Use valid item for enchantment checks on block
This commit is contained in:
@@ -0,0 +1,568 @@
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package net.minecraft.server;
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// CraftBukkit start
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import java.util.ArrayList;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.Event;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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// CraftBukkit end
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public class PlayerInteractManager {
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public World world;
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public EntityPlayer player;
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private EnumGamemode gamemode;
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private boolean d;
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private int lastDigTick;
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private BlockPosition f;
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private int currentTick;
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private boolean h;
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private BlockPosition i;
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private int j;
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private int k;
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public PlayerInteractManager(World world) {
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this.gamemode = EnumGamemode.NOT_SET;
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this.f = BlockPosition.ZERO;
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this.i = BlockPosition.ZERO;
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this.k = -1;
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this.world = world;
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}
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public void setGameMode(EnumGamemode enumgamemode) {
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this.gamemode = enumgamemode;
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enumgamemode.a(this.player.abilities);
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this.player.updateAbilities();
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this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, new EntityPlayer[] { this.player}), this.player); // CraftBukkit
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this.world.everyoneSleeping();
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}
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public EnumGamemode getGameMode() {
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return this.gamemode;
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}
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public boolean c() {
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return this.gamemode.e();
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}
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public boolean isCreative() {
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return this.gamemode.isCreative();
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}
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public void b(EnumGamemode enumgamemode) {
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if (this.gamemode == EnumGamemode.NOT_SET) {
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this.gamemode = enumgamemode;
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}
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this.setGameMode(this.gamemode);
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}
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public void a() {
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this.currentTick = MinecraftServer.currentTick; // CraftBukkit;
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float f;
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int i;
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if (this.h) {
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int j = this.currentTick - this.j;
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IBlockData iblockdata = this.world.getType(this.i);
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if (iblockdata.getMaterial() == Material.AIR) {
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this.h = false;
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} else {
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f = iblockdata.a((EntityHuman) this.player, this.player.world, this.i) * (float) (j + 1);
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i = (int) (f * 10.0F);
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if (i != this.k) {
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this.world.c(this.player.getId(), this.i, i);
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this.k = i;
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}
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if (f >= 1.0F) {
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this.h = false;
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this.breakBlock(this.i);
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}
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}
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} else if (this.d) {
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IBlockData iblockdata1 = this.world.getType(this.f);
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if (iblockdata1.getMaterial() == Material.AIR) {
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this.world.c(this.player.getId(), this.f, -1);
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this.k = -1;
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this.d = false;
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} else {
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int k = this.currentTick - this.lastDigTick;
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f = iblockdata1.a((EntityHuman) this.player, this.player.world, this.i) * (float) (k + 1);
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i = (int) (f * 10.0F);
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if (i != this.k) {
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this.world.c(this.player.getId(), this.f, i);
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this.k = i;
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}
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}
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}
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}
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public void a(BlockPosition blockposition, EnumDirection enumdirection) {
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// CraftBukkit start
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
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if (event.isCancelled()) {
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// Let the client know the block still exists
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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cancelBreakBlock(blockposition, this.world.getType(blockposition)); // Paper - Avoid visual issues on the client
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// Update any tile entity data for this block
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TileEntity tileentity = this.world.getTileEntity(blockposition);
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if (tileentity != null) {
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this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
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}
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return;
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}
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// CraftBukkit end
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if (this.isCreative()) {
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if (!this.world.douseFire((EntityHuman) null, blockposition, enumdirection)) {
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this.breakBlock(blockposition);
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}
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} else {
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IBlockData iblockdata = this.world.getType(blockposition);
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Block block = iblockdata.getBlock();
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if (this.gamemode.c()) {
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if (this.gamemode == EnumGamemode.SPECTATOR) {
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return;
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}
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if (!this.player.dk()) {
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ItemStack itemstack = this.player.getItemInMainHand();
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if (itemstack.isEmpty()) {
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return;
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}
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if (!itemstack.a(block)) {
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return;
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}
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}
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}
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// this.world.douseFire((EntityHuman) null, blockposition, enumdirection); // CraftBukkit - Moved down
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this.lastDigTick = this.currentTick;
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float f = 1.0F;
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// CraftBukkit start - Swings at air do *NOT* exist.
