Make PlayerChunkMap threadsafe
This commit is contained in:
@@ -214,6 +214,8 @@ public abstract class MixinMinecraftServer {
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WorldServer world = worlds.get(i < worlds.size() ? i : 0);
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synchronized (((IMixinLockProvider) world).lock()) {
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tickEntities(world);
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world.getTracker().updatePlayers();
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world.explosionDensityCache.clear(); // Paper - Optimize explosions
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}
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}
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}, null);
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@@ -222,7 +224,6 @@ public abstract class MixinMinecraftServer {
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WorldServer world = worlds.get(i);
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synchronized (((IMixinLockProvider) world).lock()) {
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tickWorld(world);
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world.explosionDensityCache.clear(); // Paper - Optimize explosions
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}
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}
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@@ -243,11 +244,6 @@ public abstract class MixinMinecraftServer {
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while ((runnable = Akari.callbackQueue.poll()) != null) runnable.run();
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Akari.callbackTiming.stopTiming();
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for (int i = 0; i < worlds.size(); ++i) {
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WorldServer world = worlds.get(i);
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tickUnsafeSync(world);
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}
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MinecraftTimings.connectionTimer.startTiming();
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serverConnection().c();
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MinecraftTimings.connectionTimer.stopTiming();
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@@ -266,12 +262,4 @@ public abstract class MixinMinecraftServer {
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}
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MinecraftTimings.tickablesTimer.stopTiming();
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}
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public void tickUnsafeSync(WorldServer world) {
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world.timings.doChunkMap.startTiming();
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world.manager.flush();
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world.timings.doChunkMap.stopTiming();
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world.getTracker().updatePlayers();
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}
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}
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@@ -1,20 +1,11 @@
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package io.akarin.server.mixin.core;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import io.akarin.api.internal.mixin.IMixinLockProvider;
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import net.minecraft.server.WorldServer;
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@Mixin(value = WorldServer.class, remap = false)
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public abstract class MixinWorldServer implements IMixinLockProvider {
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@Redirect(method = "doTick()V", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/PlayerChunkMap.flush()V"
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))
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public void onFlush() {} // Migrated to main thread
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private final Object tickLock = new Object();
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@Override
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@@ -130,7 +130,7 @@ public abstract class MixinChunk implements IMixinChunk {
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this.ticked = true;
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if ((true || !this.isLightPopulated) && this.isTerrainPopulated && !neighbors.isEmpty()) {
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if (!this.isLightPopulated && this.isTerrainPopulated && !neighbors.isEmpty()) {
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lightExecutorService.execute(() -> {
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this.checkLightAsync(neighbors);
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});
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@@ -170,47 +170,12 @@ public abstract class MixinChunk implements IMixinChunk {
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return this.checkWorldLightFor(enumSkyBlock, pos);
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}
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@Inject(method = "h(Z)V", at = @At("HEAD"), cancellable = true)
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private void onRecheckGaps(CallbackInfo ci) {
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if (this.world.getMinecraftServer().isStopped() || lightExecutorService.isShutdown()) {
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return;
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}
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if (this.isUnloading()) {
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return;
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}
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final List<Chunk> neighborChunks = this.getSurroundingChunks();
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if (neighborChunks.isEmpty()) {
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this.isGapLightingUpdated = true;
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return;
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}
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if (Akari.isPrimaryThread()) {
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try {
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lightExecutorService.execute(() -> {
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this.recheckGapsAsync(neighborChunks);
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});
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} catch (RejectedExecutionException ex) {
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// This could happen if ServerHangWatchdog kills the server
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// between the start of the method and the execute() call.
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if (!this.world.getMinecraftServer().isStopped() && !lightExecutorService.isShutdown()) {
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throw ex;
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}
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}
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} else {
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this.recheckGapsAsync(neighborChunks);
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}
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ci.cancel();
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}
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/**
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* Rechecks chunk gaps async.
