisalignedbb = this.getBoundingBox().b(this.getVehicle().getBoundingBox()).grow(1.0D, 0.0D, 1.0D);
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} else {
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axisalignedbb = this.getBoundingBox().grow(1.0D, 0.5D, 1.0D);
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}
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List<Entity> list = this.world.getEntities(this, axisalignedbb);
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for (int i = 0; i < list.size(); ++i) {
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Entity entity = (Entity) list.get(i);
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if (!entity.dead) {
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this.c(entity);
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}
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}
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}
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this.j(this.getShoulderEntityLeft());
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this.j(this.getShoulderEntityRight());
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if (!this.world.isClientSide && (this.fallDistance > 0.5F || this.isInWater() || this.isPassenger()) || this.abilities.isFlying) {
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if (!this.world.paperConfig.parrotsHangOnBetter) this.releaseShoulderEntities(); // Paper - Hang on!
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}
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}
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private void j(@Nullable NBTTagCompound nbttagcompound) {
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if (nbttagcompound != null && !nbttagcompound.hasKey("Silent") || !nbttagcompound.getBoolean("Silent")) {
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String s = nbttagcompound.getString("id");
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if (EntityTypes.a(s) == EntityTypes.PARROT) {
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EntityParrot.a(this.world, (Entity) this);
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}
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}
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}
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private void c(Entity entity) {
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entity.d(this);
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}
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public int getScore() {
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return (Integer) this.datawatcher.get(EntityHuman.b);
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}
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public void setScore(int i) {
|
|
this.datawatcher.set(EntityHuman.b, i);
|
|
}
|
|
|
|
public void addScore(int i) {
|
|
int j = this.getScore();
|
|
|
|
this.datawatcher.set(EntityHuman.b, j + i);
|
|
}
|
|
|
|
public void die(DamageSource damagesource) {
|
|
super.die(damagesource);
|
|
this.setSize(0.2F, 0.2F);
|
|
this.setPosition(this.locX, this.locY, this.locZ);
|
|
this.motY = 0.10000000149011612D;
|
|
if ("Notch".equals(this.getDisplayName().getString())) {
|
|
this.a(new ItemStack(Items.APPLE), true, false);
|
|
}
|
|
|
|
if (!this.world.getGameRules().getBoolean("keepInventory") && !this.isSpectator()) {
|
|
this.removeCursedItems();
|
|
this.inventory.dropContents();
|
|
}
|
|
|
|
if (damagesource != null) {
|
|
this.motX = (double) (-MathHelper.cos((this.aD + this.yaw) * 0.017453292F) * 0.1F);
|
|
this.motZ = (double) (-MathHelper.sin((this.aD + this.yaw) * 0.017453292F) * 0.1F);
|
|
} else {
|
|
this.motX = 0.0D;
|
|
this.motZ = 0.0D;
|
|
}
|
|
|
|
this.a(StatisticList.DEATHS);
|
|
this.a(StatisticList.CUSTOM.b(StatisticList.TIME_SINCE_DEATH));
|
|
this.a(StatisticList.CUSTOM.b(StatisticList.TIME_SINCE_REST));
|
|
this.extinguish();
|
|
this.setFlag(0, false);
|
|
}
|
|
|
|
protected void removeCursedItems() {
|
|
for (int i = 0; i < this.inventory.getSize(); ++i) {
|
|
ItemStack itemstack = this.inventory.getItem(i);
|
|
|
|
if (!itemstack.isEmpty() && EnchantmentManager.shouldNotDrop(itemstack)) {
|
|
this.inventory.splitWithoutUpdate(i);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
protected SoundEffect d(DamageSource damagesource) {
|
|
return damagesource == DamageSource.BURN ? SoundEffects.ENTITY_PLAYER_HURT_ON_FIRE : (damagesource == DamageSource.DROWN ? SoundEffects.ENTITY_PLAYER_HURT_DROWN : SoundEffects.ENTITY_PLAYER_HURT);
|
|
}
|
|
|
|
protected SoundEffect cs() {
|
|
return SoundEffects.ENTITY_PLAYER_DEATH;
|
|
}
|
|
|
|
@Nullable
|
|
public EntityItem a(boolean flag) {
|
|
// Called only when dropped by Q or CTRL-Q
|
|
return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, flag && !this.inventory.getItemInHand().isEmpty() ? this.inventory.getItemInHand().getCount() : 1), false, true);
|
|
}
|
|
|
|
@Nullable
|
|
public EntityItem drop(ItemStack itemstack, boolean flag) {
|
|
return this.a(itemstack, false, flag);
|
|
}
|
|
|
|
@Nullable
|
|
public EntityItem a(ItemStack itemstack, boolean flag, boolean flag1) {
|
|
if (itemstack.isEmpty()) {
|
|
return null;
|
|
} else {
|
|
double d0 = this.locY - 0.30000001192092896D + (double) this.getHeadHeight();
|
|
EntityItem entityitem = new EntityItem(this.world, this.locX, d0, this.locZ, itemstack);
|
|
|
|
entityitem.a(40);
|
|
if (flag1) {
|
|
entityitem.c(this.getUniqueID());
|
|
}
|
|
|
|
float f;
|
|
float f1;
|
|
|
|
if (flag) {
|
|
f = this.random.nextFloat() * 0.5F;
|
|
f1 = this.random.nextFloat() * 6.2831855F;
|
|
entityitem.motX = (double) (-MathHelper.sin(f1) * f);
|
|
entityitem.motZ = (double) (MathHelper.cos(f1) * f);
|
|
entityitem.motY = 0.20000000298023224D;
|
|
} else {
|
|
f = 0.3F;
|
|
entityitem.motX = (double) (-MathHelper.sin(this.yaw * 0.017453292F) * MathHelper.cos(this.pitch * 0.017453292F) * f);
|
|
entityitem.motZ = (double) (MathHelper.cos(this.yaw * 0.017453292F) * MathHelper.cos(this.pitch * 0.017453292F) * f);
|
|
entityitem.motY = (double) (-MathHelper.sin(this.pitch * 0.017453292F) * f + 0.1F);
|
|
f1 = this.random.nextFloat() * 6.2831855F;
|
|
f = 0.02F * this.random.nextFloat();
|
|
entityitem.motX += Math.cos((double) f1) * (double) f;
|
|
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
|
|
entityitem.motZ += Math.sin((double) f1) * (double) f;
|
|
}
|
|
|
|
// CraftBukkit start - fire PlayerDropItemEvent
|
|
Player player = (Player) this.getBukkitEntity();
|
|
Item drop = (Item) entityitem.getBukkitEntity();
|
|
|
|
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) {
|
|
org.bukkit.inventory.ItemStack cur = player.getInventory().getItemInHand();
|
|
