Prevent hook going through portals
This commit is contained in:
@@ -0,0 +1,538 @@
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package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Fish;
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import org.bukkit.event.player.PlayerFishEvent;
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// CraftBukkit end
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public class EntityFishingHook extends Entity {
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private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityFishingHook.class, DataWatcherRegistry.b);
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private boolean isInGround;
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private int d;
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public EntityHuman owner;
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private int f;
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private int g;
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private int h;
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private int at;
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private float au;
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public Entity hooked;
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private EntityFishingHook.HookState av;
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private int aw;
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private int ax;
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public EntityFishingHook(World world, EntityHuman entityhuman) {
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super(world);
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this.av = EntityFishingHook.HookState.FLYING;
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this.a(entityhuman);
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this.n();
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}
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private void a(EntityHuman entityhuman) {
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this.setSize(0.25F, 0.25F);
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this.ah = true;
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this.owner = entityhuman;
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this.owner.hookedFish = this;
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}
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public void a(int i) {
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this.ax = i;
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}
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public void c(int i) {
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this.aw = i;
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}
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private void n() {
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float f = this.owner.lastPitch + (this.owner.pitch - this.owner.lastPitch);
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float f1 = this.owner.lastYaw + (this.owner.yaw - this.owner.lastYaw);
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float f2 = MathHelper.cos(-f1 * 0.017453292F - 3.1415927F);
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float f3 = MathHelper.sin(-f1 * 0.017453292F - 3.1415927F);
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float f4 = -MathHelper.cos(-f * 0.017453292F);
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float f5 = MathHelper.sin(-f * 0.017453292F);
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double d0 = this.owner.lastX + (this.owner.locX - this.owner.lastX) - (double) f3 * 0.3D;
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double d1 = this.owner.lastY + (this.owner.locY - this.owner.lastY) + (double) this.owner.getHeadHeight();
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double d2 = this.owner.lastZ + (this.owner.locZ - this.owner.lastZ) - (double) f2 * 0.3D;
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this.setPositionRotation(d0, d1, d2, f1, f);
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this.motX = (double) (-f3);
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this.motY = (double) MathHelper.a(-(f5 / f4), -5.0F, 5.0F);
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this.motZ = (double) (-f2);
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float f6 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
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this.motX *= 0.6D / (double) f6 + 0.5D + this.random.nextGaussian() * 0.0045D;
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this.motY *= 0.6D / (double) f6 + 0.5D + this.random.nextGaussian() * 0.0045D;
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this.motZ *= 0.6D / (double) f6 + 0.5D + this.random.nextGaussian() * 0.0045D;
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float f7 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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this.yaw = (float) (MathHelper.c(this.motX, this.motZ) * 57.2957763671875D);
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this.pitch = (float) (MathHelper.c(this.motY, (double) f7) * 57.2957763671875D);
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this.lastYaw = this.yaw;
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this.lastPitch = this.pitch;
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}
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protected void i() {
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this.getDataWatcher().register(EntityFishingHook.b, Integer.valueOf(0));
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}
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public void a(DataWatcherObject<?> datawatcherobject) {
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if (EntityFishingHook.b.equals(datawatcherobject)) {
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int i = ((Integer) this.getDataWatcher().get(EntityFishingHook.b)).intValue();
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this.hooked = i > 0 ? this.world.getEntity(i - 1) : null;
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}
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super.a(datawatcherobject);
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}
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public void B_() {
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super.B_();
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if (this.owner == null) {
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this.die();
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} else if (this.world.isClientSide || !this.p()) {
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if (this.isInGround) {
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++this.d;
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if (this.d >= 1200) {
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this.die();
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return;
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}
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}
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float f = 0.0F;
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BlockPosition blockposition = new BlockPosition(this);
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IBlockData iblockdata = this.world.getType(blockposition);
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if (iblockdata.getMaterial() == Material.WATER) {
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f = BlockFluids.g(iblockdata, this.world, blockposition);
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}
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double d0;
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if (this.av == EntityFishingHook.HookState.FLYING) {
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if (this.hooked != null) {
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this.motX = 0.0D;
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this.motY = 0.0D;
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this.motZ = 0.0D;
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this.av = EntityFishingHook.HookState.HOOKED_IN_ENTITY;
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return;