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*
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* @param neighbors A thread-safe list of surrounding neighbor chunks
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*/
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private void recheckGapsAsync(List<Chunk> neighbors) {
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this.isLightPopulated = false;
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for (int i = 0; i < 16; ++i) {
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for (int j = 0; j < 16; ++j) {
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if (this.updateSkylightColumns[i + j * 16]) {
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@@ -236,7 +201,7 @@ public abstract class MixinChunk implements IMixinChunk {
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}
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}
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this.isGapLightingUpdated = false;
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// this.isGapLightingUpdated = false;
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}
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}
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@@ -328,7 +293,11 @@ public abstract class MixinChunk implements IMixinChunk {
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chunk.a(enumfacing.opposite()); // OBFHELPER: checkLightSide
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}
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this.setSkylightUpdated();
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for (int i = 0; i < this.updateSkylightColumns.length; ++i) {
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this.updateSkylightColumns[i] = true;
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}
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this.recheckGapsAsync(neighbors);
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}
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}
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}
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@@ -203,6 +203,7 @@ public abstract class MixinWorldServer extends MixinWorld implements IMixinWorld
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}
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if (currentChunk == null) {
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if (!Akari.isPrimaryThread()) return false;
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currentChunk = MCUtil.getLoadedChunkWithoutMarkingActive(chunkProvider, pos.getX() >> 4, pos.getZ() >> 4);
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}
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605
sources/src/main/java/net/minecraft/server/PlayerChunkMap.java
Normal file
605
sources/src/main/java/net/minecraft/server/PlayerChunkMap.java
Normal file
@@ -0,0 +1,605 @@
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package net.minecraft.server;
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import co.aikar.timings.Timing;
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import com.google.common.base.Predicate;
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import com.google.common.collect.AbstractIterator;
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import com.google.common.collect.ComparisonChain;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Sets;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Set;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicLong;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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import javax.annotation.Nullable;
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import javax.annotation.concurrent.ThreadSafe;
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// CraftBukkit start
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import java.util.LinkedList;
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// CraftBukkit end
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/**
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* Akarin Changes Note
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* 1) Make whole class thread-safe (safety issue)
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*/
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@ThreadSafe // Akarin - idk why we need do so!!
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public class PlayerChunkMap {
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private static final Predicate<EntityPlayer> a = new Predicate() {
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public boolean a(@Nullable EntityPlayer entityplayer) {
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return entityplayer != null && !entityplayer.isSpectator();
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}
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public boolean apply(@Nullable Object object) {
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return this.a((EntityPlayer) object);
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}
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};
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private static final Predicate<EntityPlayer> b = new Predicate() {
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public boolean a(@Nullable EntityPlayer entityplayer) {
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return entityplayer != null && (!entityplayer.isSpectator() || entityplayer.x().getGameRules().getBoolean("spectatorsGenerateChunks"));
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}
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public boolean apply(@Nullable Object object) {
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return this.a((EntityPlayer) object);
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}
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};
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private final WorldServer world;
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private final List<EntityPlayer> managedPlayers = Lists.newArrayList();
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private final ReentrantReadWriteLock managedPlayersLock = new ReentrantReadWriteLock(); // Akarin - add lock
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private final Long2ObjectMap<PlayerChunk> e = new Long2ObjectOpenHashMap(4096);
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private final Set<PlayerChunk> f = Sets.newHashSet();
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private final List<PlayerChunk> g = Lists.newLinkedList();
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private final List<PlayerChunk> h = Lists.newLinkedList();
