package net.minecraft.server; public class BlockNote extends Block { public static final BlockStateEnum INSTRUMENT = BlockProperties.as; public static final BlockStateBoolean POWERED = BlockProperties.t; public static final BlockStateInteger NOTE = BlockProperties.aj; public BlockNote(Block.Info block_info) { super(block_info); this.v((IBlockData) ((IBlockData) ((IBlockData) ((IBlockData) this.blockStateList.getBlockData()).set(BlockNote.INSTRUMENT, BlockPropertyInstrument.HARP)).set(BlockNote.NOTE, 0)).set(BlockNote.POWERED, false)); } public IBlockData getPlacedState(BlockActionContext blockactioncontext) { return (IBlockData) this.getBlockData().set(BlockNote.INSTRUMENT, BlockPropertyInstrument.a(blockactioncontext.getWorld().getType(blockactioncontext.getClickPosition().down()))); } public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) { return enumdirection == EnumDirection.DOWN ? (IBlockData) iblockdata.set(BlockNote.INSTRUMENT, BlockPropertyInstrument.a(iblockdata1)) : super.updateState(iblockdata, enumdirection, iblockdata1, generatoraccess, blockposition, blockposition1); } public void doPhysics(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1) { boolean flag = world.isBlockIndirectlyPowered(blockposition); if (flag != (Boolean) iblockdata.get(BlockNote.POWERED)) { if (flag) { this.play(world, blockposition, iblockdata); // CraftBukkit } world.setTypeAndData(blockposition, (IBlockData) iblockdata.set(BlockNote.POWERED, flag), 3); } } private void play(World world, BlockPosition blockposition, IBlockData data) { // CraftBukkit if (world.getType(blockposition.up()).isAir()) { // CraftBukkit start org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, blockposition, data.get(BlockNote.INSTRUMENT), data.get(BlockNote.NOTE)); if (!event.isCancelled()) { world.playBlockAction(blockposition, this, 0, 0); } // CraftBukkit end } } public boolean interact(IBlockData iblockdata, World world, BlockPosition blockposition, EntityHuman entityhuman, EnumHand enumhand, EnumDirection enumdirection, float f, float f1, float f2) { if (world.isClientSide) { return true; } else { iblockdata = (IBlockData) iblockdata.a((IBlockState) BlockNote.NOTE); world.setTypeAndData(blockposition, iblockdata, 3); this.play(world, blockposition, iblockdata); // CraftBukkit entityhuman.a(StatisticList.TUNE_NOTEBLOCK); return true; } } public void attack(IBlockData iblockdata, World world, BlockPosition blockposition, EntityHuman entityhuman) { if (!world.isClientSide) { this.play(world, blockposition, iblockdata); // CraftBukkit entityhuman.a(StatisticList.PLAY_NOTEBLOCK); } } public boolean a(IBlockData iblockdata, World world, BlockPosition blockposition, int i, int j) { int k = (Integer) iblockdata.get(BlockNote.NOTE); float f = (float) Math.pow(2.0D, (double) (k - 12) / 12.0D); world.a((EntityHuman) null, blockposition, ((BlockPropertyInstrument) iblockdata.get(BlockNote.INSTRUMENT)).a(), SoundCategory.RECORDS, 3.0F, f); world.addParticle(Particles.I, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 1.2D, (double) blockposition.getZ() + 0.5D, (double) k / 24.0D, 0.0D, 0.0D); return true; } protected void a(BlockStateList.a blockstatelist_a) { blockstatelist_a.a(BlockNote.INSTRUMENT, BlockNote.POWERED, BlockNote.NOTE); } }