if (flag1 && (cur == null || cur.getAmount() == 0)) {
|
|
// The complete stack was dropped
|
|
player.getInventory().setItemInHand(drop.getItemStack());
|
|
} else if (flag1 && cur.isSimilar(drop.getItemStack()) && cur.getAmount() < cur.getMaxStackSize() && drop.getItemStack().getAmount() == 1) {
|
|
// Only one item is dropped
|
|
cur.setAmount(cur.getAmount() + 1);
|
|
player.getInventory().setItemInHand(cur);
|
|
} else {
|
|
// Fallback
|
|
player.getInventory().addItem(drop.getItemStack());
|
|
}
|
|
return null;
|
|
}
|
|
// CraftBukkit end
|
|
// Paper start - remove player from map on drop
|
|
if (itemstack.getItem() == Items.FILLED_MAP) {
|
|
WorldMap worldmap = ItemWorldMap.getSavedMap(itemstack, this.world);
|
|
worldmap.updateSeenPlayers(this, itemstack);
|
|
}
|
|
// Paper stop
|
|
|
|
ItemStack itemstack1 = this.a(entityitem);
|
|
|
|
if (flag1) {
|
|
if (!itemstack1.isEmpty()) {
|
|
this.a(StatisticList.ITEM_DROPPED.b(itemstack1.getItem()), itemstack.getCount());
|
|
}
|
|
|
|
this.a(StatisticList.DROP);
|
|
}
|
|
|
|
return entityitem;
|
|
}
|
|
}
|
|
|
|
protected ItemStack a(EntityItem entityitem) {
|
|
this.world.addEntity(entityitem);
|
|
return entityitem.getItemStack();
|
|
}
|
|
|
|
public float b(IBlockData iblockdata) {
|
|
float f = this.inventory.a(iblockdata);
|
|
|
|
if (f > 1.0F) {
|
|
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(this);
|
|
ItemStack itemstack = this.getItemInMainHand();
|
|
|
|
if (i > 0 && !itemstack.isEmpty()) {
|
|
f += (float) (i * i + 1);
|
|
}
|
|
}
|
|
|
|
if (MobEffectUtil.a(this)) {
|
|
f *= 1.0F + (float) (MobEffectUtil.b(this) + 1) * 0.2F;
|
|
}
|
|
|
|
if (this.hasEffect(MobEffects.SLOWER_DIG)) {
|
|
float f1;
|
|
|
|
switch (this.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
|
|
case 0:
|
|
f1 = 0.3F;
|
|
break;
|
|
case 1:
|
|
f1 = 0.09F;
|
|
break;
|
|
case 2:
|
|
f1 = 0.0027F;
|
|
break;
|
|
case 3:
|
|
default:
|
|
f1 = 8.1E-4F;
|
|
}
|
|
|
|
f *= f1;
|
|
}
|
|
|
|
if (this.a(TagsFluid.WATER) && !EnchantmentManager.h((EntityLiving) this)) {
|
|
f /= 5.0F;
|
|
}
|
|
|
|
if (!this.onGround) {
|
|
f /= 5.0F;
|
|
}
|
|
|
|
return f;
|
|
}
|
|
|
|
public boolean hasBlock(IBlockData iblockdata) {
|
|
return iblockdata.getMaterial().isAlwaysDestroyable() || this.inventory.b(iblockdata);
|
|
}
|
|
|
|
public void a(NBTTagCompound nbttagcompound) {
|
|
super.a(nbttagcompound);
|
|
this.a(a(this.h));
|
|
NBTTagList nbttaglist = nbttagcompound.getList("Inventory", 10);
|
|
|
|
this.inventory.b(nbttaglist);
|
|
this.inventory.itemInHandIndex = nbttagcompound.getInt("SelectedItemSlot");
|
|
this.sleeping = nbttagcompound.getBoolean("Sleeping");
|
|
this.sleepTicks = nbttagcompound.getShort("SleepTimer");
|
|
this.exp = nbttagcompound.getFloat("XpP");
|
|
this.expLevel = nbttagcompound.getInt("XpLevel");
|
|
this.expTotal = nbttagcompound.getInt("XpTotal");
|
|
this.bZ = nbttagcompound.getInt("XpSeed");
|
|
if (this.bZ == 0) {
|
|
this.bZ = this.random.nextInt();
|
|
}
|
|
|
|
this.setScore(nbttagcompound.getInt("Score"));
|
|
if (this.sleeping) {
|
|
this.bedPosition = new BlockPosition(this);
|
|
this.a(true, true, false);
|
|
}
|
|
|
|
// CraftBukkit start
|
|
this.spawnWorld = nbttagcompound.getString("SpawnWorld");
|
|
if ("".equals(spawnWorld)) {
|
|
this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (nbttagcompound.hasKeyOfType("SpawnX", 99) && nbttagcompound.hasKeyOfType("SpawnY", 99) && nbttagcompound.hasKeyOfType("SpawnZ", 99)) {
|
|
this.e = new BlockPosition(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ"));
|
|
this.f = nbttagcompound.getBoolean("SpawnForced");
|
|
}
|
|
|
|
this.foodData.a(nbttagcompound);
|
|
this.abilities.b(nbttagcompound);
|
|
if (nbttagcompound.hasKeyOfType("EnderItems", 9)) {
|
|
this.enderChest.a(nbttagcompound.getList("EnderItems", 10));
|
|
}
|
|
|
|
if (nbttagcompound.hasKeyOfType("ShoulderEntityLeft", 10)) {
|
|
this.setShoulderEntityLeft(nbttagcompound.getCompound("ShoulderEntityLeft"));
|
|
}
|
|
|
|
if (nbttagcompound.hasKeyOfType("ShoulderEntityRight", 10)) {
|
|
this.setShoulderEntityRight(nbttagcompound.getCompound("ShoulderEntityRight"));
|
|
}
|
|
|
|
}
|
|
|
|
public void b(NBTTagCompound nbttagcompound) {
|
|
super.b(nbttagcompound);
|
|
nbttagcompound.setInt("DataVersion", 1631);
|
|
nbttagcompound.set("Inventory", this.inventory.a(new NBTTagList()));
|
|
nbttagcompound.setInt("SelectedItemSlot", this.inventory.itemInHandIndex);
|
|
nbttagcompound.setBoolean("Sleeping", this.sleeping);
|
|
nbttagcompound.setShort("SleepTimer", (short) this.sleepTicks);
|
|
nbttagcompound.setFloat("XpP", this.exp);
|
|
nbttagcompound.setInt("XpLevel", this.expLevel);
|
|
nbttagcompound.setInt("XpTotal", this.expTotal);
|
|
nbttagcompound.setInt("XpSeed", this.bZ);
|
|
nbttagcompound.setInt("Score", this.getScore());
|
|
if (this.e != null) {
|
|
nbttagcompound.setInt("SpawnX", this.e.getX());
|
|
nbttagcompound.setInt("SpawnY", this.e.getY());
|
|
nbttagcompound.setInt("SpawnZ", this.e.getZ());
|
|
nbttagcompound.setBoolean("SpawnForced", this.f);
|
|
}
|
|
|
|
this.foodData.b(nbttagcompound);
|
|
this.abilities.a(nbttagcompound);
|
|
nbttagcompound.set("EnderItems", this.enderChest.i());
|
|
if (!this.getShoulderEntityLeft().isEmpty()) {
|
|
nbttagcompound.set("ShoulderEntityLeft", this.getShoulderEntityLeft());
|
|
}
|
|
|
|
if (!this.getShoulderEntityRight().isEmpty()) {
|
|
nbttagcompound.set("ShoulderEntityRight", this.getShoulderEntityRight());
|
|
}
|
|
nbttagcompound.setString("SpawnWorld", spawnWorld); // CraftBukkit - fixes bed spawns for multiworld worlds
|
|
|
|
}
|
|
|
|
public boolean damageEntity(DamageSource damagesource, float f) {
|
|
if (this.isInvulnerable(damagesource)) {
|
|
return false;
|
|
} else if (this.abilities.isInvulnerable && !damagesource.ignoresInvulnerability()) {
|
|
return false;
|
|
} else {
|
|
this.ticksFarFromPlayer = 0;
|
|
if (this.getHealth() <= 0.0F) {
|
|
return false;
|
|
} else {
|
|
if (this.isSleeping() && !this.world.isClientSide) {
|
|
this.a(true, true, false);
|
|
}
|
|
|
|
// this.releaseShoulderEntities(); // CraftBukkit - moved down
|
|
if (damagesource.s()) {
|
|
if (this.world.getDifficulty() == EnumDifficulty.PEACEFUL) {
|
|
return false; // CraftBukkit - f = 0.0f -> return false
|
|
}
|
|
|
|
if (this.world.getDifficulty() == EnumDifficulty.EASY) {
|
|
f = Math.min(f / 2.0F + 1.0F, f);
|
|
}
|
|
|
|
if (this.world.getDifficulty() == EnumDifficulty.HARD) {
|
|
f = f * 3.0F / 2.0F;
|
|
}
|
|
}
|
|
|
|
// CraftBukkit start - Don't filter out 0 damage
|
|
boolean damaged = super.damageEntity(damagesource, f);
|
|
if (damaged) {
|
|
this.releaseShoulderEntities();
|
|
}
|
|
return damaged;
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void c(EntityLiving entityliving) {
