Upstream Paper
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@@ -982,6 +982,8 @@ public class Chunk {
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}
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}
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}
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}
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// Spigot End
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// Spigot End
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entity.setCurrentChunk(null); // Paper
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entity.entitySlice = null; // Paper
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// Do not pass along players, as doing so can get them stuck outside of time.
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// Do not pass along players, as doing so can get them stuck outside of time.
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// (which for example disables inventory icon updates and prevents block breaking)
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// (which for example disables inventory icon updates and prevents block breaking)
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@@ -85,7 +85,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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private static final List<ItemStack> b = Collections.emptyList();
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private static final List<ItemStack> b = Collections.emptyList();
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private static final AxisAlignedBB c = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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private static final AxisAlignedBB c = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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private static double f = 1.0D;
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private static double f = 1.0D;
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private static int entityCount;
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private static int entityCount = 1; // Paper - MC-111480 - ID 0 is treated as special for DataWatchers, start 1
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private int id;
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private int id;
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public boolean i; public boolean blocksEntitySpawning() { return i; } // Paper - OBFHELPER
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public boolean i; public boolean blocksEntitySpawning() { return i; } // Paper - OBFHELPER
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public final List<Entity> passengers;
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public final List<Entity> passengers;
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@@ -345,6 +345,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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this.locX = d0;
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this.locX = d0;
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this.locY = d1;
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this.locY = d1;
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this.locZ = d2;
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this.locZ = d2;
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if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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float f = this.width / 2.0F;
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float f = this.width / 2.0F;
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float f1 = this.length;
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float f1 = this.length;
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@@ -990,6 +991,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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this.locX = (axisalignedbb.a + axisalignedbb.d) / 2.0D;
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this.locX = (axisalignedbb.a + axisalignedbb.d) / 2.0D;
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this.locY = axisalignedbb.b;
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this.locY = axisalignedbb.b;
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this.locZ = (axisalignedbb.c + axisalignedbb.f) / 2.0D;
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this.locZ = (axisalignedbb.c + axisalignedbb.f) / 2.0D;
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if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
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}
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}
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protected SoundEffect ae() {
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protected SoundEffect ae() {
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@@ -1792,7 +1794,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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*/
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*/
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public Chunk getCurrentChunk() {
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public Chunk getCurrentChunk() {
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final Chunk chunk = currentChunk != null ? currentChunk.get() : null;
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final Chunk chunk = currentChunk != null ? currentChunk.get() : null;
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return chunk != null && chunk.isLoaded() ? chunk : null;
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return chunk != null && chunk.isLoaded() ? chunk : (isAddedToChunk() ? world.getChunkIfLoaded(getChunkX(), getChunkZ()) : null);
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}
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}
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/**
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/**
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* Returns the chunk at the location, using the entities local cache if avail
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* Returns the chunk at the location, using the entities local cache if avail
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@@ -1960,7 +1960,7 @@ public abstract class World implements IBlockAccess {
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this.getChunkAt(entity.ab, entity.ad).a(entity, entity.ac);
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this.getChunkAt(entity.ab, entity.ad).a(entity, entity.ac);
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}
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}
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if (!entity.bD() && !this.isChunkLoaded(i, k, true)) {
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if (false && !entity.bD() && !this.isChunkLoaded(i, k, true)) { // Paper - Always send entities into a new chunk, never lose them
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entity.aa = false;
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entity.aa = false;
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} else {
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} else {
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this.getChunkAt(i, k).a(entity);
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this.getChunkAt(i, k).a(entity);
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Submodule work/Paper updated: a0d9a21d04...cfb71ab966
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