Better handle server name changes
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@@ -1,14 +1,25 @@
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package io.akarin.server.mixin.core;
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import org.bukkit.craftbukkit.CraftServer;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.Overwrite;
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import org.spongepowered.asm.mixin.Shadow;
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@Mixin(value = CraftServer.class, remap = false)
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public class MixinCraftServer {
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@Shadow @Final @Mutable private String serverName;
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private boolean unhookServerName = true;
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@Overwrite
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public String getName() {
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return "Akarin";
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// We cannot apply the name modification in <init> method,
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// cause the initializer will be added to the tail
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if (unhookServerName) {
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serverName = "Akarin";
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unhookServerName = false;
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}
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return serverName;
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}
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}
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