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private final List<PlayerChunk> i = Lists.newArrayList();
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private AtomicInteger j = new AtomicInteger(); public int getViewDistance() { return j.get(); } // Paper OBFHELPER // Akarin - atmoic
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private AtomicLong k = new AtomicLong(); // Akarin - atmoic
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private AtomicBoolean l = new AtomicBoolean(true); // Akarin - atmoic
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private AtomicBoolean m = new AtomicBoolean(true); // Akarin - atmoic
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private boolean wasNotEmpty; // CraftBukkit - add field
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public PlayerChunkMap(WorldServer worldserver) {
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this.world = worldserver;
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this.a(worldserver.spigotConfig.viewDistance); // Spigot
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}
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public WorldServer getWorld() {
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return this.world;
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}
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public synchronized Iterator<Chunk> b() { // Akarin - synchronized
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final Iterator iterator = this.i.iterator();
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return new AbstractIterator() {
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protected Chunk a() {
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while (true) {
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if (iterator.hasNext()) {
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PlayerChunk playerchunk = (PlayerChunk) iterator.next();
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Chunk chunk = playerchunk.f();
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if (chunk == null) {
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continue;
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}
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if (!chunk.v() && chunk.isDone()) {
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return chunk;
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}
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if (!chunk.j()) {
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return chunk;
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}
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if (!playerchunk.a(128.0D, PlayerChunkMap.a)) {
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continue;
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}
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return chunk;
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}
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return (Chunk) this.endOfData();
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}
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}
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protected Object computeNext() {
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return this.a();
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}
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};
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}
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public synchronized void flush() { // Akarin - synchronized
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long i = this.world.getTime();
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int j;
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PlayerChunk playerchunk;
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if (i - this.k.get() > 8000L) { // Akarin - atmoic
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try (Timing ignored = world.timings.doChunkMapUpdate.startTiming()) { // Paper
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this.k.getAndSet(i); // Akarin - atmoic
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for (j = 0; j < this.i.size(); ++j) {
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playerchunk = (PlayerChunk) this.i.get(j);
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playerchunk.d();
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playerchunk.c();
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}
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} // Paper timing
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}
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if (!this.f.isEmpty()) {
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try (Timing ignored = world.timings.doChunkMapToUpdate.startTiming()) { // Paper
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Iterator iterator = this.f.iterator();
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while (iterator.hasNext()) {
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playerchunk = (PlayerChunk) iterator.next();
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playerchunk.d();
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}
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this.f.clear();
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} // Paper timing
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}
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if (this.l.get() && i % 4L == 0L) {
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this.l.getAndSet(false);
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try (Timing ignored = world.timings.doChunkMapSortMissing.startTiming()) { // Paper
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Collections.sort(this.h, new Comparator() {
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public int a(PlayerChunk playerchunk, PlayerChunk playerchunk1) {
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return ComparisonChain.start().compare(playerchunk.g(), playerchunk1.g()).result();
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}
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public int compare(Object object, Object object1) {
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return this.a((PlayerChunk) object, (PlayerChunk) object1);
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}
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});
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} // Paper timing
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}
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if (this.m.get() && i % 4L == 2L) {
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this.m.getAndSet(false);
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try (Timing ignored = world.timings.doChunkMapSortSendToPlayers.startTiming()) { // Paper