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}
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if (f > 0.0F) {
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this.motX *= 0.3D;
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this.motY *= 0.2D;
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this.motZ *= 0.3D;
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this.av = EntityFishingHook.HookState.BOBBING;
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return;
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}
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if (!this.world.isClientSide) {
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this.r();
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}
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if (!this.isInGround && !this.onGround && !this.positionChanged) {
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++this.f;
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} else {
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this.f = 0;
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this.motX = 0.0D;
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this.motY = 0.0D;
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this.motZ = 0.0D;
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}
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} else {
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if (this.av == EntityFishingHook.HookState.HOOKED_IN_ENTITY) {
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if (this.hooked != null) {
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if (this.hooked.dead) {
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this.hooked = null;
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this.av = EntityFishingHook.HookState.FLYING;
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} else {
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this.locX = this.hooked.locX;
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double d1 = (double) this.hooked.length;
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this.locY = this.hooked.getBoundingBox().b + d1 * 0.8D;
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this.locZ = this.hooked.locZ;
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this.setPosition(this.locX, this.locY, this.locZ);
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if (this.ak) this.die(); // NeonPaper - Prevent going through portals
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}
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}
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return;
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}
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if (this.av == EntityFishingHook.HookState.BOBBING) {
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this.motX *= 0.9D;
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this.motZ *= 0.9D;
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d0 = this.locY + this.motY - (double) blockposition.getY() - (double) f;
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if (Math.abs(d0) < 0.01D) {
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d0 += Math.signum(d0) * 0.1D;
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}
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this.motY -= d0 * (double) this.random.nextFloat() * 0.2D;
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if (!this.world.isClientSide && f > 0.0F) {
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this.a(blockposition);
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}
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}
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}
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if (iblockdata.getMaterial() != Material.WATER) {
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this.motY -= 0.03D;
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}
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this.move(EnumMoveType.SELF, this.motX, this.motY, this.motZ);
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this.q();
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d0 = 0.92D;
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this.motX *= 0.92D;
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this.motY *= 0.92D;
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this.motZ *= 0.92D;
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this.setPosition(this.locX, this.locY, this.locZ);
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// Paper start - These shouldn't be going through portals
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if (this.inPortal()) {
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this.die();
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}
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// Paper end
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}
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}
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private boolean p() {
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ItemStack itemstack = this.owner.getItemInMainHand();
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ItemStack itemstack1 = this.owner.getItemInOffHand();
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boolean flag = itemstack.getItem() == Items.FISHING_ROD;
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boolean flag1 = itemstack1.getItem() == Items.FISHING_ROD;
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if (!this.owner.dead && this.owner.isAlive() && (flag || flag1) && this.h(this.owner) <= 1024.0D) {
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return false;
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} else {
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this.die();
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return true;
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}
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}
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private void q() {
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float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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this.yaw = (float) (MathHelper.c(this.motX, this.motZ) * 57.2957763671875D);
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for (this.pitch = (float) (MathHelper.c(this.motY, (double) f) * 57.2957763671875D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
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;
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}
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while (this.pitch - this.lastPitch >= 180.0F) {
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this.lastPitch += 360.0F;
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}
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while (this.yaw - this.lastYaw < -180.0F) {
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this.lastYaw -= 360.0F;
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}
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while (this.yaw - this.lastYaw >= 180.0F) {
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this.lastYaw += 360.0F;
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}
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this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
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this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
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}
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private void r() {
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Vec3D vec3d = new Vec3D(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = new Vec3D(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true, false);
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vec3d = new Vec3D(this.locX, this.locY, this.locZ);
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vec3d1 = new Vec3D(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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// Paper start - Call ProjectileCollideEvent
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if (movingobjectposition != null && movingobjectposition.entity != null) {
