Revert "Upstream mixin"
This commit is contained in:
@@ -136,41 +136,16 @@
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</dependency>
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</dependency>
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<!-- Akarin -->
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<!-- Akarin -->
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<dependency>
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<groupId>org.ow2.asm</groupId>
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<artifactId>asm</artifactId>
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<version>9.2</version>
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</dependency>
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<dependency>
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<groupId>org.ow2.asm</groupId>
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<artifactId>asm-tree</artifactId>
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<version>9.2</version>
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</dependency>
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<dependency>
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<groupId>org.ow2.asm</groupId>
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<artifactId>asm-analysis</artifactId>
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<version>9.2</version>
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</dependency>
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<dependency>
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<groupId>org.ow2.asm</groupId>
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<artifactId>asm-util</artifactId>
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<version>9.2</version>
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</dependency>
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<dependency>
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<groupId>org.ow2.asm</groupId>
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<artifactId>asm-commons</artifactId>
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<version>9.2</version>
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</dependency>
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<dependency>
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<groupId>io.akarin</groupId>
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<artifactId>mixin</artifactId>
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<version>0.8.5</version>
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</dependency>
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<dependency>
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<dependency>
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<groupId>io.akarin</groupId>
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<groupId>io.akarin</groupId>
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<artifactId>legacylauncher</artifactId>
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<artifactId>legacylauncher</artifactId>
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<version>1.26</version>
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<version>1.26</version>
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</dependency>
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</dependency>
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<dependency>
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<groupId>org.spongepowered</groupId>
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<artifactId>mixin</artifactId>
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<version>0.7.11-SNAPSHOT</version>
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</dependency>
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<dependency>
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<dependency>
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<groupId>com.googlecode.concurrent-locks</groupId>
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<groupId>com.googlecode.concurrent-locks</groupId>
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<artifactId>concurrent-locks</artifactId>
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<artifactId>concurrent-locks</artifactId>
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@@ -312,18 +287,6 @@
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<exclude>org/apache/logging/log4j/**</exclude>
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<exclude>org/apache/logging/log4j/**</exclude>
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</excludes>
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</excludes>
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</filter>
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</filter>
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<filter>
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<artifact>io.akarin:legacylauncher:**</artifact>
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<excludes>
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<exclude>org/objectweb/**</exclude>
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</excludes>
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</filter>
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<filter>
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<artifact>com.destroystokyo.paper:paper-api:**</artifact>
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<excludes>
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<exclude>org/objectweb/**</exclude>
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</excludes>
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</filter>
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<filter>
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<filter>
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<artifact>*:*</artifact>
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<artifact>*:*</artifact>
