Remove UNUSED class
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@@ -74,7 +74,6 @@ public class Chunk implements IChunkAccess {
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private int D;
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private final AtomicInteger E;
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private final ChunkCoordIntPair F;
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private final AkarinAsyncLighting lightHandler; // Akarin
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// CraftBukkit start - Neighbor loaded cache for chunk lighting and entity ticking
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private volatile int neighbors = 0x1 << 12; // Akarin - volatile
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@@ -179,7 +178,6 @@ public class Chunk implements IChunkAccess {
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// CraftBukkit start
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this.bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
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this.chunkKey = ChunkCoordIntPair.a(this.locX, this.locZ);
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this.lightHandler = new AkarinAsyncLighting(world, sections, heightMap); // Akarin
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}
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public org.bukkit.Chunk bukkitChunk;
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