Fixes NSC list deploy
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@@ -66,11 +66,6 @@ public class NonblockingServerConnection {
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}
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}
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@Inject(method = "<init>", at = @At("RETURN"))
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private void deployLists(CallbackInfo info) {
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h = WrappedCollections.wrappedList(Lists.newCopyOnWriteArrayList());
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}
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@Shadow @Final private MinecraftServer f;
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/**
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@@ -81,6 +76,8 @@ public class NonblockingServerConnection {
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registerChannels(Lists.newArrayList(LocalAddress.create(address, port)));
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}
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private boolean needDeployList = true;
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public void registerChannels(Collection<LocalAddress> data) throws IOException {
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Class<? extends ServerChannel> channelClass;
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EventLoopGroup loopGroup;
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@@ -95,6 +92,12 @@ public class NonblockingServerConnection {
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logger.info("Using nio channel type");
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}
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// Since we cannot overwrite the initializer, here is the best chance to handle it
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if (needDeployList) {
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h = WrappedCollections.wrappedList(Lists.newCopyOnWriteArrayList());
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needDeployList = false;
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}
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ServerBootstrap bootstrap = new ServerBootstrap().channel(channelClass).childHandler(ChannelAdapter.create(h)).group(loopGroup);
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synchronized (g) {
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data.addAll(Lists.transform(AkarinGlobalConfig.extraAddress, s -> {
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