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<excludes>
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<excludes>
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@@ -1,46 +0,0 @@
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package io.akarin.server.mixin.optimization;
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import java.util.Iterator;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import org.spongepowered.asm.mixin.Shadow;
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import net.minecraft.server.Block;
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import net.minecraft.server.BlockChest;
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import net.minecraft.server.BlockPosition;
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import net.minecraft.server.EnumDirection;
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import net.minecraft.server.IBlockData;
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import net.minecraft.server.Material;
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import net.minecraft.server.World;
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@Mixin(value = BlockChest.class, remap = false)
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public abstract class MixinBlockChest extends Block {
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protected MixinBlockChest(Material material) {
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super(material);
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}
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@Shadow public abstract IBlockData e(World world, BlockPosition blockposition, IBlockData iblockdata);
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@Overwrite
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public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
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//((BlockChest)(Object)this).e(world, blockposition, iblockdata);
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e(world, blockposition, iblockdata);
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Iterator<EnumDirection> iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
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while (iterator.hasNext()) {
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EnumDirection enumdirection = iterator.next();
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BlockPosition blockposition1 = blockposition.shift(enumdirection);
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// NeonPaper start - Dont load chunks for chests
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final IBlockData iblockdata1 = world.isLoaded(blockposition1) ? world.getType(blockposition1) : null;
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if (iblockdata1 == null) {
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continue;
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}
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// NeonPaper end
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if (iblockdata1.getBlock() == this) {
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//((BlockChest)(Object)this).e(world, blockposition1, iblockdata1);
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e(world, blockposition1, iblockdata1);
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}
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}
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}
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}
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@@ -1,30 +0,0 @@
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package io.akarin.server.mixin.optimization;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import net.minecraft.server.BlockFluids;
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import net.minecraft.server.BlockPosition;
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import net.minecraft.server.BlockStationary;
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import net.minecraft.server.IBlockData;
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import net.minecraft.server.Material;
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import net.minecraft.server.World;
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@Mixin(value = BlockStationary.class, remap = false)
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public abstract class MixinBlockStationary extends BlockFluids {
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protected MixinBlockStationary(Material material) {
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super(material);
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}
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@Overwrite
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private boolean d(World world, BlockPosition blockposition) {
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if (blockposition.getY() >= 0 && blockposition.getY() < 256) {
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IBlockData blockData = world.getTypeIfLoaded(blockposition);
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if (blockData != null) {
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return blockData.getMaterial().isBurnable();
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}
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}
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return false;
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}
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}
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@@ -1,23 +0,0 @@
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package io.akarin.server.mixin.optimization;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import org.spongepowered.asm.mixin.Shadow;
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import net.minecraft.server.Container;
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import net.minecraft.server.ContainerHorse;