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if (event.useInteractedBlock() == Event.Result.DENY) {
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// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
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IBlockData data = this.world.getType(blockposition);
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if (block == Blocks.WOODEN_DOOR) {
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// For some reason *BOTH* the bottom/top part have to be marked updated.
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boolean bottom = data.get(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER;
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, bottom ? blockposition.up() : blockposition.down()));
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} else if (block == Blocks.TRAPDOOR) {
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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}
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} else if (iblockdata.getMaterial() != Material.AIR) {
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block.attack(this.world, blockposition, this.player);
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f = iblockdata.a((EntityHuman) this.player, this.player.world, blockposition);
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// Allow fire punching to be blocked
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this.world.douseFire((EntityHuman) null, blockposition, enumdirection);
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}
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if (event.useItemInHand() == Event.Result.DENY) {
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// If we 'insta destroyed' then the client needs to be informed.
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if (f > 1.0f) {
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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}
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return;
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}
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org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this.player.inventory.getItemInHand(), f >= 1.0f);
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if (blockEvent.isCancelled()) {
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// Let the client know the block still exists
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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return;
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}
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if (blockEvent.getInstaBreak()) {
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f = 2.0f;
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}
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// CraftBukkit end
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if (iblockdata.getMaterial() != Material.AIR && f >= 1.0F) {
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this.breakBlock(blockposition);
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} else {
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this.d = true;
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this.f = blockposition;
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int i = (int) (f * 10.0F);
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this.world.c(this.player.getId(), blockposition, i);
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition)); // Paper - MC-54026 - backport from 1.13
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this.k = i;
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}
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}
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this.world.chunkPacketBlockController.updateNearbyBlocks(this.world, blockposition); // Paper - Anti-Xray
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}
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public void a(BlockPosition blockposition) {
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if (blockposition.equals(this.f)) {
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this.currentTick = MinecraftServer.currentTick; // CraftBukkit
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int i = this.currentTick - this.lastDigTick;
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IBlockData iblockdata = this.world.getType(blockposition);
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if (iblockdata.getMaterial() != Material.AIR) {
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float f = iblockdata.a((EntityHuman) this.player, this.player.world, blockposition) * (float) (i + 1);
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if (f >= 0.7F) {
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this.d = false;
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this.world.c(this.player.getId(), blockposition, -1);
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this.breakBlock(blockposition);
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} else if (!this.h) {
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this.d = false;
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this.h = true;
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this.i = blockposition;
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this.j = this.lastDigTick;
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}
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}
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// CraftBukkit start - Force block reset to client
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} else {
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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// CraftBukkit end
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}
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}
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public void e() {
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this.d = false;
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this.world.c(this.player.getId(), this.f, -1);
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}
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private boolean c(BlockPosition blockposition) {
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IBlockData iblockdata = this.world.getType(blockposition);
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iblockdata.getBlock().a(this.world, blockposition, iblockdata, (EntityHuman) this.player);
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boolean flag = this.world.setAir(blockposition);
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if (flag) {
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iblockdata.getBlock().postBreak(this.world, blockposition, iblockdata);
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}
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return flag;
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}
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// Paper start - Extra method to avoid visual issues on the client when cancelling block breaks
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private void cancelBreakBlock(BlockPosition position, IBlockData data) {
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Block block = data.getBlock();
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// Send other half of the door
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if (block instanceof BlockDoor) {
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boolean bottom = data.get(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER;
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? position.up() : position.down()));
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} else if (block instanceof BlockTallPlant) {
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boolean bottom = data.get(BlockTallPlant.HALF) == BlockTallPlant.EnumTallPlantHalf.LOWER;
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? position.up() : position.down()));
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} else if (block instanceof BlockPistonExtension) {
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BlockPosition piston = position.shift(data.get(BlockPistonExtension.FACING).opposite());
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, piston));
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} else if (block instanceof BlockBed) {
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if (data.get(BlockBed.PART) == BlockBed.EnumBedPart.FOOT) {
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// Restore head of bed
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BlockPosition head = position.shift(data.get(BlockBed.FACING));
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, head));
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TileEntity tileentity = this.world.getTileEntity(head);
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if (tileentity != null) {
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this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
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}
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}
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}
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}
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// Paper end
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public boolean breakBlock(BlockPosition blockposition) {
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// CraftBukkit start - fire BlockBreakEvent
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BlockBreakEvent event = null;
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if (this.player instanceof EntityPlayer) {
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org.bukkit.block.Block block = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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// Sword + Creative mode pre-cancel
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boolean isSwordNoBreak = this.gamemode.isCreative() && !this.player.getItemInMainHand().isEmpty() && this.player.getItemInMainHand().getItem() instanceof ItemSword;
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// Tell client the block is gone immediately then process events
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// Don't tell the client if its a creative sword break because its not broken!
