Upstream Paper w/ Removes async lighting

This commit is contained in:
Sotr
2018-08-01 04:00:46 +08:00
parent b743d7dc4c
commit c2705d4722
9 changed files with 5 additions and 5499 deletions

View File

@@ -1,453 +0,0 @@
package net.minecraft.server;
import com.google.common.collect.Sets;
import io.akarin.server.core.AkarinGlobalConfig;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.ObjectIterator;
import java.io.IOException;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
import javax.annotation.Nullable;
import com.destroystokyo.paper.exception.ServerInternalException;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// CraftBukkit start
import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
import org.bukkit.event.world.ChunkUnloadEvent;
// CraftBukkit end
/**
* Akarin Changes Note
* 1) Async lighting (performance)
*/
public class ChunkProviderServer implements IChunkProvider {
private static final Logger a = LogManager.getLogger();
public final Set<Long> unloadQueue = Sets.newHashSet();
public final ChunkGenerator chunkGenerator;
private final IChunkLoader chunkLoader;
// Paper start - chunk save stats
private long lastQueuedSaves = 0L; // Paper
private long lastProcessedSaves = 0L; // Paper
private long lastSaveStatPrinted = System.currentTimeMillis();
// Paper end
// Paper start
protected Chunk lastChunkByPos = null;
public Long2ObjectOpenHashMap<Chunk> chunks = new Long2ObjectOpenHashMap<Chunk>(8192) {
@Override
public Chunk get(long key) {
if (lastChunkByPos != null && key == lastChunkByPos.chunkKey) {
return lastChunkByPos;
}
return lastChunkByPos = super.get(key);
}
@Override
public Chunk remove(long key) {
if (lastChunkByPos != null && key == lastChunkByPos.chunkKey) {
lastChunkByPos = null;
}
return super.remove(key);
}
}; // CraftBukkit
// Paper end
public final WorldServer world;
public ChunkProviderServer(WorldServer worldserver, IChunkLoader ichunkloader, ChunkGenerator chunkgenerator) {
this.world = worldserver;
this.chunkLoader = ichunkloader;
this.chunkGenerator = chunkgenerator;
}
public Collection<Chunk> a() {
return this.chunks.values();
}
public void unload(Chunk chunk) {
if (AkarinGlobalConfig.useAsyncLighting && chunk != null && (chunk.pendingLightUpdates.get() > 0 || chunk.world.getTime() - chunk.lightUpdateTime < 20)) return; // Akarin start - Re-add asynchronous lighting updates
if (this.world.worldProvider.c(chunk.locX, chunk.locZ)) {
this.unloadQueue.add(Long.valueOf(ChunkCoordIntPair.a(chunk.locX, chunk.locZ)));
chunk.d = true;
}
}
public void b() {
ObjectIterator objectiterator = this.chunks.values().iterator();
while (objectiterator.hasNext()) {
Chunk chunk = (Chunk) objectiterator.next();
this.unload(chunk);
}
}
@Nullable
public Chunk getLoadedChunkAt(int i, int j) {
long k = ChunkCoordIntPair.a(i, j);
Chunk chunk = (Chunk) this.chunks.get(k);
if (chunk != null) {
chunk.d = false;
}
return chunk;
}
@Nullable
public Chunk getOrLoadChunkAt(int i, int j) {
Chunk chunk = this.getLoadedChunkAt(i, j);
if (chunk == null) {
// CraftBukkit start
ChunkRegionLoader loader = null;
if (this.chunkLoader instanceof ChunkRegionLoader) {
loader = (ChunkRegionLoader) this.chunkLoader;
}
if (loader != null && loader.chunkExists(i, j)) {
chunk = ChunkIOExecutor.syncChunkLoad(world, loader, this, i, j);
}
}
return chunk;
}
@Nullable
public Chunk originalGetOrLoadChunkAt(int i, int j) {
// CraftBukkit end
Chunk chunk = this.getLoadedChunkAt(i, j);
if (chunk == null) {
chunk = this.loadChunk(i, j);
if (chunk != null) {
this.chunks.put(ChunkCoordIntPair.a(i, j), chunk);
chunk.addEntities();
chunk.loadNearby(this, this.chunkGenerator, false); // CraftBukkit
}
}
return chunk;
}
// CraftBukkit start
public Chunk getChunkIfLoaded(int x, int z) {
return chunks.get(ChunkCoordIntPair.a(x, z));
}
// CraftBukkit end
public Chunk getChunkAt(int i, int j) {
return getChunkAt(i, j, null);
}
public Chunk getChunkAt(int i, int j, Runnable runnable) {
return getChunkAt(i, j, runnable, true);
}
public Chunk getChunkAt(int i, int j, Runnable runnable, boolean generate) {