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com.destroystokyo.paper.event.entity.ProjectileCollideEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileCollideEvent(this, movingobjectposition);
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if (event.isCancelled()) {
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movingobjectposition = null;
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}
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}
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// Paper end
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if (movingobjectposition != null) {
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vec3d1 = new Vec3D(movingobjectposition.pos.x, movingobjectposition.pos.y, movingobjectposition.pos.z);
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}
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Entity entity = null;
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List list = this.world.getEntities(this, this.getBoundingBox().b(this.motX, this.motY, this.motZ).g(1.0D));
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double d0 = 0.0D;
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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Entity entity1 = (Entity) iterator.next();
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if (this.a(entity1) && (entity1 != this.owner || this.f >= 5)) {
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AxisAlignedBB axisalignedbb = entity1.getBoundingBox().g(0.30000001192092896D);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.b(vec3d, vec3d1);
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if (movingobjectposition1 != null) {
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double d1 = vec3d.distanceSquared(movingobjectposition1.pos);
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if (d1 < d0 || d0 == 0.0D) {
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entity = entity1;
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d0 = d1;
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}
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}
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}
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}
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if (entity != null) {
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movingobjectposition = new MovingObjectPosition(entity);
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}
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if (movingobjectposition != null && movingobjectposition.type != MovingObjectPosition.EnumMovingObjectType.MISS) {
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org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition); // Craftbukkit - Call event
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if (movingobjectposition.type == MovingObjectPosition.EnumMovingObjectType.ENTITY) {
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this.hooked = movingobjectposition.entity;
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this.s();
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} else {
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this.isInGround = true;
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}
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}
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}
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private void s() {
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this.getDataWatcher().set(EntityFishingHook.b, Integer.valueOf(this.hooked.getId() + 1));
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}
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private void a(BlockPosition blockposition) {
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WorldServer worldserver = (WorldServer) this.world;
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int i = 1;
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BlockPosition blockposition1 = blockposition.up();
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if (this.random.nextFloat() < 0.25F && this.world.isRainingAt(blockposition1)) {
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++i;
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}
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if (this.random.nextFloat() < 0.5F && !this.world.h(blockposition1)) {
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--i;
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}
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if (this.g > 0) {
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--this.g;
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if (this.g <= 0) {
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this.h = 0;
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this.at = 0;
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// CraftBukkit start
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PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT);
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this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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// CraftBukkit end
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} else {
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this.motY -= 0.2D * (double) this.random.nextFloat() * (double) this.random.nextFloat();
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}
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} else {
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float f;
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float f1;
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float f2;
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double d0;
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double d1;
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double d2;
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Block block;
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if (this.at > 0) {
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this.at -= i;
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if (this.at > 0) {
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this.au = (float) ((double) this.au + this.random.nextGaussian() * 4.0D);
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f = this.au * 0.017453292F;
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f1 = MathHelper.sin(f);
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f2 = MathHelper.cos(f);
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d0 = this.locX + (double) (f1 * (float) this.at * 0.1F);
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d1 = (double) ((float) MathHelper.floor(this.getBoundingBox().b) + 1.0F);
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d2 = this.locZ + (double) (f2 * (float) this.at * 0.1F);
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block = worldserver.getType(new BlockPosition(d0, d1 - 1.0D, d2)).getBlock();
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if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
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if (this.random.nextFloat() < 0.15F) {
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worldserver.a(EnumParticle.WATER_BUBBLE, d0, d1 - 0.10000000149011612D, d2, 1, (double) f1, 0.1D, (double) f2, 0.0D, new int[0]);
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}
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float f3 = f1 * 0.04F;
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float f4 = f2 * 0.04F;
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worldserver.a(EnumParticle.WATER_WAKE, d0, d1, d2, 0, (double) f4, 0.01D, (double) (-f3), 1.0D, new int[0]);
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worldserver.a(EnumParticle.WATER_WAKE, d0, d1, d2, 0, (double) (-f4), 0.01D, (double) f3, 1.0D, new int[0]);
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}
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} else {
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// CraftBukkit start
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PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.BITE);
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this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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return;