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Collections.sort(this.g, new Comparator() {
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public int a(PlayerChunk playerchunk, PlayerChunk playerchunk1) {
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return ComparisonChain.start().compare(playerchunk.g(), playerchunk1.g()).result();
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}
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public int compare(Object object, Object object1) {
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return this.a((PlayerChunk) object, (PlayerChunk) object1);
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}
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});
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} // Paper timing
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}
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if (!this.h.isEmpty()) {
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try (Timing ignored = world.timings.doChunkMapPlayersNeedingChunks.startTiming()) { // Paper
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// Spigot start
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org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
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activityAccountant.startActivity(0.5);
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int chunkGensAllowed = world.paperConfig.maxChunkGensPerTick; // Paper
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// Spigot end
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Iterator iterator1 = this.h.iterator();
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while (iterator1.hasNext()) {
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PlayerChunk playerchunk1 = (PlayerChunk) iterator1.next();
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if (playerchunk1.f() == null) {
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boolean flag = playerchunk1.a(PlayerChunkMap.b);
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// Paper start
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if (flag && !playerchunk1.chunkExists && chunkGensAllowed-- <= 0) {
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continue;
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}
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// Paper end
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if (playerchunk1.a(flag)) {
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iterator1.remove();
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if (playerchunk1.b()) {
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this.g.remove(playerchunk1);
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}
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if (activityAccountant.activityTimeIsExhausted()) { // Spigot
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break;
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}
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}
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// CraftBukkit start - SPIGOT-2891: remove once chunk has been provided
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} else {
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iterator1.remove();
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}
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// CraftBukkit end
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}
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activityAccountant.endActivity(); // Spigot
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} // Paper timing
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}
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if (!this.g.isEmpty()) {
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j = world.paperConfig.maxChunkSendsPerTick; // Paper
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try (Timing ignored = world.timings.doChunkMapPendingSendToPlayers.startTiming()) { // Paper
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Iterator iterator2 = this.g.iterator();
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while (iterator2.hasNext()) {
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PlayerChunk playerchunk2 = (PlayerChunk) iterator2.next();
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if (playerchunk2.b()) {
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iterator2.remove();
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--j;
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if (j < 0) {
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break;
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}
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}
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}
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} // Paper timing
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}
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boolean unlockRequired = true; // Akarin
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managedPlayersLock.readLock().lock(); // Akarin
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if (this.managedPlayers.isEmpty()) {
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managedPlayersLock.readLock().unlock(); // Akarin
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unlockRequired = false; // Akarin
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try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
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WorldProvider worldprovider = this.world.worldProvider;
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if (!worldprovider.e() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
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this.world.getChunkProviderServer().b();
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}
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} // Paper timing
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}
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if (unlockRequired) managedPlayersLock.readLock().unlock(); // Akarin
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}
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public synchronized boolean a(int i, int j) { // Akarin - synchronized
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long k = d(i, j);
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return this.e.get(k) != null;
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}
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@Nullable
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public synchronized PlayerChunk getChunk(int i, int j) { // Akarin - synchronized
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return (PlayerChunk) this.e.get(d(i, j));