Chunk chunk = world.paperConfig.allowPermaChunkLoaders ? getLoadedChunkAt(i, j) : getChunkIfLoaded(i, j); // Paper - Configurable perma chunk loaders
ChunkRegionLoader loader = null;
if (this.chunkLoader instanceof ChunkRegionLoader) {
loader = (ChunkRegionLoader) this.chunkLoader;
}
// We can only use the queue for already generated chunks
if (chunk == null && loader != null && loader.chunkExists(i, j)) {
if (runnable != null) {
ChunkIOExecutor.queueChunkLoad(world, loader, this, i, j, runnable);
return null;
} else {
chunk = ChunkIOExecutor.syncChunkLoad(world, loader, this, i, j);
// Paper start - If there was an issue loading the chunk from region, stage1 will fail and stage2 will load it sync
// all we need to do is fetch an instance
if (chunk == null) {
chunk = getChunkIfLoaded(i, j);
}
// Paper end
}
} else if (chunk == null && generate) {
chunk = originalGetChunkAt(i, j);
}
// If we didn't load the chunk async and have a callback run it now
if (runnable != null) {
runnable.run();
}
return chunk;
}
public Chunk originalGetChunkAt(int i, int j) {
Chunk chunk = this.originalGetOrLoadChunkAt(i, j);
// CraftBukkit end
if (chunk == null) {
world.timings.syncChunkLoadTimer.startTiming(); // Spigot
long k = ChunkCoordIntPair.a(i, j);
try {
chunk = this.chunkGenerator.getOrCreateChunk(i, j);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception generating new chunk");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Chunk to be generated");
crashreportsystemdetails.a("Location", (Object) String.format("%d,%d", new Object[] { Integer.valueOf(i), Integer.valueOf(j)}));
crashreportsystemdetails.a("Position hash", (Object) Long.valueOf(k));
crashreportsystemdetails.a("Generator", (Object) this.chunkGenerator);
throw new ReportedException(crashreport);
}
this.chunks.put(k, chunk);
chunk.addEntities();
chunk.loadNearby(this, this.chunkGenerator, true); // CraftBukkit
world.timings.syncChunkLoadTimer.stopTiming(); // Spigot
}
return chunk;
}
@Nullable
public Chunk loadChunk(int i, int j) {
try {
Chunk chunk = this.chunkLoader.a(this.world, i, j);
if (chunk != null) {
chunk.setLastSaved(this.world.getTime());
this.chunkGenerator.recreateStructures(chunk, i, j);
}
return chunk;
} catch (Exception exception) {
// Paper start
String msg = "Couldn\'t load chunk";
ChunkProviderServer.a.error(msg, exception);
ServerInternalException.reportInternalException(exception);
// Paper end
return null;
}
}
public void saveChunkNOP(Chunk chunk) {
try {
// this.chunkLoader.b(this.world, chunk); // Spigot
} catch (Exception exception) {
// Paper start
String msg = "Couldn\'t save entities";
ChunkProviderServer.a.error(msg, exception);
ServerInternalException.reportInternalException(exception);
// Paper end
}
}
public void saveChunk(Chunk chunk, boolean unloaded) { // Spigot
try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) {
chunk.setLastSaved(this.world.getTime());
this.chunkLoader.saveChunk(this.world, chunk, unloaded); // Spigot
} catch (IOException ioexception) {
// Paper start
String msg = "Couldn\'t save chunk";
ChunkProviderServer.a.error(msg, ioexception);
ServerInternalException.reportInternalException(ioexception);
} catch (ExceptionWorldConflict exceptionworldconflict) {
String msg = "Couldn\'t save chunk; already in use by another instance of Minecraft?";
ChunkProviderServer.a.error(msg, exceptionworldconflict);
ServerInternalException.reportInternalException(exceptionworldconflict);
}
}
public boolean a(boolean flag) {
int i = 0;
// CraftBukkit start
// Paper start
final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
final int queueSize = chunkLoader.getQueueSize();
final long now = System.currentTimeMillis();
final long timeSince = (now - lastSaveStatPrinted) / 1000;
final Integer printRateSecs = Integer.getInteger("printSaveStats");
if (printRateSecs != null && timeSince >= printRateSecs) {
final String timeStr = "/" + timeSince +"s";
final long queuedSaves = chunkLoader.getQueuedSaves();
long queuedDiff = queuedSaves - lastQueuedSaves;
lastQueuedSaves = queuedSaves;