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import net.minecraft.server.Entity;
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import net.minecraft.server.EntityHorseAbstract;
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import net.minecraft.server.EntityHuman;
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import net.minecraft.server.IInventory;
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@Mixin(value = ContainerHorse.class, remap = false)
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public abstract class MixinContainerHorse extends Container {
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@Shadow private IInventory a;
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@Shadow private EntityHorseAbstract f;
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@Overwrite
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public boolean canUse(EntityHuman entityhuman) {
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return this.a.a(entityhuman) && this.f.isAlive() && this.f.valid && this.f.g((Entity) entityhuman) < 8.0F; // NeonPaper! - Fix MC-161754
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}
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}
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@@ -7,7 +7,6 @@ import org.spongepowered.asm.mixin.Shadow;
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import net.minecraft.server.AxisAlignedBB;
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import net.minecraft.server.AxisAlignedBB;
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import net.minecraft.server.Entity;
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import net.minecraft.server.Entity;
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import net.minecraft.server.Material;
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import net.minecraft.server.Material;
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import net.minecraft.server.MathHelper;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.World;
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import net.minecraft.server.World;
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@@ -16,14 +15,6 @@ public abstract class MixinEntity {
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@Shadow public World world;
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@Shadow public World world;
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@Shadow public abstract AxisAlignedBB getBoundingBox();
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@Shadow public abstract AxisAlignedBB getBoundingBox();
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@Shadow public boolean noclip;
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@Shadow public float R;
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@Shadow public double locX;
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@Shadow public double locZ;
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@Shadow public abstract boolean x(Entity entity);
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@Shadow public abstract boolean isVehicle();
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@Shadow public abstract void f(double d0, double d1, double d2);
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private boolean isInLava;
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private boolean isInLava;
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private int lastLavaCheck = Integer.MIN_VALUE;
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private int lastLavaCheck = Integer.MIN_VALUE;
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@@ -40,36 +31,4 @@ public abstract class MixinEntity {
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}
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}
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return this.isInLava;
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return this.isInLava;
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}
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}
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@Overwrite
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public void collide(Entity entity) {
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if (entity.noclip || this.noclip || this.x(entity)) return; // NeonPaper - Test this earlier
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double d0 = entity.locX - this.locX;
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double d1 = entity.locZ - this.locZ;
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double d2 = MathHelper.a(d0, d1);
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if (d2 >= 0.009999999776482582D) {
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d2 = (double) MathHelper.sqrt(d2);
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d0 /= d2;
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d1 /= d2;
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double d3 = 1.0D / d2;
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if (d3 > 1.0D) {
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d3 = 1.0D;
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}
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d0 *= d3;
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d1 *= d3;
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d0 *= 0.05000000074505806D;
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d1 *= 0.05000000074505806D;
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d0 *= (double) (1.0F - this.R);
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d1 *= (double) (1.0F - this.R);
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if (!this.isVehicle()) {
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this.f(-d0, 0.0D, -d1);
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}
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if (!entity.isVehicle()) {
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entity.f(d0, 0.0D, d1);
