package net.minecraft.server; import com.google.common.collect.ImmutableList; import java.util.List; import java.util.function.Predicate; import javax.annotation.Nullable; // CraftBukkit start import org.bukkit.craftbukkit.event.CraftEventFactory; import org.bukkit.event.entity.EntityRegainHealthEvent; import org.bukkit.event.entity.EntityTargetEvent; import org.bukkit.event.entity.ExplosionPrimeEvent; // CraftBukkit end public class EntityWither extends EntityMonster implements IRangedEntity { private static final DataWatcherObject a = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b); private static final DataWatcherObject b = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b); private static final DataWatcherObject c = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b); private static final List> bC = ImmutableList.of(EntityWither.a, EntityWither.b, EntityWither.c); private static final DataWatcherObject bD = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b); private final float[] bE = new float[2]; private final float[] bF = new float[2]; private final float[] bG = new float[2]; private final float[] bH = new float[2]; private final int[] bI = new int[2]; private final int[] bJ = new int[2]; private int bK; public final BossBattleServer bossBattle; private static final Predicate bM = (entity) -> { return entity instanceof EntityLiving && ((EntityLiving) entity).getMonsterType() != EnumMonsterType.UNDEAD && ((EntityLiving) entity).df(); }; public EntityWither(World world) { super(EntityTypes.WITHER, world); this.bossBattle = (BossBattleServer) (new BossBattleServer(this.getScoreboardDisplayName(), BossBattle.BarColor.PURPLE, BossBattle.BarStyle.PROGRESS)).setDarkenSky(true); this.setHealth(this.getMaxHealth()); this.setSize(0.9F, 3.5F); this.fireProof = true; ((Navigation) this.getNavigation()).d(true); this.b_ = 50; } protected void n() { this.goalSelector.a(0, new EntityWither.a()); this.goalSelector.a(2, new PathfinderGoalArrowAttack(this, 1.0D, 40, 20.0F)); this.goalSelector.a(5, new PathfinderGoalRandomStrollLand(this, 1.0D)); this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F)); this.goalSelector.a(7, new PathfinderGoalRandomLookaround(this)); this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false, new Class[0])); this.targetSelector.a(2, new PathfinderGoalNearestAttackableTarget<>(this, EntityInsentient.class, 0, false, false, EntityWither.bM)); } protected void x_() { super.x_(); this.datawatcher.register(EntityWither.a, 0); this.datawatcher.register(EntityWither.b, 0); this.datawatcher.register(EntityWither.c, 0); this.datawatcher.register(EntityWither.bD, 0); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); nbttagcompound.setInt("Invul", this.dz()); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); this.d(nbttagcompound.getInt("Invul")); if (this.hasCustomName()) { this.bossBattle.a(this.getScoreboardDisplayName()); } } public void setCustomName(@Nullable IChatBaseComponent ichatbasecomponent) { super.setCustomName(ichatbasecomponent); this.bossBattle.a(this.getScoreboardDisplayName()); } protected SoundEffect D() { return SoundEffects.ENTITY_WITHER_AMBIENT; } protected SoundEffect d(DamageSource damagesource) { return SoundEffects.ENTITY_WITHER_HURT; } protected SoundEffect cs() { return SoundEffects.ENTITY_WITHER_DEATH; } public void movementTick() { this.motY *= 0.6000000238418579D; double d0; double d1; double d2; if (!this.world.isClientSide && this.p(0) > 0) { Entity entity = this.world.getEntity(this.p(0)); if (entity != null) { if (this.locY < entity.locY || !this.dA() && this.locY < entity.locY + 5.0D) { if (this.motY < 0.0D) { this.motY = 0.0D; } this.motY += (0.5D - this.motY) * 