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}
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private PlayerChunk c(int i, int j) {
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long k = d(i, j);
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PlayerChunk playerchunk = (PlayerChunk) this.e.get(k);
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if (playerchunk == null) {
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playerchunk = new PlayerChunk(this, i, j);
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this.e.put(k, playerchunk);
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this.i.add(playerchunk);
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if (playerchunk.f() == null) {
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this.h.add(playerchunk);
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}
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if (!playerchunk.b()) {
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this.g.add(playerchunk);
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}
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}
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return playerchunk;
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}
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// CraftBukkit start - add method
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public final boolean isChunkInUse(int x, int z) {
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PlayerChunk pi = getChunk(x, z);
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if (pi != null) {
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return (pi.c.size() > 0);
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}
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return false;
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}
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// CraftBukkit end
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public void flagDirty(BlockPosition blockposition) {
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int i = blockposition.getX() >> 4;
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int j = blockposition.getZ() >> 4;
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PlayerChunk playerchunk = this.getChunk(i, j);
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if (playerchunk != null) {
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playerchunk.a(blockposition.getX() & 15, blockposition.getY(), blockposition.getZ() & 15);
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}
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}
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public void addPlayer(EntityPlayer entityplayer) {
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int i = (int) entityplayer.locX >> 4;
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int j = (int) entityplayer.locZ >> 4;
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entityplayer.d = entityplayer.locX;
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entityplayer.e = entityplayer.locZ;
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// CraftBukkit start - Load nearby chunks first
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List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
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// Paper start - Player view distance API
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int viewDistance = entityplayer.getViewDistance();
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for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
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for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
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// Paper end
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chunkList.add(new ChunkCoordIntPair(k, l));
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}
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}
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Collections.sort(chunkList, new ChunkCoordComparator(entityplayer));
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synchronized (this) { // Akarin - synchronized
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for (ChunkCoordIntPair pair : chunkList) {
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this.c(pair.x, pair.z).a(entityplayer);
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}
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} // Akarin
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// CraftBukkit end
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managedPlayersLock.writeLock().lock(); // Akarin
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this.managedPlayers.add(entityplayer);
|
||||
managedPlayersLock.writeLock().unlock(); // Akarin
|
||||
this.e();
|
||||
}
|
||||
|
||||
public void removePlayer(EntityPlayer entityplayer) {
|
||||
int i = (int) entityplayer.d >> 4;
|
||||
int j = (int) entityplayer.e >> 4;
|
||||
|
||||
// Paper start - Player view distance API
|
||||
int viewDistance = entityplayer.getViewDistance();
|
||||
for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
|
||||
for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
|
||||
// Paper end
|
||||
PlayerChunk playerchunk = this.getChunk(k, l);
|
||||
|
||||
if (playerchunk != null) {
|
||||
playerchunk.b(entityplayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
managedPlayersLock.writeLock().lock(); // Akarin
|
||||
this.managedPlayers.remove(entityplayer);
|
||||
managedPlayersLock.writeLock().unlock(); // Akarin
|
||||
this.e();
|
||||
}
|
||||
|
||||
private boolean a(int i, int j, int k, int l, int i1) {
|
||||
int j1 = i - k;
|
||||
int k1 = j - l;
|
||||
|
||||
return j1 >= -i1 && j1 <= i1 ? k1 >= -i1 && k1 <= i1 : false;
|
||||
}
|
||||
|
||||
public void movePlayer(EntityPlayer entityplayer) {
|
||||
int i = (int) entityplayer.locX >> 4;
|
||||
int j = (int) entityplayer.locZ >> 4;
|
||||
double d0 = entityplayer.d - entityplayer.locX;
|
||||
double d1 = entityplayer.e - entityplayer.locZ;
|
||||
double d2 = d0 * d0 + d1 * d1;
|
||||
|
||||
if (d2 >= 64.0D) {
|
||||
int k = (int) entityplayer.d >> 4;
|
||||
int l = (int) entityplayer.e >> 4;
|
||||
final int viewDistance = entityplayer.getViewDistance(); // Paper - Player view distance API
|
||||
int i1 = Math.max(getViewDistance(), viewDistance); // Paper - Player view distance API
|
||||
|
||||
int j1 = i - k;
|
||||
int k1 = j - l;
|
||||
|
||||
List<ChunkCoordIntPair> chunksToLoad = new LinkedList<ChunkCoordIntPair>(); // CraftBukkit
|
||||
|
||||
if (j1 != 0 || k1 != 0) {
|
||||
for (int l1 = i - i1; l1 <= i + i1; ++l1) {
|
||||
for (int i2 = j - i1; i2 <= j + i1; ++i2) {
|
||||
if (!this.a(l1, i2, k, l, viewDistance)) { // Paper - Player view distance API