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}
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}
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}
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}
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}
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@@ -1,51 +0,0 @@
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package io.akarin.server.mixin.optimization;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Overwrite;
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import net.minecraft.server.MathHelper;
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@Mixin(value = MathHelper.class, remap = false)
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public abstract class MixinMathHelper {
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private static final int[] SINE_TABLE_INT = new int[16384 + 1];
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private static final float SINE_TABLE_MIDPOINT;
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@Overwrite
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public static float sin(float f) {
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return lookup((int) (f * 10430.38) & 0xFFFF);
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}
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@Overwrite
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public static float cos(float f) {
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return lookup((int) (f * 10430.38 + 16384.0) & 0xFFFF);
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}
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private static float lookup(int index) {
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if (index == 32768) {
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return SINE_TABLE_MIDPOINT;
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}
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int neg = (index & 0x8000) << 16;
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int mask = (index << 17) >> 31;
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int pos = (0x8001 & mask) + (index ^ mask);
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pos &= 0x7fff;
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return Float.intBitsToFloat(SINE_TABLE_INT[pos] ^ neg);
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}
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static {
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int i;
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final float[] SINE_TABLE = new float[65536];
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for (i = 0; i < 65536; ++i) {
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SINE_TABLE[i] = (float) Math.sin((double) i * 3.141592653589793D * 2.0D / 65536.0D);
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}
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for (i = 0; i < SINE_TABLE_INT.length; i++) {
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SINE_TABLE_INT[i] = Float.floatToRawIntBits(SINE_TABLE[i]);
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}
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SINE_TABLE_MIDPOINT = SINE_TABLE[SINE_TABLE.length / 2];
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for (i = 0; i < SINE_TABLE.length; i++) {
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float expected = SINE_TABLE[i];
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float value = lookup(i);
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if (expected != value) {
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throw new IllegalArgumentException(String.format("LUT error at index %d (expected: %s, found: %s)", i, expected, value));
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}
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}
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}
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}
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479
sources/src/main/java/net/minecraft/server/BlockChest.java
Normal file
479
sources/src/main/java/net/minecraft/server/BlockChest.java
Normal file
@@ -0,0 +1,479 @@
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package net.minecraft.server;
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import java.util.Iterator;
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import javax.annotation.Nullable;
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public class BlockChest extends BlockTileEntity {
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public static final BlockStateDirection FACING = BlockFacingHorizontal.FACING;
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protected static final AxisAlignedBB b = new AxisAlignedBB(0.0625D, 0.0D, 0.0D, 0.9375D, 0.875D, 0.9375D);
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protected static final AxisAlignedBB c = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 0.875D, 1.0D);
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protected static final AxisAlignedBB d = new AxisAlignedBB(0.0D, 0.0D, 0.0625D, 0.9375D, 0.875D, 0.9375D);
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protected static final AxisAlignedBB e = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 1.0D, 0.875D, 0.9375D);
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protected static final AxisAlignedBB f = new AxisAlignedBB(0.0625D, 0.0D, 0.0625D, 0.9375D, 0.875D, 0.9375D);
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public final BlockChest.Type g;
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protected BlockChest(BlockChest.Type blockchest_type) {
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super(Material.WOOD);
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this.w(this.blockStateList.getBlockData().set(BlockChest.FACING, EnumDirection.NORTH));
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this.g = blockchest_type;
