Performance improvement
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317
sources/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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317
sources/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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package org.bukkit.craftbukkit;
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import java.lang.ref.WeakReference;
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import java.util.Arrays;
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import java.util.Random;
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import net.minecraft.server.*;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.entity.Entity;
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import org.bukkit.ChunkSnapshot;
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public class CraftChunk implements Chunk {
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private WeakReference<net.minecraft.server.Chunk> weakChunk;
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private final WorldServer worldServer;
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private final int x;
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private final int z;
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private static final byte[] emptyData = new byte[2048];
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private static final short[] emptyBlockIDs = new short[4096];
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private static final byte[] emptySkyLight = new byte[2048];
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public CraftChunk(net.minecraft.server.Chunk chunk) {
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this.weakChunk = new WeakReference<net.minecraft.server.Chunk>(chunk);
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worldServer = (WorldServer) getHandle().world;
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x = getHandle().locX;
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z = getHandle().locZ;
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}
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public World getWorld() {
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return worldServer.getWorld();
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}
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public CraftWorld getCraftWorld() {
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return (CraftWorld) getWorld();
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}
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public net.minecraft.server.Chunk getHandle() {
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net.minecraft.server.Chunk c = weakChunk.get();
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if (c == null) {
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c = worldServer.getChunkAt(x, z);
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weakChunk = new WeakReference<net.minecraft.server.Chunk>(c);
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}
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return c;
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}
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void breakLink() {
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weakChunk.clear();
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}
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public int getX() {
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return x;
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}
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public int getZ() {
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return z;
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}
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@Override
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public String toString() {
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return "CraftChunk{" + "x=" + getX() + "z=" + getZ() + '}';
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}
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public Block getBlock(int x, int y, int z) {
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return new CraftBlock(this, (getX() << 4) | (x & 0xF), y, (getZ() << 4) | (z & 0xF));
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}
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public Entity[] getEntities() {
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int count = 0, index = 0;
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net.minecraft.server.Chunk chunk = getHandle();
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for (int i = 0; i < 16; i++) {
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count += chunk.entitySlices[i].size();
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}
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Entity[] entities = new Entity[count];
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for (int i = 0; i < 16; i++) {
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//for (Object obj : chunk.entitySlices[i].toArray()) {
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// if (!(obj instanceof net.minecraft.server.Entity)) {
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// NeonPaper start - speed up (was with chunk.entitySlices[i].toArray() and cast checks which costs a lot of performance if called often)
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for (net.minecraft.server.Entity entity : chunk.entitySlices[i]) {
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if (entity == null) {
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continue;
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}
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//entities[index++] = ((net.minecraft.server.Entity) obj).getBukkitEntity();
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entities[index++] = entity.getBukkitEntity();
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}
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//NeonPaper end
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}
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return entities;
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}
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public BlockState[] getTileEntities() {
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int index = 0;
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net.minecraft.server.Chunk chunk = getHandle();
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BlockState[] entities = new BlockState[chunk.tileEntities.size()];
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for (Object obj : chunk.tileEntities.keySet().toArray()) {
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if (!(obj instanceof BlockPosition)) {
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continue;
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}
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BlockPosition position = (BlockPosition) obj;
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entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
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}
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return entities;
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}
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public boolean isLoaded() {
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return getWorld().isChunkLoaded(this);
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}
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public boolean load() {
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return getWorld().loadChunk(getX(), getZ(), true);
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}
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public boolean load(boolean generate) {
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return getWorld().loadChunk(getX(), getZ(), generate);
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}
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public boolean unload() {
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return getWorld().unloadChunk(getX(), getZ());
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}
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@Override
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public boolean isSlimeChunk() {
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// 987234911L is deterimined in EntitySlime when seeing if a slime can spawn in a chunk
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return getHandle().a(worldServer.spigotConfig.slimeSeed).nextInt(10) == 0;
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}
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public boolean unload(boolean save) {
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return getWorld().unloadChunk(getX(), getZ(), save);
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}
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public boolean unload(boolean save, boolean safe) {
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return getWorld().unloadChunk(getX(), getZ(), save, safe);
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}
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public ChunkSnapshot getChunkSnapshot() {
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return getChunkSnapshot(true, false, false);
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}
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public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) {
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net.minecraft.server.Chunk chunk = getHandle();
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ChunkSection[] cs = chunk.getSections();
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short[][] sectionBlockIDs = new short[cs.length][];
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byte[][] sectionBlockData = new byte[cs.length][];
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byte[][] sectionSkyLights = new byte[cs.length][];
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byte[][] sectionEmitLights = new byte[cs.length][];
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boolean[] sectionEmpty = new boolean[cs.length];
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for (int i = 0; i < cs.length; i++) {
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if (cs[i] == null) { // Section is empty?