final long processedSaves = chunkLoader.getProcessedSaves();
long processedDiff = processedSaves - lastProcessedSaves;
lastProcessedSaves = processedSaves;
lastSaveStatPrinted = now;
if (processedDiff > 0 || queueSize > 0 || queuedDiff > 0) {
System.out.println("[Chunk Save Stats] " + world.worldData.getName() +
" - Current: " + queueSize +
" - Queued: " + queuedDiff + timeStr +
" - Processed: " +processedDiff + timeStr
);
}
}
if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
return false;
}
final int autoSaveLimit = world.paperConfig.maxAutoSaveChunksPerTick;
// Paper end
Iterator iterator = this.chunks.values().iterator();
while (iterator.hasNext()) {
Chunk chunk = (Chunk) iterator.next();
// CraftBukkit end
if (flag) {
this.saveChunkNOP(chunk);
}
if (chunk.a(flag)) {
this.saveChunk(chunk, false); // Spigot
chunk.f(false);
++i;
if (!flag && i >= autoSaveLimit) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
return false;
}
}
}
return true;
}
public void c() {
this.chunkLoader.c();
}
private static final double UNLOAD_QUEUE_RESIZE_FACTOR = 0.96;
public boolean unloadChunks() {
if (!this.world.savingDisabled) {
if (!this.unloadQueue.isEmpty()) {
// Spigot start
org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
activityAccountant.startActivity(0.5);
int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
// Spigot end
Iterator iterator = this.unloadQueue.iterator();
while (iterator.hasNext()) { // Spigot
Long olong = (Long) iterator.next();
iterator.remove(); // Spigot
Chunk chunk = (Chunk) this.chunks.get(olong);
if (chunk != null && chunk.d) {
// CraftBukkit start - move unload logic to own method
chunk.setShouldUnload(false); // Paper
if (!unloadChunk(chunk, true)) {
continue;
}
// CraftBukkit end
// Spigot start
if (this.unloadQueue.size() <= targetSize && activityAccountant.activityTimeIsExhausted()) {
break;
}
// Spigot end
}
}
activityAccountant.endActivity(); // Spigot
}
// Paper start - delayed chunk unloads
long now = System.currentTimeMillis();
long unloadAfter = world.paperConfig.delayChunkUnloadsBy;
if (unloadAfter > 0) {
//noinspection Convert2streamapi
for (Chunk chunk : chunks.values()) {
if (chunk.scheduledForUnload != null && now - chunk.scheduledForUnload > unloadAfter) {
chunk.scheduledForUnload = null;
unload(chunk);
}
}
}
// Paper end
this.chunkLoader.b();
}
return false;
}
// CraftBukkit start
public boolean unloadChunk(Chunk chunk, boolean save) {
ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk, save);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;
}
save = event.isSaveChunk();
chunk.lightingQueue.processUnload(); // Paper
// Update neighbor counts
for (int x = -2; x < 3; x++) {
for (int z = -2; z < 3; z++) {
if (x == 0 && z == 0) {
continue;
}
Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z);
if (neighbor != null) {
neighbor.setNeighborUnloaded(-x, -z);
chunk.setNeighborUnloaded(x, z);
}
}
}
// Moved from unloadChunks above
chunk.removeEntities();
if (save) {
this.saveChunk(chunk, true); // Spigot
this.saveChunkNOP(chunk);
}
this.chunks.remove(chunk.chunkKey);
return true;
}
// CraftBukkit end
public boolean e() {
return !this.world.savingDisabled;
}
public String getName() {
return "ServerChunkCache: " + this.chunks.size() + " Drop: " + this.unloadQueue.size();
}
public List<BiomeBase.BiomeMeta> a(EnumCreatureType enumcreaturetype, BlockPosition blockposition) {
return this.chunkGenerator.getMobsFor(enumcreaturetype, blockposition);
}
@Nullable
public BlockPosition a(World world, String s, BlockPosition blockposition, boolean flag) {
return this.chunkGenerator.findNearestMapFeature(world, s, blockposition, flag);
}
public boolean a(World world, String s, BlockPosition blockposition) {
return this.chunkGenerator.a(world, s, blockposition);
}
public int g() {
return this.chunks.size();
}
public boolean isLoaded(int i, int j) {
return this.chunks.containsKey(ChunkCoordIntPair.a(i, j));
}
public boolean e(int i, int j) {
return this.chunks.containsKey(ChunkCoordIntPair.a(i, j)) || this.chunkLoader.chunkExists(i, j);
}
}