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this.a(blockchest_type == BlockChest.Type.TRAP ? CreativeModeTab.d : CreativeModeTab.c);
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}
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public boolean b(IBlockData iblockdata) {
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||||||
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return false;
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||||||
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}
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||||||
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||||||
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public boolean c(IBlockData iblockdata) {
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||||||
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return false;
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||||||
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}
|
||||||
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public EnumRenderType a(IBlockData iblockdata) {
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return EnumRenderType.ENTITYBLOCK_ANIMATED;
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||||||
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}
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||||||
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public AxisAlignedBB b(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition) {
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return iblockaccess.getType(blockposition.north()).getBlock() == this ? BlockChest.b : (iblockaccess.getType(blockposition.south()).getBlock() == this ? BlockChest.c : (iblockaccess.getType(blockposition.west()).getBlock() == this ? BlockChest.d : (iblockaccess.getType(blockposition.east()).getBlock() == this ? BlockChest.e : BlockChest.f)));
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}
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||||||
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||||||
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public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
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||||||
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this.e(world, blockposition, iblockdata);
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||||||
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Iterator iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
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||||||
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while (iterator.hasNext()) {
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EnumDirection enumdirection = (EnumDirection) iterator.next();
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BlockPosition blockposition1 = blockposition.shift(enumdirection);
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||||||
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// NeonPaper start - Dont load chunks for chests
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||||||
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final IBlockData iblockdata1 = world.isLoaded(blockposition1) ? world.getType(blockposition1) : null;
|
||||||
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if (iblockdata1 == null) {
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continue;
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||||||
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}
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||||||
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// NeonPaper end
|
||||||
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|
||||||
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if (iblockdata1.getBlock() == this) {
|
||||||
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this.e(world, blockposition1, iblockdata1);
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||||||
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}
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||||||
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}
|
||||||
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|
||||||
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}
|
||||||
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|
||||||
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public IBlockData getPlacedState(World world, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2, int i, EntityLiving entityliving) {
|
||||||
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return this.getBlockData().set(BlockChest.FACING, entityliving.getDirection());
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||||||
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}
|
||||||
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|
||||||
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public void postPlace(World world, BlockPosition blockposition, IBlockData iblockdata, EntityLiving entityliving, ItemStack itemstack) {
|
||||||
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EnumDirection enumdirection = EnumDirection.fromType2(MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3).opposite();
|
||||||
|
|
||||||
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iblockdata = iblockdata.set(BlockChest.FACING, enumdirection);
|
||||||
|
BlockPosition blockposition1 = blockposition.north();
|
||||||
|
BlockPosition blockposition2 = blockposition.south();
|
||||||
|
BlockPosition blockposition3 = blockposition.west();
|
||||||
|
BlockPosition blockposition4 = blockposition.east();
|
||||||
|
boolean flag = this == world.getType(blockposition1).getBlock();
|
||||||
|
boolean flag1 = this == world.getType(blockposition2).getBlock();
|
||||||
|
boolean flag2 = this == world.getType(blockposition3).getBlock();
|
||||||
|
boolean flag3 = this == world.getType(blockposition4).getBlock();
|
||||||
|
|
||||||
|
if (!flag && !flag1 && !flag2 && !flag3) {
|
||||||
|