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if (world.getTileEntity(blockposition) == null && !isSwordNoBreak) {
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PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
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packet.block = Blocks.AIR.getBlockData();
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((EntityPlayer) this.player).playerConnection.sendPacket(packet);
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}
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event = new BlockBreakEvent(block, this.player.getBukkitEntity());
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// Sword + Creative mode pre-cancel
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event.setCancelled(isSwordNoBreak);
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// Calculate default block experience
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IBlockData nmsData = this.world.getType(blockposition);
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Block nmsBlock = nmsData.getBlock();
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ItemStack itemstack = this.player.getEquipment(EnumItemSlot.MAINHAND);
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if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.hasBlock(nmsBlock.getBlockData())) {
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// Copied from block.a(World world, EntityHuman entityhuman, BlockPosition blockposition, IBlockData iblockdata, @Nullable TileEntity tileentity, ItemStack itemstack)
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// PAIL: checkme each update
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if (!(nmsBlock.o() && EnchantmentManager.getEnchantmentLevel(Enchantments.SILK_TOUCH, itemstack) > 0)) {
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int bonusLevel = EnchantmentManager.getEnchantmentLevel(Enchantments.LOOT_BONUS_BLOCKS, itemstack);
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event.setExpToDrop(nmsBlock.getExpDrop(this.world, nmsData, bonusLevel));
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}
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}
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this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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if (isSwordNoBreak) {
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return false;
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}
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// Let the client know the block still exists
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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cancelBreakBlock(blockposition, nmsData); // Paper - Move cancellation code to extra "cancelBreakBlock" method
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// Update any tile entity data for this block
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TileEntity tileentity = this.world.getTileEntity(blockposition);
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if (tileentity != null) {
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this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
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}
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return false;
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}
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}
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if (false && this.gamemode.isCreative() && !this.player.getItemInMainHand().isEmpty() && this.player.getItemInMainHand().getItem() instanceof ItemSword) { // CraftBukkit - false
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return false;
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} else {
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IBlockData iblockdata = this.world.getType(blockposition);
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if (iblockdata.getBlock() == Blocks.AIR) return false; // CraftBukkit - A plugin set block to air without cancelling
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TileEntity tileentity = this.world.getTileEntity(blockposition);
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Block block = iblockdata.getBlock();
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// CraftBukkit start - Special case skulls, their item data comes from a tile entity (Also check if block should drop items)
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if (iblockdata.getBlock() == Blocks.SKULL && !this.isCreative() && event.isDropItems()) {
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iblockdata.getBlock().dropNaturally(world, blockposition, iblockdata, 1.0F, 0);
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return this.c(blockposition);
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}
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// And shulker boxes too for duplication on cancel reasons (Also check if block should drop items)
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if (iblockdata.getBlock() instanceof BlockShulkerBox && event.isDropItems()) {
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iblockdata.getBlock().dropNaturally(world, blockposition, iblockdata, 1.0F, 0);
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return this.c(blockposition);
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}
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// CraftBukkit end
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if ((block instanceof BlockCommand || block instanceof BlockStructure) && !this.player.isCreativeAndOp()) {
