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AkarinMC/patches-1.16.5/server/0008-Don-t-trigger-Lootable-Refresh-for-non-player-intera.patch
2025-02-18 18:18:07 +11:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E3=84=97=E3=84=A0=CB=8B=20=E3=84=91=E3=84=A7=CB=8A?=
<tsao-chi@the-lingo.org>
Date: Thu, 2 Apr 2020 11:43:20 +0800
Subject: [PATCH] Don't trigger Lootable Refresh for non player interaction
diff --git a/src/main/java/net/minecraft/server/TileEntityLootable.java b/src/main/java/net/minecraft/server/TileEntityLootable.java
index c6df2318762dc6542e73f18ed9a3172ee31d96ee..f276080edd1f425467f5c6ce10231402d9f88001 100644
--- a/src/main/java/net/minecraft/server/TileEntityLootable.java
+++ b/src/main/java/net/minecraft/server/TileEntityLootable.java
@@ -50,6 +50,7 @@ public abstract class TileEntityLootable extends TileEntityContainer {
}
public void d(@Nullable EntityHuman entityhuman) {
+ if (entityhuman == null) return; // Akarin - Don't trigger Lootable Refresh for non player interaction
if (this.lootableData.shouldReplenish(entityhuman) && this.world.getMinecraftServer() != null) { // Paper
LootTable loottable = this.world.getMinecraftServer().getLootTableRegistry().getLootTable(this.lootTable);