|
|
super.c(entityliving);
|
|
if (entityliving.getItemInMainHand().getItem() instanceof ItemAxe) {
|
|
this.p(true);
|
|
}
|
|
|
|
}
|
|
|
|
public boolean a(EntityHuman entityhuman) {
|
|
// CraftBukkit start - Change to check OTHER player's scoreboard team according to API
|
|
// To summarize this method's logic, it's "Can parameter hurt this"
|
|
org.bukkit.scoreboard.Team team;
|
|
if (entityhuman instanceof EntityPlayer) {
|
|
EntityPlayer thatPlayer = (EntityPlayer) entityhuman;
|
|
team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity());
|
|
if (team == null || team.allowFriendlyFire()) {
|
|
return true;
|
|
}
|
|
} else {
|
|
// This should never be called, but is implemented anyway
|
|
org.bukkit.OfflinePlayer thisPlayer = entityhuman.world.getServer().getOfflinePlayer(entityhuman.getName());
|
|
team = entityhuman.world.getServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
|
|
if (team == null || team.allowFriendlyFire()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (this instanceof EntityPlayer) {
|
|
return !team.hasPlayer(((EntityPlayer) this).getBukkitEntity());
|
|
}
|
|
return !team.hasPlayer(this.world.getServer().getOfflinePlayer(this.getName()));
|
|
// CraftBukkit end
|
|
}
|
|
|
|
protected void damageArmor(float f) {
|
|
this.inventory.a(f);
|
|
}
|
|
|
|
protected void damageShield(float f) {
|
|
if (f >= 3.0F && this.activeItem.getItem() == Items.SHIELD) {
|
|
int i = 1 + MathHelper.d(f);
|
|
|
|
this.activeItem.damage(i, this);
|
|
if (this.activeItem.isEmpty()) {
|
|
EnumHand enumhand = this.cU();
|
|
|
|
if (enumhand == EnumHand.MAIN_HAND) {
|
|
this.setSlot(EnumItemSlot.MAINHAND, ItemStack.a);
|
|
} else {
|
|
this.setSlot(EnumItemSlot.OFFHAND, ItemStack.a);
|
|
}
|
|
|
|
this.activeItem = ItemStack.a;
|
|
this.a(SoundEffects.ITEM_SHIELD_BREAK, 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
public float dk() {
|
|
int i = 0;
|
|
Iterator iterator = this.inventory.armor.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
ItemStack itemstack = (ItemStack) iterator.next();
|
|
|
|
if (!itemstack.isEmpty()) {
|
|
++i;
|
|
}
|
|
}
|
|
|
|
return (float) i / (float) this.inventory.armor.size();
|
|
}
|
|
|
|
// CraftBukkit start
|
|
protected boolean damageEntity0(DamageSource damagesource, float f) { // void -> boolean
|
|
if (true) {
|
|
return super.damageEntity0(damagesource, f);
|
|
}
|
|
// CraftBukkit end
|
|
if (!this.isInvulnerable(damagesource)) {
|
|
f = this.applyArmorModifier(damagesource, f);
|
|
f = this.applyMagicModifier(damagesource, f);
|
|
float f1 = f;
|
|
|
|
f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
|
|
this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
|
|
float f2 = f1 - f;
|
|
|
|
if (f2 > 0.0F && f2 < 3.4028235E37F) {
|
|
this.a(StatisticList.DAMAGE_ABSORBED, Math.round(f2 * 10.0F));
|
|
}
|
|
|
|
if (f != 0.0F) {
|
|
this.applyExhaustion(damagesource.getExhaustionCost());
|
|
float f3 = this.getHealth();
|
|
|
|
this.setHealth(this.getHealth() - f);
|
|
this.getCombatTracker().trackDamage(damagesource, f3, f);
|
|
if (f < 3.4028235E37F) {
|
|
this.a(StatisticList.DAMAGE_TAKEN, Math.round(f * 10.0F));
|
|
}
|
|
|
|
}
|
|
}
|
|
return false; // CraftBukkit
|
|
}
|
|
|
|
public void openSign(TileEntitySign tileentitysign) {}
|
|
|
|
public void a(CommandBlockListenerAbstract commandblocklistenerabstract) {}
|
|
|
|
public void a(TileEntityCommand tileentitycommand) {}
|
|
|
|
public void a(TileEntityStructure tileentitystructure) {}
|
|
|
|
public void openTrade(IMerchant imerchant) {}
|
|
|
|
public void openContainer(IInventory iinventory) {}
|
|
|
|
public void openHorseInventory(EntityHorseAbstract entityhorseabstract, IInventory iinventory) {}
|
|
|
|
public void openTileEntity(ITileEntityContainer itileentitycontainer) {}
|
|
|
|
public void a(ItemStack itemstack, EnumHand enumhand) {}
|
|
|
|
public EnumInteractionResult a(Entity entity, EnumHand enumhand) {
|
|
if (this.isSpectator()) {
|
|
if (entity instanceof IInventory) {
|
|
this.openContainer((IInventory) entity);
|
|
}
|
|
|
|
return EnumInteractionResult.PASS;
|
|
} else {
|
|
ItemStack itemstack = this.b(enumhand);
|
|
ItemStack itemstack1 = itemstack.isEmpty() ? ItemStack.a : itemstack.cloneItemStack();
|
|
|
|
if (entity.b(this, enumhand)) {
|
|
if (this.abilities.canInstantlyBuild && itemstack == this.b(enumhand) && itemstack.getCount() < itemstack1.getCount()) {
|
|
itemstack.setCount(itemstack1.getCount());
|
|
}
|
|
|
|
return EnumInteractionResult.SUCCESS;
|
|
} else {
|
|
if (!itemstack.isEmpty() && entity instanceof EntityLiving) {
|
|
if (this.abilities.canInstantlyBuild) {
|
|
itemstack = itemstack1;
|
|
}
|
|
|
|
if (itemstack.a(this, (EntityLiving) entity, enumhand)) {
|
|
if (itemstack.isEmpty() && !this.abilities.canInstantlyBuild) {
|
|
this.a(enumhand, ItemStack.a);
|
|
}
|
|
|
|
return EnumInteractionResult.SUCCESS;
|
|
}
|
|
}
|
|
|
|
return EnumInteractionResult.PASS;
|
|
}
|
|
}
|
|
}
|
|
|
|
public double aI() {
|
|
return -0.35D;
|
|
}
|
|
|
|
// Paper start
|
|
public void stopRiding() { stopRiding(false); }
|
|
public void stopRiding(boolean suppressCancellation) {
|
|
// Paper end
|
|
super.stopRiding(suppressCancellation); // Paper - suppress
|
|
this.k = 0;
|
|
}
|
|
|
|
// Paper start - send SoundEffect to everyone who can see fromEntity
|
|
private static void sendSoundEffect(EntityHuman fromEntity, double x, double y, double z, SoundEffect soundEffect, SoundCategory soundCategory, float volume, float pitch) {
|
|
fromEntity.world.sendSoundEffect(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
|
|
if (fromEntity instanceof EntityPlayer) {
|
|
((EntityPlayer) fromEntity).playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(soundEffect, soundCategory, x, y, z, volume, pitch));
|
|
}
|
|
}
|
|
// Paper end
|
|
|
|
public void attack(Entity entity) {
|
|
if (entity.bk()) {
|
|
if (!entity.t(this)) {
|
|
float f = (float) this.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE).getValue();
|
|
float f1;
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
f1 = EnchantmentManager.a(this.getItemInMainHand(), ((EntityLiving) entity).getMonsterType());
|
|
} else {
|
|
f1 = EnchantmentManager.a(this.getItemInMainHand(), EnumMonsterType.UNDEFINED);
|
|
}
|
|
|
|
float f2 = this.r(0.5F);
|
|
|
|
f *= 0.2F + f2 * f2 * 0.8F;
|
|
f1 *= f2;
|
|
this.dH();
|
|
if (f > 0.0F || f1 > 0.0F) {
|
|
boolean flag = f2 > 0.9F;
|
|
boolean flag1 = false;
|
|
byte b0 = 0;
|
|
int i = b0 + EnchantmentManager.b((EntityLiving) this);
|
|
|
|
if (this.isSprinting() && flag) {
|
|
sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_KNOCKBACK, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
|
++i;
|
|
flag1 = true;
|
|
}
|
|
|
