Multi-threaded chunk saving (not really)

This commit is contained in:
Sotr
2018-08-01 23:40:38 +08:00
parent a25ff5dd93
commit ff100c348e
7 changed files with 150 additions and 7 deletions

View File

@@ -96,9 +96,9 @@ public abstract class Akari {
*/
public final static Timing worldTiming = getTiming("Akarin - Full World Tick");
public final static Timing entityCallbackTiming = getTiming("Akarin - Entity Callback");
public final static Timing entityCallbackTiming = getTiming("Akarin - Entity Parallell Await");
public final static Timing callbackTiming = getTiming("Akarin - Callback");
public final static Timing callbackTiming = getTiming("Akarin - Callback Queue");
private static Timing getTiming(String name) {
try {

View File

@@ -172,7 +172,7 @@ public class AkarinGlobalConfig {
public static long timeUpdateInterval;
private static void timeUpdateInterval() {
timeUpdateInterval = getSeconds(getString("core.tick-rate.world-time-update-interval", "1s")) * 10;
timeUpdateInterval = getSeconds(getString("core.tick-rate.world-time-update-interval", "1s")) * 10 * 2;
}
public static long keepAliveSendInterval;
@@ -267,7 +267,7 @@ public class AkarinGlobalConfig {
public static long playersInfoUpdateInterval;
private static void playersInfoUpdateInterval() {
playersInfoUpdateInterval = getSeconds(getString("core.tick-rate.players-info-update-interval", "30s")) * 10;
playersInfoUpdateInterval = getSeconds(getString("core.tick-rate.players-info-update-interval", "30s")) * 10 * 2;
}
public static long versionUpdateInterval;
@@ -284,4 +284,9 @@ public class AkarinGlobalConfig {
private static void forceHardcoreDifficulty() {
forceHardcoreDifficulty = getBoolean("alternative.force-difficulty-on-hardcore", true);
}
public static int fileIOThreads;
private static void fileIOThreads() {
fileIOThreads = getInt("core.chunk-save-threads", 2);
}
}

View File

@@ -0,0 +1,56 @@
package io.akarin.server.mixin.core;
import java.util.concurrent.Executor;
import java.util.concurrent.Executors;
import java.util.concurrent.atomic.AtomicInteger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import com.destroystokyo.paper.PaperConfig;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
import io.akarin.server.core.AkarinGlobalConfig;
import net.minecraft.server.FileIOThread;
import net.minecraft.server.IAsyncChunkSaver;
@Mixin(value = FileIOThread.class, remap = false)
public abstract class MixinFileIOThread {
private final Executor executor = Executors.newFixedThreadPool(AkarinGlobalConfig.fileIOThreads, new ThreadFactoryBuilder().setNameFormat("Akarin File IO Thread - %1$d").setPriority(1).build());
private final AtomicInteger queuedChunkCounter = new AtomicInteger(0);
@Shadow(aliases = "e") private volatile boolean isAwaitFinish;
@Overwrite // OBFHELPER: saveChunk
public void a(IAsyncChunkSaver iasyncchunksaver) {
queuedChunkCounter.incrementAndGet();
executor.execute(() -> writeChunk(iasyncchunksaver));
}
/**
* Process a chunk, re-add to the queue if unsuccessful
*/
private void writeChunk(IAsyncChunkSaver iasyncchunksaver) {
if (!iasyncchunksaver.a()) { // PAIL: WriteNextIO() -> Returns if the write was unsuccessful
queuedChunkCounter.decrementAndGet();
if (PaperConfig.enableFileIOThreadSleep) {
try {
Thread.sleep(isAwaitFinish ? 0L : 2L);
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
} else {
writeChunk(iasyncchunksaver);
}
}
@Overwrite // OBFHELPER: waitForFinish
public void b() throws InterruptedException {
isAwaitFinish = true;
while (queuedChunkCounter.get() != 0) Thread.sleep(9L);
isAwaitFinish = false;
}
}

View File

@@ -37,8 +37,8 @@ public abstract class MixinTimingHandler {
@SuppressWarnings({"rawtypes", "unchecked"})
@Inject(method = "startTiming", at = @At("HEAD"), cancellable = true)
public void onStartTiming(CallbackInfoReturnable ci) {
if (!Akari.isPrimaryThread(false)) ci.setReturnValue(this); // Avoid modify any field
public void onStartTiming(CallbackInfoReturnable cir) {
if (!Akari.isPrimaryThread(false)) cir.setReturnValue(this); // Avoid modify any field
}
@Overwrite

View File

@@ -0,0 +1,81 @@
package net.minecraft.server;
import java.util.List;
/**
* Akarin Changes Note
* 1) Multi-threaded chunk saving (performance)
*/
public class FileIOThread implements Runnable {
private static final FileIOThread a = new FileIOThread();
private final List<IAsyncChunkSaver> b = /*Collections.synchronizedList(Lists.newArrayList())*/ null; // Akarin - I don't think any plugin rely on this
private volatile long c;
private volatile long d;
private volatile boolean e;
private FileIOThread() {
// Thread thread = new Thread(this, "File IO Thread"); // Akarin
// thread.setPriority(1); // Akarin
// thread.start(); // Akarin
}
public static FileIOThread a() {
return FileIOThread.a;
}
public void run() {
while (true) {
this.c();
}
}
private void c() {
for (int i = 0; i < this.b.size(); ++i) {
IAsyncChunkSaver iasyncchunksaver = (IAsyncChunkSaver) this.b.get(i);
boolean flag = iasyncchunksaver.a();
if (!flag) {
this.b.remove(i--);
++this.d;
}
// Paper start - Add toggle
if (com.destroystokyo.paper.PaperConfig.enableFileIOThreadSleep) {
try {
Thread.sleep(this.e ? 0L : 2L);
} catch (InterruptedException interruptedexception) {
interruptedexception.printStackTrace();
}
}
// Paper end
}
if (this.b.isEmpty()) {
try {
Thread.sleep(25L);
} catch (InterruptedException interruptedexception1) {
interruptedexception1.printStackTrace();
}
}
}
public void a(IAsyncChunkSaver iasyncchunksaver) {
if (!this.b.contains(iasyncchunksaver)) {
++this.c;
this.b.add(iasyncchunksaver);
}
}
public void b() throws InterruptedException {
this.e = true;
while (this.c != this.d) {
Thread.sleep(10L);
}
this.e = false;
}
}

View File

@@ -1157,9 +1157,9 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
getHandle().playerConnection.sendPacket(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, other));
tracker.entriesLock.lock(); // Akarin
EntityTrackerEntry entry = tracker.trackedEntities.get(other.getId());
if (entry != null && !entry.trackedPlayers.contains(getHandle())) {
tracker.entriesLock.lock(); // Akarin
entry.updatePlayer(getHandle());
tracker.entriesLock.unlock(); // Akarin
}