Commit Graph

5 Commits

Author SHA1 Message Date
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82eb6f16e8 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
6c39a59ae Use entity.dead instead of entity.die()
2020-04-08 15:45:23 +08:00
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276fb78565 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
2c37d2ebe Restore accidently reverted item in water fix
2020-04-04 15:55:16 +08:00
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19edc4fde1 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
cfaf32cf6 Dead Player's shouldn't be able to move
16287d01e Don't tick dead players
e4d10a6d6 Updated Upstream (Bukkit/CraftBukkit)
c867045d3 And that's why hand editing patch files in nano is risky.... make it compile
c2d7876a5 Improve Entities in water activation immunity and let items always move
2020-04-03 09:06:41 +08:00
ㄗㄠˋ ㄑㄧˊ
054d4f8f97 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
1dc7c308a Optimize Collision Chunk lookup and avoid loading far chunks
d5c6dbee5 Prevent Double PlayerChunkMap adds crashing server
a2a9ffe3b Fix issues with Activation Range causing large chunk lookups.
017297cdb Improve entity.getCurrentChunk() and use it for entity.isChunkLoaded()
52cf89060 Remove some old removed 1.14 patches that are never going to be needed (fixed/already applied)
2020-04-02 15:56:34 +08:00
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dd949dfa38 convert to patches 2020-04-01 18:17:33 +08:00