|
boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.z_() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && entity instanceof EntityLiving;
|
|
|
|
flag2 = flag2 && !world.paperConfig.disablePlayerCrits; // Paper
|
|
flag2 = flag2 && !this.isSprinting();
|
|
if (flag2) {
|
|
f *= 1.5F;
|
|
}
|
|
|
|
f += f1;
|
|
boolean flag3 = false;
|
|
double d0 = (double) (this.K - this.J);
|
|
|
|
if (flag && !flag2 && !flag1 && this.onGround && d0 < (double) this.cK()) {
|
|
ItemStack itemstack = this.b(EnumHand.MAIN_HAND);
|
|
|
|
if (itemstack.getItem() instanceof ItemSword) {
|
|
flag3 = true;
|
|
}
|
|
}
|
|
|
|
float f3 = 0.0F;
|
|
boolean flag4 = false;
|
|
int j = EnchantmentManager.getFireAspectEnchantmentLevel(this);
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
f3 = ((EntityLiving) entity).getHealth();
|
|
if (j > 0 && !entity.isBurning()) {
|
|
// CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
|
|
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 1);
|
|
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
|
|
|
|
if (!combustEvent.isCancelled()) {
|
|
flag4 = true;
|
|
entity.setOnFire(combustEvent.getDuration(), false);
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
double d1 = entity.motX;
|
|
double d2 = entity.motY;
|
|
double d3 = entity.motZ;
|
|
boolean flag5 = entity.damageEntity(DamageSource.playerAttack(this), f);
|
|
|
|
if (flag5) {
|
|
if (i > 0) {
|
|
if (entity instanceof EntityLiving) {
|
|
((EntityLiving) entity).a(this, (float) i * 0.5F, (double) MathHelper.sin(this.yaw * 0.017453292F), (double) (-MathHelper.cos(this.yaw * 0.017453292F)));
|
|
} else {
|
|
entity.f((double) (-MathHelper.sin(this.yaw * 0.017453292F) * (float) i * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 0.017453292F) * (float) i * 0.5F));
|
|
}
|
|
|
|
this.motX *= 0.6D;
|
|
this.motZ *= 0.6D;
|
|
// Paper start - Configuration option to disable automatic sprint interruption
|
|
if (!world.paperConfig.disableSprintInterruptionOnAttack) {
|
|
this.setSprinting(false);
|
|
}
|
|
// Paper end
|
|
}
|
|
|
|
if (flag3) {
|
|
float f4 = 1.0F + EnchantmentManager.a((EntityLiving) this) * f;
|
|
List<EntityLiving> list = this.world.a(EntityLiving.class, entity.getBoundingBox().grow(1.0D, 0.25D, 1.0D));
|
|
Iterator iterator = list.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityLiving entityliving = (EntityLiving) iterator.next();
|
|
|
|
if (entityliving != this && entityliving != entity && !this.r(entityliving) && (!(entityliving instanceof EntityArmorStand) || !((EntityArmorStand) entityliving).isMarker()) && this.h(entityliving) < 9.0D) {
|
|
// CraftBukkit start - Only apply knockback if the damage hits
|
|
if (entityliving.damageEntity(DamageSource.playerAttack(this).sweep(), f4)) {
|
|
entityliving.a(this, 0.4F, (double) MathHelper.sin(this.yaw * 0.017453292F), (double) (-MathHelper.cos(this.yaw * 0.017453292F)));
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_SWEEP, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
|
this.dl();
|
|
}
|
|
|
|
if (entity instanceof EntityPlayer && entity.velocityChanged) {
|
|
// CraftBukkit start - Add Velocity Event
|
|
boolean cancelled = false;
|
|
Player player = (Player) entity.getBukkitEntity();
|
|
org.bukkit.util.Vector velocity = new Vector( d1, d2, d3 );
|
|
|
|
PlayerVelocityEvent event = new PlayerVelocityEvent(player, velocity.clone());
|
|
world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) {
|
|
cancelled = true;
|
|
} else if (!velocity.equals(event.getVelocity())) {
|
|
player.setVelocity(event.getVelocity());
|
|
}
|
|
|
|
if (!cancelled) {
|
|
((EntityPlayer) entity).playerConnection.sendPacket(new PacketPlayOutEntityVelocity(entity));
|
|
entity.velocityChanged = false;
|
|
entity.motX = d1;
|
|
entity.motY = d2;
|
|
entity.motZ = d3;
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
if (flag2) {
|
|
sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_CRIT, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
|
this.a(entity);
|
|
}
|
|
|
|
if (!flag2 && !flag3) {
|
|
if (flag) {
|
|
sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_STRONG, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
|
} else {
|
|
sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_WEAK, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
|
}
|
|
}
|
|
|
|
if (f1 > 0.0F) {
|
|
this.b(entity);
|
|
}
|
|
|
|
this.z(entity);
|
|
if (entity instanceof EntityLiving) {
|
|
EnchantmentManager.a((EntityLiving) entity, (Entity) this);
|
|
}
|
|
|
|
EnchantmentManager.b((EntityLiving) this, entity);
|
|
ItemStack itemstack1 = this.getItemInMainHand();
|
|
Object object = entity;
|
|
|
|
if (entity instanceof EntityComplexPart) {
|
|
IComplex icomplex = ((EntityComplexPart) entity).owner;
|
|
|
|
if (icomplex instanceof EntityLiving) {
|
|
object = (EntityLiving) icomplex;
|
|
}
|
|
}
|
|
|
|
if (!itemstack1.isEmpty() && object instanceof EntityLiving) {
|
|
itemstack1.a((EntityLiving) object, this);
|
|
if (itemstack1.isEmpty()) {
|
|
this.a(EnumHand.MAIN_HAND, ItemStack.a);
|
|
}
|
|
}
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
float f5 = f3 - ((EntityLiving) entity).getHealth();
|
|
|
|
this.a(StatisticList.DAMAGE_DEALT, Math.round(f5 * 10.0F));
|
|
if (j > 0) {
|
|
// CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
|
|
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4);
|
|
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
|
|
|
|
if (!combustEvent.isCancelled()) {
|
|
entity.setOnFire(combustEvent.getDuration());
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
if (this.world instanceof WorldServer && f5 > 2.0F) {
|
|
int k = (int) ((double) f5 * 0.5D);
|
|
|
|
((WorldServer) this.world).a(Particles.i, entity.locX, entity.locY + (double) (entity.length * 0.5F), entity.locZ, k, 0.1D, 0.0D, 0.1D, 0.2D);
|
|
}
|
|
}
|
|
|
|
this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
|
|
} else {
|
|
sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_ATTACK_NODAMAGE, this.bV(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
|
if (flag4) {
|
|
entity.extinguish();
|
|
}
|
|
// CraftBukkit start - resync on cancelled event
|
|
if (this instanceof EntityPlayer) {
|
|
((EntityPlayer) this).getBukkitEntity().updateInventory();
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void d(EntityLiving entityliving) {
|
|
this.attack(entityliving);
|
|
}
|
|
|
|
public void p(boolean flag) {
|
|
float f = 0.25F + (float) EnchantmentManager.getDigSpeedEnchantmentLevel(this) * 0.05F;
|
|
|
|
if (flag) {
|
|
f += 0.75F;
|
|
}
|
|
|
|
if (this.random.nextFloat() < f) {
|
|
this.getCooldownTracker().a(Items.SHIELD, 100);
|
|
this.da();
|
|
this.world.broadcastEntityEffect(this, (byte) 30);
|
|
}
|
|
|
|
}
|
|
|