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}
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// CraftBukkit end
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this.motY = (double) (-0.4F * MathHelper.a(this.random, 0.6F, 1.0F));
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this.a(SoundEffects.K, 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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double d3 = this.getBoundingBox().b + 0.5D;
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worldserver.a(EnumParticle.WATER_BUBBLE, this.locX, d3, this.locZ, (int) (1.0F + this.width * 20.0F), (double) this.width, 0.0D, (double) this.width, 0.20000000298023224D, new int[0]);
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worldserver.a(EnumParticle.WATER_WAKE, this.locX, d3, this.locZ, (int) (1.0F + this.width * 20.0F), (double) this.width, 0.0D, (double) this.width, 0.20000000298023224D, new int[0]);
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this.g = MathHelper.nextInt(this.random, 20, 40);
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}
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} else if (this.h > 0) {
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this.h -= i;
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f = 0.15F;
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if (this.h < 20) {
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f = (float) ((double) f + (double) (20 - this.h) * 0.05D);
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} else if (this.h < 40) {
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f = (float) ((double) f + (double) (40 - this.h) * 0.02D);
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} else if (this.h < 60) {
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f = (float) ((double) f + (double) (60 - this.h) * 0.01D);
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}
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if (this.random.nextFloat() < f) {
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f1 = MathHelper.a(this.random, 0.0F, 360.0F) * 0.017453292F;
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f2 = MathHelper.a(this.random, 25.0F, 60.0F);
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d0 = this.locX + (double) (MathHelper.sin(f1) * f2 * 0.1F);
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d1 = (double) ((float) MathHelper.floor(this.getBoundingBox().b) + 1.0F);
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d2 = this.locZ + (double) (MathHelper.cos(f1) * f2 * 0.1F);
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block = worldserver.getType(new BlockPosition((int) d0, (int) d1 - 1, (int) d2)).getBlock();
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if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
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worldserver.a(EnumParticle.WATER_SPLASH, d0, d1, d2, 2 + this.random.nextInt(2), 0.10000000149011612D, 0.0D, 0.10000000149011612D, 0.0D, new int[0]);
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}
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}
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if (this.h <= 0) {
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this.au = MathHelper.a(this.random, 0.0F, 360.0F);
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this.at = MathHelper.nextInt(this.random, 20, 80);
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}
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} else {
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this.h = MathHelper.nextInt(this.random, world.paperConfig.fishingMinTicks, world.paperConfig.fishingMaxTicks); // Paper
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this.h -= this.ax * 20 * 5;
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}
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}
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}
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protected boolean a(Entity entity) {
|
||||
return entity.isInteractable() || entity instanceof EntityItem;
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {}
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {}
|
||||
|
||||
public int j() {
|
||||
if (!this.world.isClientSide && this.owner != null) {
|
||||
int i = 0;
|
||||
|
||||
if (this.hooked != null) {
|
||||
// CraftBukkit start
|
||||
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), this.hooked.getBukkitEntity(), (Fish) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY);
|
||||
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
|
||||
|
||||
if (playerFishEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
// CraftBukkit end
|
||||
this.k();
|
||||
this.world.broadcastEntityEffect(this, (byte) 31);
|
||||
i = this.hooked instanceof EntityItem ? 3 : 5;
|
||||
} else if (this.g > 0) {
|
||||
LootTableInfo.a loottableinfo_a = new LootTableInfo.a((WorldServer) this.world);
|
||||
|
||||
loottableinfo_a.a((float) this.aw + this.owner.du());
|
||||
Iterator iterator = this.world.getLootTableRegistry().a(LootTables.aA).a(this.random, loottableinfo_a.a()).iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
ItemStack itemstack = (ItemStack) iterator.next();
|
||||
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
|
||||
// CraftBukkit start
|
||||
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), entityitem.getBukkitEntity(), (Fish) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH);
|
||||
playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1);
|
||||
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
|
||||
|
||||
if (playerFishEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
// CraftBukkit end
|
||||
double d0 = this.owner.locX - this.locX;
|
||||
double d1 = this.owner.locY - this.locY;
|
||||
double d2 = this.owner.locZ - this.locZ;
|
||||
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
|
||||
double d4 = 0.1D;
|
||||
|
||||
entityitem.motX = d0 * 0.1D;
|
||||
entityitem.motY = d1 * 0.1D + (double) MathHelper.sqrt(d3) * 0.08D;
|
||||
entityitem.motZ = d2 * 0.1D;
|
||||
this.world.addEntity(entityitem);
|
||||
// CraftBukkit start - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop()
|
||||
if (playerFishEvent.getExpToDrop() > 0) {
|
||||
this.owner.world.addEntity(new EntityExperienceOrb(this.owner.world, this.owner.locX, this.owner.locY + 0.5D, this.owner.locZ + 0.5D, playerFishEvent.getExpToDrop(), org.bukkit.entity.ExperienceOrb.SpawnReason.FISHING, this.owner, this)); // Paper
|
||||
}
|
||||
// CraftBukkit end
|
||||
Item item = itemstack.getItem();
|
||||
|
||||
if (item == Items.FISH || item == Items.COOKED_FISH) {
|
||||
this.owner.a(StatisticList.E, 1);
|
||||
}
|
||||
}
|
||||
|
||||
i = 1;
|
||||
}
|
||||
|
||||
if (this.isInGround) {
|
||||
// CraftBukkit start
|
||||
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.IN_GROUND);
|
||||
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
|
||||
|
||||
if (playerFishEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
// CraftBukkit end
|
||||
i = 2;
|
||||
}
|
||||
// CraftBukkit start
|
||||
if (i == 0) {
|
||||
PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (Fish) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT);
|
||||
this.world.getServer().getPluginManager().callEvent(playerFishEvent);
|
||||
if (playerFishEvent.isCancelled()) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.die();
|
||||
return i;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
protected void k() {
|
||||
if (this.owner != null) {
|
||||
double d0 = this.owner.locX - this.locX;
|
||||
double d1 = this.owner.locY - this.locY;
|
||||
double d2 = this.owner.locZ - this.locZ;
|
||||
double d3 = 0.1D;
|
||||
|
||||
this.hooked.motX += d0 * 0.1D;
|
||||
this.hooked.motY += d1 * 0.1D;
|
||||
this.hooked.motZ += d2 * 0.1D;
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean playStepSound() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void die() {
|
||||
super.die();
|
||||
if (this.owner != null) {
|
||||
this.owner.hookedFish = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public EntityHuman l() {
|
||||
return this.owner;
|
||||
}
|
||||
|
||||
static enum HookState {
|
||||
|
||||
FLYING, HOOKED_IN_ENTITY, BOBBING;
|
||||
|
||||
private HookState() {}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user