world.setTypeAndData(blockposition, iblockdata, 3);
|
||||||
|
} else if (enumdirection.k() == EnumDirection.EnumAxis.X && (flag || flag1)) {
|
||||||
|
if (flag) {
|
||||||
|
world.setTypeAndData(blockposition1, iblockdata, 3);
|
||||||
|
} else {
|
||||||
|
world.setTypeAndData(blockposition2, iblockdata, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
world.setTypeAndData(blockposition, iblockdata, 3);
|
||||||
|
} else if (enumdirection.k() == EnumDirection.EnumAxis.Z && (flag2 || flag3)) {
|
||||||
|
if (flag2) {
|
||||||
|
world.setTypeAndData(blockposition3, iblockdata, 3);
|
||||||
|
} else {
|
||||||
|
world.setTypeAndData(blockposition4, iblockdata, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
world.setTypeAndData(blockposition, iblockdata, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemstack.hasName()) {
|
||||||
|
TileEntity tileentity = world.getTileEntity(blockposition);
|
||||||
|
|
||||||
|
if (tileentity instanceof TileEntityChest) {
|
||||||
|
((TileEntityChest) tileentity).setCustomName(itemstack.getName());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockData e(World world, BlockPosition blockposition, IBlockData iblockdata) {
|
||||||
|
if (world.isClientSide) {
|
||||||
|
return iblockdata;
|
||||||
|
} else {
|
||||||
|
IBlockData iblockdata1 = world.getType(blockposition.north());
|
||||||
|
IBlockData iblockdata2 = world.getType(blockposition.south());
|
||||||
|
IBlockData iblockdata3 = world.getType(blockposition.west());
|
||||||
|
IBlockData iblockdata4 = world.getType(blockposition.east());
|
||||||
|
EnumDirection enumdirection = (EnumDirection) iblockdata.get(BlockChest.FACING);
|
||||||
|
|
||||||
|
if (iblockdata1.getBlock() != this && iblockdata2.getBlock() != this) {
|
||||||
|
boolean flag = iblockdata1.b();
|
||||||
|
boolean flag1 = iblockdata2.b();
|
||||||
|
|
||||||
|
if (iblockdata3.getBlock() == this || iblockdata4.getBlock() == this) {
|
||||||
|
BlockPosition blockposition1 = iblockdata3.getBlock() == this ? blockposition.west() : blockposition.east();
|
||||||
|
IBlockData iblockdata5 = world.getType(blockposition1.north());
|
||||||
|
IBlockData iblockdata6 = world.getType(blockposition1.south());
|
||||||
|
|
||||||
|
enumdirection = EnumDirection.SOUTH;
|
||||||
|
EnumDirection enumdirection1;
|
||||||
|
|
||||||
|
if (iblockdata3.getBlock() == this) {
|
||||||
|
enumdirection1 = (EnumDirection) iblockdata3.get(BlockChest.FACING);
|
||||||
|
} else {
|
||||||
|
enumdirection1 = (EnumDirection) iblockdata4.get(BlockChest.FACING);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (enumdirection1 == EnumDirection.NORTH) {
|
||||||
|
enumdirection = EnumDirection.NORTH;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((flag || iblockdata5.b()) && !flag1 && !iblockdata6.b()) {
|
||||||
|
enumdirection = EnumDirection.SOUTH;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((flag1 || iblockdata6.b()) && !flag && !iblockdata5.b()) {
|
||||||
|
enumdirection = EnumDirection.NORTH;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
BlockPosition blockposition2 = iblockdata1.getBlock() == this ? blockposition.north() : blockposition.south();
|
||||||
|
IBlockData iblockdata7 = world.getType(blockposition2.west());
|
||||||
|
IBlockData iblockdata8 = world.getType(blockposition2.east());
|
||||||
|
|
||||||
|
enumdirection = EnumDirection.EAST;
|
||||||
|
EnumDirection enumdirection2;
|
||||||
|
|
||||||
|
if (iblockdata1.getBlock() == this) {
|
||||||
|
enumdirection2 = (EnumDirection) iblockdata1.get(BlockChest.FACING);
|
||||||
|
} else {
|
||||||
|
enumdirection2 = (EnumDirection) iblockdata2.get(BlockChest.FACING);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (enumdirection2 == EnumDirection.WEST) {
|
||||||
|
enumdirection = EnumDirection.WEST;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((iblockdata3.b() || iblockdata7.b()) && !iblockdata4.b() && !iblockdata8.b()) {
|
||||||
|
enumdirection = EnumDirection.EAST;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((iblockdata4.b() || iblockdata8.b()) && !iblockdata3.b() && !iblockdata7.b()) {
|
||||||
|
enumdirection = EnumDirection.WEST;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
iblockdata = iblockdata.set(BlockChest.FACING, enumdirection);
|
||||||
|
world.setTypeAndData(blockposition, iblockdata, 3);
|
||||||
|
return iblockdata;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockData f(World world, BlockPosition blockposition, IBlockData iblockdata) {
|
||||||
|
EnumDirection enumdirection = null;
|
||||||
|
Iterator iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
|
||||||
|
|
||||||
|
while (iterator.hasNext()) {
|
||||||
|
EnumDirection enumdirection1 = (EnumDirection) iterator.next();
|
||||||
|
IBlockData iblockdata1 = world.getType(blockposition.shift(enumdirection1));
|
||||||
|
|
||||||
|
if (iblockdata1.getBlock() == this) {
|
||||||
|
return iblockdata;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (iblockdata1.b()) {
|
||||||
|
if (enumdirection != null) {
|
||||||
|
enumdirection = null;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
enumdirection = enumdirection1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (enumdirection != null) {
|
||||||
|
return iblockdata.set(BlockChest.FACING, enumdirection.opposite());
|
||||||
|
} else {
|
||||||
|
EnumDirection enumdirection2 = (EnumDirection) iblockdata.get(BlockChest.FACING);
|
||||||
|
|
||||||
|
if (world.getType(blockposition.shift(enumdirection2)).b()) {
|
||||||
|
enumdirection2 = enumdirection2.opposite();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (world.getType(blockposition.shift(enumdirection2)).b()) {
|
||||||
|
enumdirection2 = enumdirection2.e();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (world.getType(blockposition.shift(enumdirection2)).b()) {
|
||||||
|
enumdirection2 = enumdirection2.opposite();
|
||||||
|
}
|
||||||
|
|
||||||
|
return iblockdata.set(BlockChest.FACING, enumdirection2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean canPlace(World world, BlockPosition blockposition) {