|
public void a(Entity entity) {}
|
|
|
|
public void b(Entity entity) {}
|
|
|
|
public void dl() {
|
|
double d0 = (double) (-MathHelper.sin(this.yaw * 0.017453292F));
|
|
double d1 = (double) MathHelper.cos(this.yaw * 0.017453292F);
|
|
|
|
if (this.world instanceof WorldServer) {
|
|
((WorldServer) this.world).a(Particles.O, this.locX + d0, this.locY + (double) this.length * 0.5D, this.locZ + d1, 0, d0, 0.0D, d1, 0.0D);
|
|
}
|
|
|
|
}
|
|
|
|
public void die() {
|
|
super.die();
|
|
this.defaultContainer.b(this);
|
|
if (this.activeContainer != null) {
|
|
this.activeContainer.b(this);
|
|
}
|
|
|
|
}
|
|
|
|
public boolean inBlock() {
|
|
return !this.sleeping && super.inBlock();
|
|
}
|
|
|
|
public boolean dn() {
|
|
return false;
|
|
}
|
|
|
|
public GameProfile getProfile() {
|
|
return this.h;
|
|
}
|
|
|
|
// CraftBukkit start - moved bed result checks from below into separate method
|
|
private EntityHuman.EnumBedResult getBedResult(BlockPosition blockposition, EnumDirection enumdirection) {
|
|
if (!this.world.isClientSide) {
|
|
if (this.isSleeping() || !this.isAlive()) {
|
|
return EntityHuman.EnumBedResult.OTHER_PROBLEM;
|
|
}
|
|
|
|
// CraftBukkit - moved world and biome check from BlockBed interact handling here
|
|
if (!world.worldProvider.canRespawn() || world.getBiome(blockposition) == Biomes.NETHER || !this.world.worldProvider.isOverworld()) {
|
|
return EntityHuman.EnumBedResult.NOT_POSSIBLE_HERE;
|
|
}
|
|
|
|
if (this.world.L()) {
|
|
return EntityHuman.EnumBedResult.NOT_POSSIBLE_NOW;
|
|
}
|
|
|
|
if (!this.a(blockposition, enumdirection)) {
|
|
return EntityHuman.EnumBedResult.TOO_FAR_AWAY;
|
|
}
|
|
|
|
if (!this.u()) {
|
|
double d0 = 8.0D;
|
|
double d1 = 5.0D;
|
|
List<EntityMonster> list = this.world.a(EntityMonster.class, new AxisAlignedBB((double) blockposition.getX() - 8.0D, (double) blockposition.getY() - 5.0D, (double) blockposition.getZ() - 8.0D, (double) blockposition.getX() + 8.0D, (double) blockposition.getY() + 5.0D, (double) blockposition.getZ() + 8.0D), (Predicate) (new EntityHuman.c(this)));
|
|
|
|
if (!list.isEmpty()) {
|
|
return EntityHuman.EnumBedResult.NOT_SAFE;
|
|
}
|
|
}
|
|
}
|
|
return EntityHuman.EnumBedResult.OK;
|
|
}
|
|
|
|
public EntityHuman.EnumBedResult a(BlockPosition blockposition) {
|
|
// CraftBukkit start - moved checks into separate method above, add force
|
|
return this.a(blockposition, false);
|
|
}
|
|
|
|
public EntityHuman.EnumBedResult a(BlockPosition blockposition, boolean force) {
|
|
EnumDirection enumdirection = (EnumDirection) this.world.getType(blockposition).get(BlockFacingHorizontal.FACING);
|
|
EntityHuman.EnumBedResult bedResult = this.getBedResult(blockposition, enumdirection);
|
|
|
|
if (bedResult == EntityHuman.EnumBedResult.OTHER_PROBLEM) {
|
|
return bedResult; // return immediately if the result is not bypassable by plugins
|
|
}
|
|
|
|
if (force) {
|
|
bedResult = EnumBedResult.OK;
|
|
}
|
|
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
bedResult = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBedEnterEvent(this, blockposition, bedResult);
|
|
|
|
if (bedResult != EntityHuman.EnumBedResult.OK) {
|
|
return bedResult;
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (this.isPassenger()) {
|
|
this.stopRiding();
|
|
}
|
|
|
|
this.releaseShoulderEntities();
|
|
this.a(StatisticList.CUSTOM.b(StatisticList.TIME_SINCE_REST));
|
|
this.setSize(0.2F, 0.2F);
|
|
if (this.world.isLoaded(blockposition)) {
|
|
float f = 0.5F + (float) enumdirection.getAdjacentX() * 0.4F;
|
|
float f1 = 0.5F + (float) enumdirection.getAdjacentZ() * 0.4F;
|
|
|
|
this.a(enumdirection);
|
|
this.setPosition((double) ((float) blockposition.getX() + f), (double) ((float) blockposition.getY() + 0.6875F), (double) ((float) blockposition.getZ() + f1));
|
|
} else {
|
|
this.setPosition((double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.6875F), (double) ((float) blockposition.getZ() + 0.5F));
|
|
}
|
|
|
|
this.sleeping = true;
|
|
this.sleepTicks = 0;
|
|
this.bedPosition = blockposition;
|
|
this.motX = 0.0D;
|
|
this.motY = 0.0D;
|
|
this.motZ = 0.0D;
|
|
if (!this.world.isClientSide) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
return EntityHuman.EnumBedResult.OK;
|
|
}
|
|
|
|
private boolean a(BlockPosition blockposition, EnumDirection enumdirection) {
|
|
if (Math.abs(this.locX - (double) blockposition.getX()) <= 3.0D && Math.abs(this.locY - (double) blockposition.getY()) <= 2.0D && Math.abs(this.locZ - (double) blockposition.getZ()) <= 3.0D) {
|
|
return true;
|
|
} else {
|
|
BlockPosition blockposition1 = blockposition.shift(enumdirection.opposite());
|
|
|
|
return Math.abs(this.locX - (double) blockposition1.getX()) <= 3.0D && Math.abs(this.locY - (double) blockposition1.getY()) <= 2.0D && Math.abs(this.locZ - (double) blockposition1.getZ()) <= 3.0D;
|
|
}
|
|
}
|
|
|
|
private void a(EnumDirection enumdirection) {
|
|
this.bS = -1.8F * (float) enumdirection.getAdjacentX();
|
|
this.bT = -1.8F * (float) enumdirection.getAdjacentZ();
|
|
}
|
|
|
|
public void a(boolean flag, boolean flag1, boolean flag2) {
|
|
this.setSize(0.6F, 1.8F);
|
|
IBlockData iblockdata = this.world.getType(this.bedPosition);
|
|
|
|
if (this.bedPosition != null && iblockdata.getBlock() instanceof BlockBed) {
|
|
this.world.setTypeAndData(this.bedPosition, (IBlockData) iblockdata.set(BlockBed.OCCUPIED, false), 4);
|
|
BlockPosition blockposition = BlockBed.a(this.world, this.bedPosition, 0);
|
|
|
|
if (blockposition == null) {
|
|
blockposition = this.bedPosition.up();
|
|
}
|
|
|
|
this.setPosition((double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F));
|
|
}
|
|
|
|
this.sleeping = false;
|
|
if (!this.world.isClientSide && flag1) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
// CraftBukkit start - fire PlayerBedLeaveEvent
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
Player player = (Player) this.getBukkitEntity();
|
|
|
|
org.bukkit.block.Block bed;
|
|
BlockPosition blockposition = this.bedPosition;
|
|
if (blockposition != null) {
|
|
bed = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
|
|
} else {
|
|
bed = this.world.getWorld().getBlockAt(player.getLocation());
|
|
}
|
|
|
|
PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed, flag2);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
flag2 = event.shouldSetSpawnLocation();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.sleepTicks = flag ? 0 : 100;
|
|
if (flag2) {
|
|
this.setRespawnPosition(this.bedPosition, false);
|
|
}
|
|
|
|
}
|
|
|
|
private boolean p() {
|
|
return this.world.getType(this.bedPosition).getBlock() instanceof BlockBed;
|
|
}
|
|
|
|
@Nullable
|
|
public static BlockPosition getBed(IBlockAccess iblockaccess, BlockPosition blockposition, boolean flag) {
