Upstream has released updates that appears to apply and compile correctly
Paper Changes:
bc8fafb20 Updated Upstream (CraftBukkit/Spigot)
ebbca5ced Drowned is a RangedEntity (fixes API for Drowned to support Ranged)
83b03eee0 Don't move existing players to world spawn
3b3e38fd0 Fix issue with loading chunk during ticking chunks issue
78431dcae Update test server startup script
ab74bb451 Speed up processing of chunk loads and generation
f5dd491fc Increase Light Queue Size
9ab693487 Don't load chunks when attempting to unload a chunk
38c626229 Improve Optimize Memory use logic to make iterator safer and fix bad plugins like P2
d33ba160a Fix incorrect keyword use on visibleChunksClone
2f3430158 Updated Upstream (Bukkit/CraftBukkit)
a65831bd6 Optimize PlayerChunkMap memory use for visibleChunks
Upstream has released updates that appears to apply and compile correctly
Paper Changes:
1dc7c308a Optimize Collision Chunk lookup and avoid loading far chunks
d5c6dbee5 Prevent Double PlayerChunkMap adds crashing server
a2a9ffe3b Fix issues with Activation Range causing large chunk lookups.
017297cdb Improve entity.getCurrentChunk() and use it for entity.isChunkLoaded()
52cf89060 Remove some old removed 1.14 patches that are never going to be needed (fixed/already applied)