|
||||||
|
int i = 0;
|
||||||
|
BlockPosition blockposition1 = blockposition.west();
|
||||||
|
BlockPosition blockposition2 = blockposition.east();
|
||||||
|
BlockPosition blockposition3 = blockposition.north();
|
||||||
|
BlockPosition blockposition4 = blockposition.south();
|
||||||
|
|
||||||
|
if (world.getType(blockposition1).getBlock() == this) {
|
||||||
|
if (this.d(world, blockposition1)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (world.getType(blockposition2).getBlock() == this) {
|
||||||
|
if (this.d(world, blockposition2)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (world.getType(blockposition3).getBlock() == this) {
|
||||||
|
if (this.d(world, blockposition3)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (world.getType(blockposition4).getBlock() == this) {
|
||||||
|
if (this.d(world, blockposition4)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
++i;
|
||||||
|
}
|
||||||
|
|
||||||
|
return i <= 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean d(World world, BlockPosition blockposition) {
|
||||||
|
if (world.getType(blockposition).getBlock() != this) {
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
Iterator iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
|
||||||
|
|
||||||
|
EnumDirection enumdirection;
|
||||||
|
|
||||||
|
do {
|
||||||
|
if (!iterator.hasNext()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
enumdirection = (EnumDirection) iterator.next();
|
||||||
|
} while (world.getType(blockposition.shift(enumdirection)).getBlock() != this);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void a(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1) {
|
||||||
|
super.a(iblockdata, world, blockposition, block, blockposition1);
|
||||||
|
TileEntity tileentity = world.getTileEntity(blockposition);
|
||||||
|
|
||||||
|
if (tileentity instanceof TileEntityChest) {
|
||||||
|
tileentity.invalidateBlockCache();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void remove(World world, BlockPosition blockposition, IBlockData iblockdata) {
|
||||||
|
TileEntity tileentity = world.getTileEntity(blockposition);
|
||||||
|
|
||||||
|
if (tileentity instanceof IInventory) {
|
||||||
|
InventoryUtils.dropInventory(world, blockposition, (IInventory) tileentity);
|
||||||
|
world.updateAdjacentComparators(blockposition, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
super.remove(world, blockposition, iblockdata);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumHand enumhand, EnumDirection enumdirection, float f, float f1, float f2) {
|
||||||
|
if (world.isClientSide) {
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
ITileInventory itileinventory = this.getInventory(world, blockposition);
|
||||||
|
|
||||||
|
if (itileinventory != null) {
|
||||||
|
entityhuman.openContainer(itileinventory);
|
||||||
|
if (this.g == BlockChest.Type.BASIC) {
|
||||||
|
entityhuman.b(StatisticList.aa);
|
||||||
|
} else if (this.g == BlockChest.Type.TRAP) {
|
||||||
|
entityhuman.b(StatisticList.U);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
public ITileInventory getInventory(World world, BlockPosition blockposition) {
|
||||||
|
return this.a(world, blockposition, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
public ITileInventory a(World world, BlockPosition blockposition, boolean flag) {
|
||||||
|
TileEntity tileentity = world.getTileEntity(blockposition);
|
||||||
|
|
||||||
|
if (!(tileentity instanceof TileEntityChest)) {
|
||||||
|
return null;
|
||||||
|
} else {
|
||||||
|
Object object = (TileEntityChest) tileentity;
|
||||||
|
|
||||||
|
if (!flag && this.e(world, blockposition)) {
|
||||||
|
return null;
|
||||||
|
} else {
|
||||||
|
Iterator iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
|
||||||
|
|
||||||
|
while (iterator.hasNext()) {
|
||||||
|
EnumDirection enumdirection = (EnumDirection) iterator.next();
|
||||||
|
BlockPosition blockposition1 = blockposition.shift(enumdirection);
|
||||||
|
// Paper start - don't load chunks if the other side of the chest is in unloaded chunk
|
||||||
|
final IBlockData type = world.getTypeIfLoaded(blockposition1); // Paper
|
||||||
|
if (type == null) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
Block block = type.getBlock();
|
||||||
|
// Paper end
|
||||||
|
|
||||||
|
if (block == this) {
|
||||||
|
if (!flag && this.e(world, blockposition1)) { // Paper - check for allowBlocked flag - MC-99321
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
TileEntity tileentity1 = world.getTileEntity(blockposition1);
|
||||||
|
|
||||||
|
if (tileentity1 instanceof TileEntityChest) {
|
||||||
|
if (enumdirection != EnumDirection.WEST && enumdirection != EnumDirection.NORTH) {
|
||||||
|
object = new InventoryLargeChest("container.chestDouble", (ITileInventory) object, (TileEntityChest) tileentity1);
|
||||||
|
} else {
|
||||||
|
object = new InventoryLargeChest("container.chestDouble", (TileEntityChest) tileentity1, (ITileInventory) object);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return (ITileInventory) object;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public TileEntity a(World world, int i) {
|
||||||
|
return new TileEntityChest();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isPowerSource(IBlockData iblockdata) {
|
||||||
|
return this.g == BlockChest.Type.TRAP;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int b(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, EnumDirection enumdirection) {
|
||||||
|
if (!iblockdata.m()) {
|
||||||
|
return 0;
|
||||||
|
} else {
|
||||||
|
int i = 0;
|
||||||
|
TileEntity tileentity = iblockaccess.getTileEntity(blockposition);
|
||||||
|
|
||||||
|
if (tileentity instanceof TileEntityChest) {
|
||||||
|
i = ((TileEntityChest) tileentity).l;
|
||||||
|
}
|
||||||
|
|
||||||
|
return MathHelper.clamp(i, 0, 15);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int c(IBlockData iblockdata, IBlockAccess iblockaccess, BlockPosition blockposition, EnumDirection enumdirection) {