|
|
Block block = iblockaccess.getType(blockposition).getBlock();
|
|
|
|
if (!(block instanceof BlockBed)) {
|
|
if (!flag) {
|
|
return null;
|
|
} else {
|
|
boolean flag1 = block.a();
|
|
boolean flag2 = iblockaccess.getType(blockposition.up()).getBlock().a();
|
|
|
|
return flag1 && flag2 ? blockposition : null;
|
|
}
|
|
} else {
|
|
return BlockBed.a(iblockaccess, blockposition, 0);
|
|
}
|
|
}
|
|
|
|
public boolean isSleeping() {
|
|
return this.sleeping;
|
|
}
|
|
|
|
public boolean isDeeplySleeping() {
|
|
return this.sleeping && this.sleepTicks >= 100;
|
|
}
|
|
|
|
public void a(IChatBaseComponent ichatbasecomponent, boolean flag) {}
|
|
|
|
public BlockPosition getBed() {
|
|
return this.e;
|
|
}
|
|
|
|
public boolean isRespawnForced() {
|
|
return this.f;
|
|
}
|
|
|
|
public void setRespawnPosition(BlockPosition blockposition, boolean flag) {
|
|
if (blockposition != null) {
|
|
this.e = blockposition;
|
|
this.f = flag;
|
|
this.spawnWorld = this.world.worldData.getName(); // CraftBukkit
|
|
} else {
|
|
this.e = null;
|
|
this.f = false;
|
|
this.spawnWorld = ""; // CraftBukkit
|
|
}
|
|
|
|
}
|
|
|
|
public void a(MinecraftKey minecraftkey) {
|
|
this.b(StatisticList.CUSTOM.b(minecraftkey));
|
|
}
|
|
|
|
public void a(MinecraftKey minecraftkey, int i) {
|
|
this.a(StatisticList.CUSTOM.b(minecraftkey), i);
|
|
}
|
|
|
|
public void b(Statistic<?> statistic) {
|
|
this.a(statistic, 1);
|
|
}
|
|
|
|
public void a(Statistic<?> statistic, int i) {}
|
|
|
|
public void a(Statistic<?> statistic) {}
|
|
|
|
public int discoverRecipes(Collection<IRecipe> collection) {
|
|
return 0;
|
|
}
|
|
|
|
public void a(MinecraftKey[] aminecraftkey) {}
|
|
|
|
public int undiscoverRecipes(Collection<IRecipe> collection) {
|
|
return 0;
|
|
}
|
|
|
|
public void jump() { this.cH(); } // Paper - OBFHELPER
|
|
public void cH() {
|
|
super.cH();
|
|
this.a(StatisticList.JUMP);
|
|
if (this.isSprinting()) {
|
|
this.applyExhaustion(world.spigotConfig.jumpSprintExhaustion); // Spigot - Change to use configurable value
|
|
} else {
|
|
this.applyExhaustion(world.spigotConfig.jumpWalkExhaustion); // Spigot - Change to use configurable value
|
|
}
|
|
|
|
}
|
|
|
|
public void a(float f, float f1, float f2) {
|
|
double d0 = this.locX;
|
|
double d1 = this.locY;
|
|
double d2 = this.locZ;
|
|
double d3;
|
|
|
|
if (this.isSwimming() && !this.isPassenger()) {
|
|
d3 = this.aN().y;
|
|
double d4 = d3 < -0.2D ? 0.085D : 0.06D;
|
|
|
|
if (d3 <= 0.0D || this.bg || !this.world.getType(new BlockPosition(this.locX, this.locY + 1.0D - 0.1D, this.locZ)).s().e()) {
|
|
this.motY += (d3 - this.motY) * d4;
|
|
}
|
|
}
|
|
|
|
if (this.abilities.isFlying && !this.isPassenger()) {
|
|
d3 = this.motY;
|
|
float f3 = this.aU;
|
|
|
|
this.aU = this.abilities.a() * (float) (this.isSprinting() ? 2 : 1);
|
|
super.a(f, f1, f2);
|
|
this.motY = d3 * 0.6D;
|
|
this.aU = f3;
|
|
this.fallDistance = 0.0F;
|
|
// CraftBukkit start
|
|
if (getFlag(7) && !org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) {
|
|
this.setFlag(7, false);
|
|
}
|
|
// CraftBukkit end
|
|
} else {
|
|
super.a(f, f1, f2);
|
|
}
|
|
|
|
this.checkMovement(this.locX - d0, this.locY - d1, this.locZ - d2);
|
|
}
|
|
|
|
public void as() {
|
|
if (this.abilities.isFlying) {
|
|
this.setSwimming(false);
|
|
} else {
|
|
super.as();
|
|
}
|
|
|
|
}
|
|
|
|
public float cK() {
|
|
return (float) this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).getValue();
|
|
}
|
|
|
|
public void checkMovement(double d0, double d1, double d2) {
|
|
if (!this.isPassenger()) {
|
|
int i;
|
|
|
|
if (this.isSwimming()) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.SWIM_ONE_CM, i);
|
|
this.applyExhaustion(0.01F * (float) i * 0.01F);
|
|
}
|
|
} else if (this.a(TagsFluid.WATER)) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.WALK_UNDER_WATER_ONE_CM, i);
|
|
this.applyExhaustion(world.spigotConfig.swimMultiplier * (float) i * 0.01F); // Spigot
|
|
}
|
|
} else if (this.isInWater()) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.WALK_ON_WATER_ONE_CM, i);
|
|
this.applyExhaustion(world.spigotConfig.swimMultiplier * (float) i * 0.01F); // Spigot
|
|
}
|
|
} else if (this.z_()) {
|
|
if (d1 > 0.0D) {
|
|
this.a(StatisticList.CLIMB_ONE_CM, (int) Math.round(d1 * 100.0D));
|
|
}
|
|
} else if (this.onGround) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
if (this.isSprinting()) {
|
|
this.a(StatisticList.SPRINT_ONE_CM, i);
|
|
this.applyExhaustion(world.spigotConfig.sprintMultiplier * (float) i * 0.01F); // Spigot
|
|
} else if (this.isSneaking()) {
|
|
this.a(StatisticList.CROUCH_ONE_CM, i);
|
|
this.applyExhaustion(world.spigotConfig.otherMultiplier * (float) i * 0.01F); // Spigot
|
|
} else {
|
|
this.a(StatisticList.WALK_ONE_CM, i);
|
|
this.applyExhaustion(world.spigotConfig.otherMultiplier * (float) i * 0.01F); // Spigot
|
|
}
|
|
}
|
|
} else if (this.dc()) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
this.a(StatisticList.AVIATE_ONE_CM, i);
|
|
} else {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 25) {
|
|
this.a(StatisticList.FLY_ONE_CM, i);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
private void l(double d0, double d1, double d2) {
|
|
if (this.isPassenger()) {
|
|
int i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
|
|
if (i > 0) {
|
|
if (this.getVehicle() instanceof EntityMinecartAbstract) {
|
|
this.a(StatisticList.MINECART_ONE_CM, i);
|
|
} else if (this.getVehicle() instanceof EntityBoat) {
|
|
this.a(StatisticList.BOAT_ONE_CM, i);
|
|
} else if (this.getVehicle() instanceof EntityPig) {
|
|
this.a(StatisticList.PIG_ONE_CM, i);
|
|
} else if (this.getVehicle() instanceof EntityHorseAbstract) {
|
|
this.a(StatisticList.HORSE_ONE_CM, i);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
public void c(float f, float f1) {
|
|
if (!this.abilities.canFly) {
|
|
if (f >= 2.0F) {
|
|
this.a(StatisticList.FALL_ONE_CM, (int) Math.round((double) f * 100.0D));
|
|
}
|
|
|
|
super.c(f, f1);
|
|
}
|
|
}
|
|
|
|
protected void au() {
|
|
if (!this.isSpectator()) {
|
|
super.au();
|
|
}
|
|
|
|
}
|
|
|
|
protected SoundEffect m(int i) {
|
|
return i > 4 ? SoundEffects.ENTITY_PLAYER_BIG_FALL : SoundEffects.ENTITY_PLAYER_SMALL_FALL;
|
|
}
|
|
|
|
public void b(EntityLiving entityliving) {
|
|
this.b(StatisticList.ENTITY_KILLED.b(entityliving.P()));
|
|
}
|
|
|
|
public void bh() {
|
|
if (!this.abilities.isFlying) {
|
|
super.bh();
|
|
}
|
|
|
|
}
|
|
|
|
public void giveExp(int i) {
|
|
this.addScore(i);
|
|
this.exp += (float) i / (float) this.getExpToLevel();
|
|
this.expTotal = MathHelper.clamp(this.expTotal + i, 0, Integer.MAX_VALUE);
|
|
|
|
while (this.exp < 0.0F) {
|
|
float f = this.exp * (float) this.getExpToLevel();