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this.world.notify(blockposition, iblockdata, iblockdata, 3);
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return false;
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} else {
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if (this.gamemode.c()) {
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if (this.gamemode == EnumGamemode.SPECTATOR) {
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return false;
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}
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if (!this.player.dk()) {
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ItemStack itemstack = this.player.getItemInMainHand();
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if (itemstack.isEmpty()) {
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return false;
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}
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if (!itemstack.a(block)) {
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return false;
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}
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}
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}
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this.world.a(this.player, 2001, blockposition, Block.getCombinedId(iblockdata));
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// CraftBukkit start
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world.captureDrops = new ArrayList<>();
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boolean flag = this.c(blockposition);
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if (event.isDropItems()) {
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for (EntityItem item : world.captureDrops) {
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world.addEntity(item);
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}
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}
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world.captureDrops = null;
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// CraftBukkit end
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if (this.isCreative()) {
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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} else {
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ItemStack itemstack1 = this.player.getItemInMainHand();
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//ItemStack itemstack2 = itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack(); //NeonPaper move up
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boolean flag1 = this.player.hasBlock(iblockdata);
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ItemStack itemstack2 = flag && flag1 && event.isDropItems() && !itemstack1.isEmpty() ? itemstack1.cloneItemStack() : ItemStack.a; // NeonPaper - clone before use
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if (!itemstack1.isEmpty()) {
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itemstack1.a(this.world, iblockdata, blockposition, this.player);
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}
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// CraftBukkit start - Check if block should drop items
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if (flag && flag1 && event.isDropItems()) {
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iblockdata.getBlock().a(this.world, this.player, blockposition, iblockdata, tileentity, itemstack2);
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}
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// CraftBukkit end
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}
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// CraftBukkit start - Drop event experience
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if (flag && event != null) {
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iblockdata.getBlock().dropExperience(this.world, blockposition, event.getExpToDrop(), this.player); // Paper
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}
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// CraftBukkit end
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return flag;
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}
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}
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}
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public EnumInteractionResult a(EntityHuman entityhuman, World world, ItemStack itemstack, EnumHand enumhand) {
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if (this.gamemode == EnumGamemode.SPECTATOR) {
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return EnumInteractionResult.PASS;
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} else if (entityhuman.getCooldownTracker().a(itemstack.getItem())) {
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return EnumInteractionResult.PASS;
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} else {
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int i = itemstack.getCount();
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int j = itemstack.getData();
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InteractionResultWrapper interactionresultwrapper = itemstack.a(world, entityhuman, enumhand);
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||||
ItemStack itemstack1 = (ItemStack) interactionresultwrapper.b();
|
||||
|
||||
if (itemstack1 == itemstack && itemstack1.getCount() == i && itemstack1.m() <= 0 && itemstack1.getData() == j) {
|
||||
return interactionresultwrapper.a();
|
||||
} else if (interactionresultwrapper.a() == EnumInteractionResult.FAIL && itemstack1.m() > 0 && !entityhuman.isHandRaised()) {