|
||||
// this.c(l1, i2).a(entityplayer);
|
||||
chunksToLoad.add(new ChunkCoordIntPair(l1, i2)); // CraftBukkit
|
||||
}
|
||||
|
||||
if (!this.a(l1 - j1, i2 - k1, i, j, i1)) {
|
||||
PlayerChunk playerchunk = this.getChunk(l1 - j1, i2 - k1);
|
||||
|
||||
if (playerchunk != null) {
|
||||
playerchunk.b(entityplayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
entityplayer.d = entityplayer.locX;
|
||||
entityplayer.e = entityplayer.locZ;
|
||||
this.e();
|
||||
|
||||
// CraftBukkit start - send nearest chunks first
|
||||
Collections.sort(chunksToLoad, new ChunkCoordComparator(entityplayer));
|
||||
synchronized (this) { // Akarin - synchronized
|
||||
for (ChunkCoordIntPair pair : chunksToLoad) {
|
||||
this.c(pair.x, pair.z).a(entityplayer);
|
||||
}
|
||||
} // Akarin
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean a(EntityPlayer entityplayer, int i, int j) {
|
||||
PlayerChunk playerchunk = this.getChunk(i, j);
|
||||
|
||||
return playerchunk != null && playerchunk.d(entityplayer) && playerchunk.e();
|
||||
}
|
||||
|
||||
public final void setViewDistanceForAll(int viewDistance) { this.a(viewDistance); } // Paper - OBFHELPER
|
||||
// Paper start - Separate into two methods
|
||||
public void a(int i) {
|
||||
i = MathHelper.clamp(i, 3, 32);
|
||||
if (i != this.j.get()) { // Akarin - atmoic
|
||||
int j = i - this.j.get(); // Akarin - atmoic
|
||||
managedPlayersLock.readLock().lock(); // Akarin
|
||||
ArrayList arraylist = Lists.newArrayList(this.managedPlayers);
|
||||
managedPlayersLock.readLock().unlock(); // Akarin
|
||||
Iterator iterator = arraylist.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) iterator.next();
|
||||
this.setViewDistance(entityplayer, i, false); // Paper - Split, don't mark sort pending, we'll handle it after
|
||||
}
|
||||
|
||||
this.j.getAndSet(i); // Akarin - atmoic
|
||||
this.e();
|
||||
}
|
||||
}
|
||||
|
||||
public void setViewDistance(EntityPlayer entityplayer, int i) {
|
||||
this.setViewDistance(entityplayer, i, true); // Mark sort pending by default so we don't have to remember to do so all the time
|
||||
}
|
||||
|
||||
// Copied from above with minor changes
|
||||
public void setViewDistance(EntityPlayer entityplayer, int i, boolean markSort) {
|
||||
i = MathHelper.clamp(i, 3, 32);
|
||||
int oldViewDistance = entityplayer.getViewDistance();
|
||||
if (i != oldViewDistance) {
|
||||
int j = i - oldViewDistance;
|
||||
|
||||
int k = (int) entityplayer.locX >> 4;
|
||||
int l = (int) entityplayer.locZ >> 4;
|
||||
int i1;
|
||||
int j1;
|
||||
|
||||
if (j > 0) {
|
||||
synchronized (this) { // Akarin - synchronized
|
||||
for (i1 = k - i; i1 <= k + i; ++i1) {
|
||||
for (j1 = l - i; j1 <= l + i; ++j1) {
|
||||
PlayerChunk playerchunk = this.c(i1, j1);
|
||||
|
||||
if (!playerchunk.d(entityplayer)) {
|
||||
playerchunk.a(entityplayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
} // Akarin
|
||||
} else {
|
||||
synchronized (this) { // Akarin - synchronized
|
||||
for (i1 = k - oldViewDistance; i1 <= k + oldViewDistance; ++i1) {
|
||||
for (j1 = l - oldViewDistance; j1 <= l + oldViewDistance; ++j1) {
|
||||
if (!this.a(i1, j1, k, l, i)) {
|
||||
this.c(i1, j1).b(entityplayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
} // Akarin
|
||||
if (markSort) {
|
||||
this.e();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Paper end
|
||||
|
||||
private void e() {
|
||||
this.l.getAndSet(true); // Akarin - atmoic
|
||||
this.m.getAndSet(true); // Akarin - atmoic
|
||||
}
|
||||
|
||||
public static int getFurthestViewableBlock(int i) {
|
||||
return i * 16 - 16;
|
||||
}
|
||||
|
||||
private static long d(int i, int j) {
|
||||
return (long) i + 2147483647L | (long) j + 2147483647L << 32;
|
||||
}
|
||||
|
||||
public synchronized void a(PlayerChunk playerchunk) { // Akarin - synchronized
|
||||
org.spigotmc.AsyncCatcher.catchOp("Async Player Chunk Add"); // Paper // Akarin
|
||||
this.f.add(playerchunk);
|
||||
}
|
||||
|
||||
public synchronized void b(PlayerChunk playerchunk) { // Akarin - synchronized
|
||||
// org.spigotmc.AsyncCatcher.catchOp("Async Player Chunk Remove"); // Paper // Akarin
|
||||
ChunkCoordIntPair chunkcoordintpair = playerchunk.a();
|
||||
long i = d(chunkcoordintpair.x, chunkcoordintpair.z);
|
||||
|
||||
playerchunk.c();
|
||||
this.e.remove(i);
|
||||
this.i.remove(playerchunk);
|
||||
this.f.remove(playerchunk);
|
||||
this.g.remove(playerchunk);
|
||||
this.h.remove(playerchunk);
|
||||
Chunk chunk = playerchunk.f();
|
||||
|
||||
if (chunk != null) {
|
||||
// Paper start - delay chunk unloads
|
||||
if (world.paperConfig.delayChunkUnloadsBy <= 0) {
|
||||
this.getWorld().getChunkProviderServer().unload(chunk);
|
||||
} else {
|
||||
chunk.scheduledForUnload = System.currentTimeMillis();
|
||||
}
|
||||
// Paper end
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// CraftBukkit start - Sorter to load nearby chunks first
|
||||
private static class ChunkCoordComparator implements java.util.Comparator<ChunkCoordIntPair> {
|
||||
private int x;
|
||||
private int z;
|
||||
|
||||
public ChunkCoordComparator (EntityPlayer entityplayer) {
|
||||
x = (int) entityplayer.locX >> 4;
|
||||
z = (int) entityplayer.locZ >> 4;
|
||||
}
|
||||
|
||||
public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b) {
|
||||
if (a.equals(b)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Subtract current position to set center point
|
||||
int ax = a.x - this.x;
|
||||
int az = a.z - this.z;
|
||||
int bx = b.x - this.x;
|
||||
int bz = b.z - this.z;
|
||||
|
||||
int result = ((ax - bx) * (ax + bx)) + ((az - bz) * (az + bz));
|
||||
if (result != 0) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (ax < 0) {
|
||||
if (bx < 0) {
|
||||
return bz - az;
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
if (bx < 0) {
|
||||
return 1;
|
||||
} else {
|
||||
return az - bz;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
// Paper start - Player view distance API
|
||||
public void updateViewDistance(EntityPlayer player, int distanceIn) {
|
||||
final int oldViewDistance = player.getViewDistance();
|
||||
|
||||
// This represents the view distance that we will set on the player
|
||||
// It can exist as a negative value
|
||||
int playerViewDistance = MathHelper.clamp(distanceIn, 3, 32);
|
||||
|
||||
// This value is the one we actually use to update the chunk map
|
||||
// We don't ever want this to be a negative
|
||||
int toSet = playerViewDistance;
|
||||
|
||||
if (distanceIn < 0) {
|
||||
playerViewDistance = -1;
|
||||
toSet = world.getPlayerChunkMap().getViewDistance();
|
||||
}
|
||||
|
||||
if (toSet != oldViewDistance) {
|
||||
// Order matters
|
||||
this.setViewDistance(player, toSet);
|
||||
player.setViewDistance(playerViewDistance);
|
||||
}
|
||||
}
|
||||
// Paper end
|
||||
}
|
||||
Reference in New Issue
Block a user