0.6000000238418579D; } double d3 = entity.locX - this.locX; d0 = entity.locZ - this.locZ; d1 = d3 * d3 + d0 * d0; if (d1 > 9.0D) { d2 = (double) MathHelper.sqrt(d1); this.motX += (d3 / d2 * 0.5D - this.motX) * 0.6000000238418579D; this.motZ += (d0 / d2 * 0.5D - this.motZ) * 0.6000000238418579D; } } } if (this.motX * this.motX + this.motZ * this.motZ > 0.05000000074505806D) { this.yaw = (float) MathHelper.c(this.motZ, this.motX) * 57.295776F - 90.0F; } super.movementTick(); int i; for (i = 0; i < 2; ++i) { this.bH[i] = this.bF[i]; this.bG[i] = this.bE[i]; } int j; for (i = 0; i < 2; ++i) { j = this.p(i + 1); Entity entity1 = null; if (j > 0) { entity1 = this.world.getEntity(j); } if (entity1 != null) { d0 = this.q(i + 1); d1 = this.r(i + 1); d2 = this.s(i + 1); double d4 = entity1.locX - d0; double d5 = entity1.locY + (double) entity1.getHeadHeight() - d1; double d6 = entity1.locZ - d2; double d7 = (double) MathHelper.sqrt(d4 * d4 + d6 * d6); float f = (float) (MathHelper.c(d6, d4) * 57.2957763671875D) - 90.0F; float f1 = (float) (-(MathHelper.c(d5, d7) * 57.2957763671875D)); this.bE[i] = this.c(this.bE[i], f1, 40.0F); this.bF[i] = this.c(this.bF[i], f, 10.0F); } else { this.bF[i] = this.c(this.bF[i], this.aQ, 10.0F); } } boolean flag = this.dA(); for (j = 0; j < 3; ++j) { double d8 = this.q(j); double d9 = this.r(j); double d10 = this.s(j); this.world.addParticle(Particles.M, d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.0D, 0.0D, 0.0D); if (flag && this.world.random.nextInt(4) == 0) { this.world.addParticle(Particles.s, d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.699999988079071D, 0.699999988079071D, 0.5D); } } if (this.dz() > 0) { for (j = 0; j < 3; ++j) { this.world.addParticle(Particles.s, this.locX + this.random.nextGaussian(), this.locY + (double) (this.random.nextFloat() * 3.3F), this.locZ + this.random.nextGaussian(), 0.699999988079071D, 0.699999988079071D, 0.8999999761581421D); } } } protected void mobTick() { int i; if (this.dz() > 0) { i = this.dz() - 1; if (i <= 0) { // CraftBukkit start // this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, 7.0F, false, this.world.getGameRules().getBoolean("mobGriefing")); ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 7.0F, false); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing")); } // CraftBukkit end // CraftBukkit start - Use relative location for far away sounds // this.world.a(1023, new BlockPosition(this), 0); // Paper start //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API for (EntityHuman human : world.players) { EntityPlayer player = (EntityPlayer) human; int viewDistance = player.getViewDistance(); // Paper end double deltaX = this.locX - player.locX; double deltaZ = this.locZ - player.locZ; double distanceSquared = deltaX * deltaX + deltaZ * deltaZ; if ( world.spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > world.spigotConfig.witherSpawnSoundRadius * world.spigotConfig.witherSpawnSoundRadius ) continue; // Spigot if (distanceSquared > viewDistance * viewDistance) { double deltaLength = Math.sqrt(distanceSquared); double relativeX = player.locX + (deltaX / deltaLength) * viewDistance; double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance; player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true)); } else { player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1023, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true)); } } // CraftBukkit end } this.d(i); if (this.ticksLived % 10 == 0) { this.heal(10.0F, EntityRegainHealthEvent.RegainReason.WITHER_SPAWN); // CraftBukkit } } else { super.mobTick(); int j; for (i = 1; i < 3; ++i) { if (this.ticksLived >= this.bI[i - 1]) { this.bI[i - 1] = this.ticksLived + 10 + this.random.nextInt(10); if (this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) { int k = i - 1; int l = this.bJ[i - 1]; this.bJ[k] = this.bJ[i - 1] + 1; if (l > 15) { float f = 10.0F; float f1 = 5.0F; double d0 = MathHelper.a(this.random, this.locX - 10.0D, this.locX + 10.0D); double d1 = MathHelper.a(this.random, this.locY - 5.0D, this.locY + 5.0D); double d2 = MathHelper.a(this.random, this.locZ - 10.0D, this.locZ + 10.0D); this.a(i + 1, d0, d1, d2, true); this.bJ[i - 1] = 0; } } j = this.p(i); if (j > 0) { Entity entity = this.world.getEntity(j); if (entity != null && entity.isAlive() && this.h(entity) <= 900.0D && this.hasLineOfSight(entity)) { if (entity instanceof EntityHuman && ((EntityHuman) entity).abilities.isInvulnerable) { this.a(i, 0); } else { this.a(i + 1, (EntityLiving) entity); this.bI[i - 1] = this.ticksLived + 40 + this.random.nextInt(20); this.bJ[i - 1] = 0; } } else { this.a(i, 0); } } else { List list = this.world.a(EntityLiving.class, this.getBoundingBox().grow(20.0D, 8.0D, 20.0D), EntityWither.bM.and(IEntitySelector.f)); for (int i1 = 0; i1 < 10 && !list.isEmpty(); ++i1) { EntityLiving entityliving = (EntityLiving) list.get(this.random.nextInt(list.size())); if (entityliving != this && entityliving.isAlive() && this.hasLineOfSight(entityliving)) { if (entityliving instanceof EntityHuman) { if (!((EntityHuman) entityliving).abilities.isInvulnerable) { if (CraftEventFactory.callEntityTargetLivingEvent(this, entityliving, EntityTargetEvent.TargetReason.CLOSEST_PLAYER).isCancelled()) continue; // CraftBukkit this.a(i, entityliving.getId()); } } else { if (CraftEventFactory.callEntityTargetLivingEvent(this, entityliving, EntityTargetEvent.TargetReason.CLOSEST_ENTITY).isCancelled()) continue; // CraftBukkit this.a(i, entityliving.getId()); } break; } list.remove(entityliving); } } } } if (this.getGoalTarget() != null) { this.a(0, this.getGoalTarget().getId()); } else { this.a(0, 0); } if (this.bK > 0) { --this.bK; if (this.bK == 0 && this.world.getGameRules().getBoolean("mobGriefing")) { i = MathHelper.floor(this.locY); j = MathHelper.floor(this.locX); int j1 = MathHelper.floor(this.locZ); boolean flag = false; for (int k1 = -1; k1 <= 1; ++k1) { for (int l1 = -1; l1 <= 1; ++l1) { for (int i2 = 0; i2 <= 3; ++i2) { int j2 = j + k1; int k2 = i + i2; int l2 = j1 + l1; BlockPosition blockposition = new BlockPosition(j2, k2, l2); IBlockData iblockdata = this.world.getType(blockposition); Block block = iblockdata.getBlock(); if (!iblockdata.isAir() && a(block)) { // CraftBukkit start if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.getBlockData()).isCancelled()) { continue; } // CraftBukkit end flag = this.world.setAir(blockposition, true) || flag; } } } } if (flag) { this.world.a((EntityHuman) null, 1022, new BlockPosition(this), 0); } } } if (this.ticksLived % 20 == 0) { this.heal(1.0F, EntityRegainHealthEvent.RegainReason.REGEN); // CraftBukkit } this.bossBattle.setProgress(this.getHealth() / this.getMaxHealth()); } } public static boolean a(Block block) { return block != Blocks.BEDROCK && block != Blocks.END_PORTAL && block != Blocks.END_PORTAL_FRAME && block != Blocks.COMMAND_BLOCK && block != Blocks.REPEATING_COMMAND_BLOCK && block != Blocks.CHAIN_COMMAND_BLOCK && block != Blocks.BARRIER && block != Blocks.STRUCTURE_BLOCK && block != Blocks.STRUCTURE_VOID && block != Blocks.MOVING_PISTON && block != Blocks.END_GATEWAY; } public void l() { this.d(220); this.setHealth(this.getMaxHealth() / 3.0F); } public void bh() {} public void b(EntityPlayer entityplayer) { super.b(entityplayer); this.bossBattle.addPlayer(entityplayer); } public void c(EntityPlayer entityplayer) { super.c(entityplayer); this.bossBattle.removePlayer(entityplayer); } private