|
||||
return interactionresultwrapper.a();
|
||||
} else {
|
||||
entityhuman.a(enumhand, itemstack1);
|
||||
if (this.isCreative()) {
|
||||
itemstack1.setCount(i);
|
||||
if (itemstack1.f()) {
|
||||
itemstack1.setData(j);
|
||||
}
|
||||
}
|
||||
|
||||
if (itemstack1.isEmpty()) {
|
||||
entityhuman.a(enumhand, ItemStack.a);
|
||||
}
|
||||
|
||||
if (!entityhuman.isHandRaised()) {
|
||||
((EntityPlayer) entityhuman).updateInventory(entityhuman.defaultContainer);
|
||||
}
|
||||
|
||||
return interactionresultwrapper.a();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit start - whole method
|
||||
public boolean interactResult = false;
|
||||
public boolean firedInteract = false;
|
||||
public EnumInteractionResult a(EntityHuman entityhuman, World world, ItemStack itemstack, EnumHand enumhand, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2) {
|
||||
IBlockData blockdata = world.getType(blockposition);
|
||||
EnumInteractionResult enuminteractionresult = EnumInteractionResult.FAIL;
|
||||
if (blockdata.getBlock() != Blocks.AIR) {
|
||||
boolean cancelledBlock = false;
|
||||
|
||||
if (this.gamemode == EnumGamemode.SPECTATOR) {
|
||||
TileEntity tileentity = world.getTileEntity(blockposition);
|
||||
cancelledBlock = !(tileentity instanceof ITileInventory || tileentity instanceof IInventory);
|
||||
}
|
||||
|
||||
if (entityhuman.getCooldownTracker().a(itemstack.getItem())) {
|
||||
cancelledBlock = true;
|
||||
}
|
||||
|
||||
if (itemstack.getItem() instanceof ItemBlock && !entityhuman.isCreativeAndOp()) {
|
||||
Block block1 = ((ItemBlock) itemstack.getItem()).getBlock();
|
||||
|
||||
if (block1 instanceof BlockCommand || block1 instanceof BlockStructure) {
|
||||
cancelledBlock = true;
|
||||
}
|
||||
}
|
||||
|
||||
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, blockposition, enumdirection, itemstack, cancelledBlock, enumhand);
|
||||
firedInteract = true;
|
||||
interactResult = event.useItemInHand() == Event.Result.DENY;
|
||||
|
||||
if (event.useInteractedBlock() == Event.Result.DENY) {
|
||||
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
|
||||
if (blockdata.getBlock() instanceof BlockDoor) {
|
||||
boolean bottom = blockdata.get(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER;
|
||||
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down()));
|
||||
} else if (blockdata.getBlock() instanceof BlockCake) {
|
||||
((EntityPlayer) entityhuman).getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
|
||||
// Paper start - extend Player Interact cancellation
|
||||
} else if (blockdata.getBlock() instanceof BlockStructure) {
|
||||
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
|
||||
} else if (blockdata.getBlock() instanceof BlockCommand) {
|
||||
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
|
||||
} else if (blockdata.getBlock() instanceof BlockFlowerPot) {
|
||||
// Send a block change to air and then send back the correct block, just to make the client happy
|
||||
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
|
||||
packet.block = Blocks.AIR.getBlockData();
|
||||
this.player.playerConnection.sendPacket(packet);
|
||||
|
||||
this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
|
||||
|
||||
TileEntity tileentity = this.world.getTileEntity(blockposition);
|
||||
if (tileentity != null) {
|
||||
player.playerConnection.sendPacket(tileentity.getUpdatePacket());
|
||||
}
|
||||
// Paper end - extend Player Interact cancellation
|
||||
}
|
||||
((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-2867
|
||||
enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
|
||||
} else if (this.gamemode == EnumGamemode.SPECTATOR) {
|
||||
TileEntity tileentity = world.getTileEntity(blockposition);
|
||||
|
||||
if (tileentity instanceof ITileInventory) {
|
||||
Block block = world.getType(blockposition).getBlock();
|
||||
ITileInventory itileinventory = (ITileInventory) tileentity;
|
||||
|
||||
if (itileinventory instanceof TileEntityChest && block instanceof BlockChest) {
|
||||
itileinventory = ((BlockChest) block).getInventory(world, blockposition);
|
||||
}
|
||||
|
||||
if (itileinventory != null) {
|
||||
entityhuman.openContainer(itileinventory);
|
||||
return EnumInteractionResult.SUCCESS;
|
||||
}
|
||||
} else if (tileentity instanceof IInventory) {
|
||||
entityhuman.openContainer((IInventory) tileentity);
|
||||
return EnumInteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
return EnumInteractionResult.PASS;
|
||||
} else {
|
||||
if (!entityhuman.isSneaking() || entityhuman.getItemInMainHand().isEmpty() && entityhuman.getItemInOffHand().isEmpty()) {
|
||||
IBlockData iblockdata = world.getType(blockposition);
|
||||
|
||||
enuminteractionresult = iblockdata.getBlock().interact(world, blockposition, iblockdata, entityhuman, enumhand, enumdirection, f, f1, f2) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
|
||||
}
|
||||
}
|
||||
|
||||
if (!itemstack.isEmpty() && enuminteractionresult != EnumInteractionResult.SUCCESS && !interactResult) { // add !interactResult SPIGOT-764
|
||||
int i = itemstack.getData();
|
||||
int j = itemstack.getCount();
|
||||
|
||||
enuminteractionresult = itemstack.placeItem(entityhuman, world, blockposition, enumhand, enumdirection, f, f1, f2);
|
||||
|
||||
// The item count should not decrement in Creative mode.
|
||||
if (this.isCreative()) {
|
||||
itemstack.setData(i);
|
||||
itemstack.setCount(j);
|
||||
}
|
||||
}
|
||||
}
|
||||
return enuminteractionresult;
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public void a(WorldServer worldserver) {
|
||||
this.world = worldserver;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user