|
|
|
|
if (this.expLevel > 0) {
|
|
this.levelDown(-1);
|
|
this.exp = 1.0F + f / (float) this.getExpToLevel();
|
|
} else {
|
|
this.levelDown(-1);
|
|
this.exp = 0.0F;
|
|
}
|
|
}
|
|
|
|
while (this.exp >= 1.0F) {
|
|
this.exp = (this.exp - 1.0F) * (float) this.getExpToLevel();
|
|
this.levelDown(1);
|
|
this.exp /= (float) this.getExpToLevel();
|
|
}
|
|
|
|
}
|
|
|
|
public int du() {
|
|
return this.bZ;
|
|
}
|
|
|
|
public void enchantDone(ItemStack itemstack, int i) {
|
|
this.expLevel -= i;
|
|
if (this.expLevel < 0) {
|
|
this.expLevel = 0;
|
|
this.exp = 0.0F;
|
|
this.expTotal = 0;
|
|
}
|
|
|
|
this.bZ = this.random.nextInt();
|
|
}
|
|
|
|
public void levelDown(int i) {
|
|
this.expLevel += i;
|
|
if (this.expLevel < 0) {
|
|
this.expLevel = 0;
|
|
this.exp = 0.0F;
|
|
this.expTotal = 0;
|
|
}
|
|
|
|
if (i > 0 && this.expLevel % 5 == 0 && (float) this.g < (float) this.ticksLived - 100.0F) {
|
|
float f = this.expLevel > 30 ? 1.0F : (float) this.expLevel / 30.0F;
|
|
|
|
this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_PLAYER_LEVELUP, this.bV(), f * 0.75F, 1.0F);
|
|
this.g = this.ticksLived;
|
|
}
|
|
|
|
}
|
|
|
|
public int getExpToLevel() {
|
|
return this.expLevel >= 30 ? 112 + (this.expLevel - 30) * 9 : (this.expLevel >= 15 ? 37 + (this.expLevel - 15) * 5 : 7 + this.expLevel * 2);
|
|
}
|
|
|
|
public void applyExhaustion(float f) {
|
|
if (!this.abilities.isInvulnerable) {
|
|
if (!this.world.isClientSide) {
|
|
this.foodData.a(f);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
public FoodMetaData getFoodData() {
|
|
return this.foodData;
|
|
}
|
|
|
|
public boolean q(boolean flag) {
|
|
return !this.abilities.isInvulnerable && (flag || this.foodData.c());
|
|
}
|
|
|
|
public boolean dx() {
|
|
return this.getHealth() > 0.0F && this.getHealth() < this.getMaxHealth();
|
|
}
|
|
|
|
public boolean dy() {
|
|
return this.abilities.mayBuild;
|
|
}
|
|
|
|
public boolean a(BlockPosition blockposition, EnumDirection enumdirection, ItemStack itemstack) {
|
|
if (this.abilities.mayBuild) {
|
|
return true;
|
|
} else {
|
|
BlockPosition blockposition1 = blockposition.shift(enumdirection.opposite());
|
|
ShapeDetectorBlock shapedetectorblock = new ShapeDetectorBlock(this.world, blockposition1, false);
|
|
|
|
return itemstack.b(this.world.F(), shapedetectorblock);
|
|
}
|
|
}
|
|
|
|
protected int getExpValue(EntityHuman entityhuman) {
|
|
if (!this.world.getGameRules().getBoolean("keepInventory") && !this.isSpectator()) {
|
|
int i = this.expLevel * 7;
|
|
|
|
return i > 100 ? 100 : i;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
protected boolean alwaysGivesExp() {
|
|
return true;
|
|
}
|
|
|
|
protected boolean playStepSound() {
|
|
return !this.abilities.isFlying;
|
|
}
|
|
|
|
public void updateAbilities() {}
|
|
|
|
public void a(EnumGamemode enumgamemode) {}
|
|
|
|
public IChatBaseComponent getDisplayName() {
|
|
return new ChatComponentText(this.h.getName());
|
|
}
|
|
|
|
public InventoryEnderChest getEnderChest() {
|
|
return this.enderChest;
|
|
}
|
|
|
|
public ItemStack getEquipment(EnumItemSlot enumitemslot) {
|
|
return enumitemslot == EnumItemSlot.MAINHAND ? this.inventory.getItemInHand() : (enumitemslot == EnumItemSlot.OFFHAND ? (ItemStack) this.inventory.extraSlots.get(0) : (enumitemslot.a() == EnumItemSlot.Function.ARMOR ? (ItemStack) this.inventory.armor.get(enumitemslot.b()) : ItemStack.a));
|
|
}
|
|
|
|
public void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack) {
|
|
if (enumitemslot == EnumItemSlot.MAINHAND) {
|
|
this.b(itemstack);
|
|
this.inventory.items.set(this.inventory.itemInHandIndex, itemstack);
|
|
} else if (enumitemslot == EnumItemSlot.OFFHAND) {
|
|
this.b(itemstack);
|
|
this.inventory.extraSlots.set(0, itemstack);
|
|
} else if (enumitemslot.a() == EnumItemSlot.Function.ARMOR) {
|
|
this.b(itemstack);
|
|
this.inventory.armor.set(enumitemslot.b(), itemstack);
|
|
}
|
|
|
|
}
|
|
|
|
public boolean d(ItemStack itemstack) {
|
|
this.b(itemstack);
|
|
return this.inventory.pickup(itemstack);
|
|
}
|
|
|
|
public Iterable<ItemStack> aS() {
|
|
return Lists.newArrayList(new ItemStack[] { this.getItemInMainHand(), this.getItemInOffHand()});
|
|
}
|
|
|
|
public Iterable<ItemStack> getArmorItems() {
|
|
return this.inventory.armor;
|
|
}
|
|
|
|
public boolean g(NBTTagCompound nbttagcompound) {
|
|
if (!this.isPassenger() && this.onGround && !this.isInWater()) {
|
|
if (this.getShoulderEntityLeft().isEmpty()) {
|
|
this.setShoulderEntityLeft(nbttagcompound);
|
|
return true;
|
|
} else if (this.getShoulderEntityRight().isEmpty()) {
|
|
this.setShoulderEntityRight(nbttagcompound);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
protected void releaseShoulderEntities() {
|
|
// CraftBukkit start
|
|
if (this.spawnEntityFromShoulder(this.getShoulderEntityLeft())) {
|
|
this.setShoulderEntityLeft(new NBTTagCompound());
|
|
}
|
|
if (this.spawnEntityFromShoulder(this.getShoulderEntityRight())) {
|
|
this.setShoulderEntityRight(new NBTTagCompound());
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
// Paper start
|
|
public Entity releaseLeftShoulderEntity() {
|
|
Entity entity = this.spawnEntityFromShoulder0(this.getShoulderEntityLeft());
|
|
if (entity != null) {
|
|
this.setShoulderEntityLeft(new NBTTagCompound());
|
|
}
|
|
return entity;
|
|
}
|
|
|
|
public Entity releaseRightShoulderEntity() {
|
|
Entity entity = this.spawnEntityFromShoulder0(this.getShoulderEntityRight());
|
|
if (entity != null) {
|
|
this.setShoulderEntityRight(new NBTTagCompound());
|
|
}
|
|
return entity;
|
|
}
|
|
|
|
// Paper - incase any plugins used NMS to call this... old method signature to avoid other diff
|
|
private boolean spawnEntityFromShoulder(@Nullable NBTTagCompound nbttagcompound) {
|
|
return spawnEntityFromShoulder0(nbttagcompound) != null;
|
|
}
|
|
// Paper - Moved to new method that now returns entity, and properly null checks
|
|
private Entity spawnEntityFromShoulder0(@Nullable NBTTagCompound nbttagcompound) { // CraftBukkit void->boolean - Paper - return Entity
|
|
if (!this.world.isClientSide && nbttagcompound != null && !nbttagcompound.isEmpty()) { // Paper - null check
|
|
Entity entity = EntityTypes.a(nbttagcompound, this.world);
|
|
if (entity == null) { // Paper - null check
|
|
return null;
|
|
}
|
|
|
|
if (entity instanceof EntityTameableAnimal) {
|
|
((EntityTameableAnimal) entity).setOwnerUUID(this.uniqueID);
|
|
}
|
|
|
|
entity.setPosition(this.locX, this.locY + 0.699999988079071D, this.locZ);
|
|
if (this.world.addEntity(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY)) { // CraftBukkit
|
|
return entity;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
// Paper end
|
|
|
|
public abstract boolean isSpectator();