double q(int i) { if (i <= 0) { return this.locX; } else { float f = (this.aQ + (float) (180 * (i - 1))) * 0.017453292F; float f1 = MathHelper.cos(f); return this.locX + (double) f1 * 1.3D; } } private double r(int i) { return i <= 0 ? this.locY + 3.0D : this.locY + 2.2D; } private double s(int i) { if (i <= 0) { return this.locZ; } else { float f = (this.aQ + (float) (180 * (i - 1))) * 0.017453292F; float f1 = MathHelper.sin(f); return this.locZ + (double) f1 * 1.3D; } } private float c(float f, float f1, float f2) { float f3 = MathHelper.g(f1 - f); if (f3 > f2) { f3 = f2; } if (f3 < -f2) { f3 = -f2; } return f + f3; } private void a(int i, EntityLiving entityliving) { this.a(i, entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight() * 0.5D, entityliving.locZ, i == 0 && this.random.nextFloat() < 0.001F); } private void a(int i, double d0, double d1, double d2, boolean flag) { this.world.a((EntityHuman) null, 1024, new BlockPosition(this), 0); double d3 = this.q(i); double d4 = this.r(i); double d5 = this.s(i); double d6 = d0 - d3; double d7 = d1 - d4; double d8 = d2 - d5; EntityWitherSkull entitywitherskull = new EntityWitherSkull(this.world, this, d6, d7, d8); if (flag) { entitywitherskull.setCharged(true); } entitywitherskull.locY = d4; entitywitherskull.locX = d3; entitywitherskull.locZ = d5; this.world.addEntity(entitywitherskull); } public void a(EntityLiving entityliving, float f) { this.a(0, entityliving); } public boolean damageEntity(DamageSource damagesource, float f) { if (this.isInvulnerable(damagesource)) { return false; } else if (damagesource != DamageSource.DROWN && !(damagesource.getEntity() instanceof EntityWither)) { if (this.dz() > 0 && damagesource != DamageSource.OUT_OF_WORLD) { return false; } else { Entity entity; if (this.dA()) { entity = damagesource.j(); if (entity instanceof EntityArrow) { return false; } } entity = damagesource.getEntity(); if (entity != null && !(entity instanceof EntityHuman) && entity instanceof EntityLiving && ((EntityLiving) entity).getMonsterType() == this.getMonsterType()) { return false; } else { if (this.bK <= 0) { this.bK = 20; } for (int i = 0; i < this.bJ.length; ++i) { this.bJ[i] += 3; } return super.damageEntity(damagesource, f); } } } else { return false; } } protected void dropDeathLoot(boolean flag, int i) { EntityItem entityitem = this.a((IMaterial) Items.NETHER_STAR); if (entityitem != null) { entityitem.s(); } } protected void I() { this.ticksFarFromPlayer = 0; } public void c(float f, float f1) {} public boolean addEffect(MobEffect mobeffect) { return false; } protected void initAttributes() { super.initAttributes(); this.getAttributeInstance(GenericAttributes.maxHealth).setValue(300.0D); this.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(0.6000000238418579D); this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).setValue(40.0D); this.getAttributeInstance(GenericAttributes.h).setValue(4.0D); } public int dz() { return (Integer) this.datawatcher.get(EntityWither.bD); } public void d(int i) { this.datawatcher.set(EntityWither.bD, i); } public int p(int i) { return (Integer) this.datawatcher.get((DataWatcherObject) EntityWither.bC.get(i)); } public void a(int i, int j) { this.datawatcher.set((DataWatcherObject) EntityWither.bC.get(i), j); } public boolean dA() { return this.getHealth() <= this.getMaxHealth() / 2.0F; } public EnumMonsterType getMonsterType() { return EnumMonsterType.UNDEAD; } protected boolean n(Entity entity) { return false; } public boolean bm() { return false; } public void s(boolean flag) {} class a extends PathfinderGoal { public a() { this.a(7); } public boolean a() { return EntityWither.this.dz() > 0; } } }