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sectionBlockIDs[i] = emptyBlockIDs;
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sectionBlockData[i] = emptyData;
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sectionSkyLights[i] = emptySkyLight;
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sectionEmitLights[i] = emptyData;
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sectionEmpty[i] = true;
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} else { // Not empty
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short[] blockids = new short[4096];
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byte[] rawIds = new byte[4096];
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NibbleArray data = new NibbleArray();
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cs[i].getBlocks().exportData(rawIds, data);
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byte[] dataValues = sectionBlockData[i] = data.asBytes();
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// Copy base IDs
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for (int j = 0; j < 4096; j++) {
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blockids[j] = (short) (rawIds[j] & 0xFF);
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}
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sectionBlockIDs[i] = blockids;
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if (cs[i].getSkyLightArray() == null) {
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sectionSkyLights[i] = emptyData;
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} else {
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sectionSkyLights[i] = new byte[2048];
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System.arraycopy(cs[i].getSkyLightArray().asBytes(), 0, sectionSkyLights[i], 0, 2048);
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}
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sectionEmitLights[i] = new byte[2048];
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System.arraycopy(cs[i].getEmittedLightArray().asBytes(), 0, sectionEmitLights[i], 0, 2048);
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}
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}
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int[] hmap = null;
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if (includeMaxBlockY) {
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hmap = new int[256]; // Get copy of height map
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System.arraycopy(chunk.heightMap, 0, hmap, 0, 256);
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}
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BiomeBase[] biome = null;
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double[] biomeTemp = null;
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double[] biomeRain = null;
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if (includeBiome || includeBiomeTempRain) {
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WorldChunkManager wcm = chunk.world.getWorldChunkManager();
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if (includeBiome) {
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biome = new BiomeBase[256];
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for (int i = 0; i < 256; i++) {
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biome[i] = chunk.getBiome(new BlockPosition(i & 0xF, 0, i >> 4), wcm);
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}
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}
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if (includeBiomeTempRain) {
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biomeTemp = new double[256];
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biomeRain = new double[256];
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float[] dat = getTemperatures(wcm, getX() << 4, getZ() << 4);
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for (int i = 0; i < 256; i++) {
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biomeTemp[i] = dat[i];
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}
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/* Removed 15w46a
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dat = wcm.getWetness(null, getX() << 4, getZ() << 4, 16, 16);
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for (int i = 0; i < 256; i++) {
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biomeRain[i] = dat[i];
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}
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*/
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}
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}
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World world = getWorld();
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return new CraftChunkSnapshot(getX(), getZ(), world.getName(), world.getFullTime(), sectionBlockIDs, sectionBlockData, sectionSkyLights, sectionEmitLights, sectionEmpty, hmap, biome, biomeTemp, biomeRain);
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}
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public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
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BiomeBase[] biome = null;
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double[] biomeTemp = null;
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double[] biomeRain = null;
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if (includeBiome || includeBiomeTempRain) {
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WorldChunkManager wcm = world.getHandle().getWorldChunkManager();
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if (includeBiome) {
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biome = new BiomeBase[256];
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for (int i = 0; i < 256; i++) {
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biome[i] = world.getHandle().getBiome(new BlockPosition((x << 4) + (i & 0xF), 0, (z << 4) + (i >> 4)));
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}
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}
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if (includeBiomeTempRain) {
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biomeTemp = new double[256];
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biomeRain = new double[256];
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float[] dat = getTemperatures(wcm, x << 4, z << 4);
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for (int i = 0; i < 256; i++) {
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biomeTemp[i] = dat[i];
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}
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/* Removed 15w46a
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dat = wcm.getWetness(null, x << 4, z << 4, 16, 16);
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for (int i = 0; i < 256; i++) {
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biomeRain[i] = dat[i];
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}
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*/
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}
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}
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/* Fill with empty data */
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int hSection = world.getMaxHeight() >> 4;
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short[][] blockIDs = new short[hSection][];
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byte[][] skyLight = new byte[hSection][];
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byte[][] emitLight = new byte[hSection][];
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byte[][] blockData = new byte[hSection][];
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boolean[] empty = new boolean[hSection];
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for (int i = 0; i < hSection; i++) {
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blockIDs[i] = emptyBlockIDs;
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skyLight[i] = emptySkyLight;
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emitLight[i] = emptyData;
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blockData[i] = emptyData;
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empty[i] = true;
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}
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return new CraftChunkSnapshot(x, z, world.getName(), world.getFullTime(), blockIDs, blockData, skyLight, emitLight, empty, new int[256], biome, biomeTemp, biomeRain);
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}
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private static float[] getTemperatures(WorldChunkManager chunkmanager, int chunkX, int chunkZ) {
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BiomeBase[] biomes = chunkmanager.getBiomes(null, chunkX, chunkZ, 16, 16);
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float[] temps = new float[biomes.length];
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for (int i = 0; i < biomes.length; i++) {
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float temp = biomes[i].getTemperature(); // Vanilla of olde: ((int) biomes[i].temperature * 65536.0F) / 65536.0F
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if (temp > 1F) {
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temp = 1F;
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}
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temps[i] = temp;
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}
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return temps;
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}
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static {
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Arrays.fill(emptySkyLight, (byte) 0xFF);
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}
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}
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