|
|
|
|
public boolean isSwimming() {
|
|
return !this.abilities.isFlying && !this.isSpectator() && super.isSwimming();
|
|
}
|
|
|
|
public abstract boolean u();
|
|
|
|
public boolean bw() {
|
|
return !this.abilities.isFlying;
|
|
}
|
|
|
|
public Scoreboard getScoreboard() {
|
|
return this.world.getScoreboard();
|
|
}
|
|
|
|
public IChatBaseComponent getScoreboardDisplayName() {
|
|
IChatBaseComponent ichatbasecomponent = ScoreboardTeam.a(this.getScoreboardTeam(), this.getDisplayName());
|
|
|
|
return this.c(ichatbasecomponent);
|
|
}
|
|
|
|
public IChatBaseComponent dC() {
|
|
return (new ChatComponentText("")).addSibling(this.getDisplayName()).a(" (").a(this.h.getId().toString()).a(")");
|
|
}
|
|
|
|
private IChatBaseComponent c(IChatBaseComponent ichatbasecomponent) {
|
|
String s = this.getProfile().getName();
|
|
|
|
return ichatbasecomponent.a((chatmodifier) -> {
|
|
chatmodifier.setChatClickable(new ChatClickable(ChatClickable.EnumClickAction.SUGGEST_COMMAND, "/tell " + s + " ")).setChatHoverable(this.bC()).setInsertion(s);
|
|
});
|
|
}
|
|
|
|
public String getName() {
|
|
return this.getProfile().getName();
|
|
}
|
|
|
|
public float getHeadHeight() {
|
|
float f = 1.62F;
|
|
|
|
if (this.isSleeping()) {
|
|
f = 0.2F;
|
|
} else if (!this.isSwimming() && !this.dc() && this.length != 0.6F) {
|
|
if (this.isSneaking() || this.length == 1.65F) {
|
|
f -= 0.08F;
|
|
}
|
|
} else {
|
|
f = 0.4F;
|
|
}
|
|
|
|
return f;
|
|
}
|
|
|
|
public void setAbsorptionHearts(float f) {
|
|
if (f < 0.0F) {
|
|
f = 0.0F;
|
|
}
|
|
|
|
this.getDataWatcher().set(EntityHuman.a, f);
|
|
}
|
|
|
|
public float getAbsorptionHearts() {
|
|
return (Float) this.getDataWatcher().get(EntityHuman.a);
|
|
}
|
|
|
|
public static UUID a(GameProfile gameprofile) {
|
|
UUID uuid = gameprofile.getId();
|
|
|
|
if (uuid == null) {
|
|
uuid = getOfflineUUID(gameprofile.getName());
|
|
}
|
|
|
|
return uuid;
|
|
}
|
|
|
|
public static UUID getOfflineUUID(String s) {
|
|
return UUID.nameUUIDFromBytes(("OfflinePlayer:" + s).getBytes(StandardCharsets.UTF_8));
|
|
}
|
|
|
|
public boolean a(ChestLock chestlock) {
|
|
if (chestlock.a()) {
|
|
return true;
|
|
} else {
|
|
ItemStack itemstack = this.getItemInMainHand();
|
|
|
|
return !itemstack.isEmpty() && itemstack.hasName() ? itemstack.getName().getString().equals(chestlock.getKey()) : false;
|
|
}
|
|
}
|
|
|
|
public boolean c(int i, ItemStack itemstack) {
|
|
if (i >= 0 && i < this.inventory.items.size()) {
|
|
this.inventory.setItem(i, itemstack);
|
|
return true;
|
|
} else {
|
|
EnumItemSlot enumitemslot;
|
|
|
|
if (i == 100 + EnumItemSlot.HEAD.b()) {
|
|
enumitemslot = EnumItemSlot.HEAD;
|
|
} else if (i == 100 + EnumItemSlot.CHEST.b()) {
|
|
enumitemslot = EnumItemSlot.CHEST;
|
|
} else if (i == 100 + EnumItemSlot.LEGS.b()) {
|
|
enumitemslot = EnumItemSlot.LEGS;
|
|
} else if (i == 100 + EnumItemSlot.FEET.b()) {
|
|
enumitemslot = EnumItemSlot.FEET;
|
|
} else {
|
|
enumitemslot = null;
|
|
}
|
|
|
|
if (i == 98) {
|
|
this.setSlot(EnumItemSlot.MAINHAND, itemstack);
|
|
return true;
|
|
} else if (i == 99) {
|
|
this.setSlot(EnumItemSlot.OFFHAND, itemstack);
|
|
return true;
|
|
} else if (enumitemslot == null) {
|
|
int j = i - 200;
|
|
|
|
if (j >= 0 && j < this.enderChest.getSize()) {
|
|
this.enderChest.setItem(j, itemstack);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
if (!itemstack.isEmpty()) {
|
|
if (!(itemstack.getItem() instanceof ItemArmor) && !(itemstack.getItem() instanceof ItemElytra)) {
|
|
if (enumitemslot != EnumItemSlot.HEAD) {
|
|
return false;
|
|
}
|
|
} else if (EntityInsentient.e(itemstack) != enumitemslot) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
this.inventory.setItem(enumitemslot.b() + this.inventory.items.size(), itemstack);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
public EnumMainHand getMainHand() {
|
|
return (Byte) this.datawatcher.get(EntityHuman.by) == 0 ? EnumMainHand.LEFT : EnumMainHand.RIGHT;
|
|
}
|
|
|
|
public void a(EnumMainHand enummainhand) {
|
|
this.datawatcher.set(EntityHuman.by, (byte) (enummainhand == EnumMainHand.LEFT ? 0 : 1));
|
|
}
|
|
|
|
public NBTTagCompound getShoulderEntityLeft() {
|
|
return (NBTTagCompound) this.datawatcher.get(EntityHuman.bz);
|
|
}
|
|
|
|
public void setShoulderEntityLeft(NBTTagCompound nbttagcompound) {
|
|
this.datawatcher.set(EntityHuman.bz, nbttagcompound);
|
|
}
|
|
|
|
public NBTTagCompound getShoulderEntityRight() {
|
|
return (NBTTagCompound) this.datawatcher.get(EntityHuman.bA);
|
|
}
|
|
|
|
public void setShoulderEntityRight(NBTTagCompound nbttagcompound) {
|
|
this.datawatcher.set(EntityHuman.bA, nbttagcompound);
|
|
}
|
|
|
|
public float getCooldownPeriod() { return dG(); } // Paper - OBFHELPER
|
|
public float dG() {
|
|
return (float) (1.0D / this.getAttributeInstance(GenericAttributes.g).getValue() * 20.0D);
|
|
}
|
|
|
|
public float getCooledAttackStrength(float adjustTicks) { return r(adjustTicks); } // Paper - OBFHELPER
|
|
public float r(float f) {
|
|
return MathHelper.a(((float) this.aH + f) / this.dG(), 0.0F, 1.0F);
|
|
}
|
|
|
|
public void resetCooldown() { dH(); } // Paper - OBFHELPER
|
|
public void dH() {
|
|
this.aH = 0;
|
|
}
|
|
|
|
public ItemCooldown getCooldownTracker() {
|
|
return this.ce;
|
|
}
|
|
|
|
public void collide(Entity entity) {
|
|
if (!this.isSleeping()) {
|
|
super.collide(entity);
|
|
}
|
|
|
|
}
|
|
|
|
public float dJ() {
|
|
return (float) this.getAttributeInstance(GenericAttributes.j).getValue();
|
|
}
|
|
|
|
public boolean isCreativeAndOp() {
|
|
return this.abilities.canInstantlyBuild && this.y() >= 2;
|
|
}
|
|
|
|
static class c implements Predicate<EntityMonster> {
|
|
|
|
private final EntityHuman a;
|
|
|
|
private c(EntityHuman entityhuman) {
|
|
this.a = entityhuman;
|
|
}
|
|
|
|
public boolean test(@Nullable EntityMonster entitymonster) {
|
|
return entitymonster.c(this.a);
|
|
}
|
|
}
|
|
|
|
public static enum EnumBedResult {
|
|
|
|
OK, NOT_POSSIBLE_HERE, NOT_POSSIBLE_NOW, TOO_FAR_AWAY, OTHER_PROBLEM, NOT_SAFE;
|
|
|
|
private EnumBedResult() {}
|
|
}
|
|
|
|
public static enum EnumChatVisibility {
|
|
|
|
FULL(0, "options.chat.visibility.full"), SYSTEM(1, "options.chat.visibility.system"), HIDDEN(2, "options.chat.visibility.hidden");
|
|
|
|
private static final EntityHuman.EnumChatVisibility[] d = (EntityHuman.EnumChatVisibility[]) Arrays.stream(values()).sorted(Comparator.comparingInt(EntityHuman.EnumChatVisibility::a)).toArray((i) -> {
|
|
return new EntityHuman.EnumChatVisibility[i];
|
|
});
|
|
private final int e;
|
|
private final String f;
|
|
|
|
private EnumChatVisibility(int i, String s) {
|
|
this.e = i;
|
|
this.f = s;
|
|
}
|
|
|
|
public int a() {
|
|
return this.e;
|
|
}
|
|
}
|
|
}
|