|
||||||
|
return enumdirection == EnumDirection.UP ? iblockdata.a(iblockaccess, blockposition, enumdirection) : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean e(World world, BlockPosition blockposition) {
|
||||||
|
return this.i(world, blockposition) || this.j(world, blockposition);
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean i(World world, BlockPosition blockposition) {
|
||||||
|
return world.getType(blockposition.up()).l();
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean j(World world, BlockPosition blockposition) {
|
||||||
|
// Paper start - Option ti dsiable chest cat detection
|
||||||
|
if (world.paperConfig.disableChestCatDetection) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// Paper end
|
||||||
|
Iterator iterator = world.a(EntityOcelot.class, new AxisAlignedBB((double) blockposition.getX(), (double) (blockposition.getY() + 1), (double) blockposition.getZ(), (double) (blockposition.getX() + 1), (double) (blockposition.getY() + 2), (double) (blockposition.getZ() + 1))).iterator();
|
||||||
|
|
||||||
|
EntityOcelot entityocelot;
|
||||||
|
|
||||||
|
do {
|
||||||
|
if (!iterator.hasNext()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Entity entity = (Entity) iterator.next();
|
||||||
|
|
||||||
|
entityocelot = (EntityOcelot) entity;
|
||||||
|
} while (!entityocelot.isSitting());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isComplexRedstone(IBlockData iblockdata) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int c(IBlockData iblockdata, World world, BlockPosition blockposition) {
|
||||||
|
return Container.b((IInventory) this.getInventory(world, blockposition));
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockData fromLegacyData(int i) {
|
||||||
|
EnumDirection enumdirection = EnumDirection.fromType1(i);
|
||||||
|
|
||||||
|
if (enumdirection.k() == EnumDirection.EnumAxis.Y) {
|
||||||
|
enumdirection = EnumDirection.NORTH;
|
||||||
|
}
|
||||||
|
|
||||||
|
return this.getBlockData().set(BlockChest.FACING, enumdirection);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int toLegacyData(IBlockData iblockdata) {
|
||||||
|
return ((EnumDirection) iblockdata.get(BlockChest.FACING)).a();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockData a(IBlockData iblockdata, EnumBlockRotation enumblockrotation) {
|
||||||
|
return iblockdata.set(BlockChest.FACING, enumblockrotation.a((EnumDirection) iblockdata.get(BlockChest.FACING)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockData a(IBlockData iblockdata, EnumBlockMirror enumblockmirror) {
|
||||||
|
return iblockdata.a(enumblockmirror.a((EnumDirection) iblockdata.get(BlockChest.FACING)));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected BlockStateList getStateList() {
|
||||||
|
return new BlockStateList(this, new IBlockState[] { BlockChest.FACING});
|
||||||
|
}
|
||||||
|
|
||||||
|
public EnumBlockFaceShape a(IBlockAccess iblockaccess, IBlockData iblockdata, BlockPosition blockposition, EnumDirection enumdirection) {
|
||||||
|
return EnumBlockFaceShape.UNDEFINED;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static enum Type {
|
||||||
|
|
||||||
|
BASIC, TRAP;
|
||||||
|
|
||||||
|
private Type() {}
|
||||||
|
}
|
||||||
|
}
|
||||||
118
sources/src/main/java/net/minecraft/server/BlockStationary.java
Normal file
118
sources/src/main/java/net/minecraft/server/BlockStationary.java
Normal file
@@ -0,0 +1,118 @@
|
|||||||
|
package net.minecraft.server;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
|
||||||
|
|
||||||
|
public class BlockStationary extends BlockFluids {
|
||||||
|
|
||||||
|
protected BlockStationary(Material material) {
|
||||||
|
super(material);
|
||||||
|
this.a(false);
|
||||||
|
if (material == Material.LAVA) {
|
||||||
|
this.a(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void a(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1) {
|
||||||
|
if (!this.e(world, blockposition, iblockdata)) {
|
||||||
|
this.f(world, blockposition, iblockdata);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void f(World world, BlockPosition blockposition, IBlockData iblockdata) {
|
||||||
|
BlockFlowing blockflowing = a(this.material);
|
||||||
|
|
||||||
|
world.setTypeAndData(blockposition, blockflowing.getBlockData().set(BlockStationary.LEVEL, iblockdata.get(BlockStationary.LEVEL)), 2);
|
||||||
|
world.a(blockposition, (Block) blockflowing, this.a(world));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
|
||||||
|
if (this.material == Material.LAVA) {
|
||||||
|
if (world.getGameRules().getBoolean("doFireTick")) {
|
||||||
|
int i = random.nextInt(3);
|
||||||
|
|
||||||
|
if (i > 0) {
|
||||||
|
BlockPosition blockposition1 = blockposition;
|
||||||
|
|
||||||
|
for (int j = 0; j < i; ++j) {
|
||||||
|
blockposition1 = blockposition1.a(random.nextInt(3) - 1, 1, random.nextInt(3) - 1);
|
||||||
|
if (blockposition1.getY() >= 0 && blockposition1.getY() < 256 && !world.isLoaded(blockposition1)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Block block = world.getType(blockposition1).getBlock();
|
||||||
|
|
||||||
|
if (block.material == Material.AIR) {
|
||||||
|
if (this.c(world, blockposition1)) {
|
||||||
|
// CraftBukkit start - Prevent lava putting something on fire
|
||||||
|
if (world.getType(blockposition1) != Blocks.FIRE) {
|
||||||
|
if (CraftEventFactory.callBlockIgniteEvent(world, blockposition1.getX(), blockposition1.getY(), blockposition1.getZ(), blockposition.getX(), blockposition.getY(), blockposition.getZ()).isCancelled()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
|
world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
} else if (block.material.isSolid()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (int k = 0; k < 3; ++k) {
|
||||||
|
BlockPosition blockposition2 = blockposition.a(random.nextInt(3) - 1, 0, random.nextInt(3) - 1);
|
||||||
|
|
||||||
|
if (blockposition2.getY() >= 0 && blockposition2.getY() < 256 && !world.isLoaded(blockposition2)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (world.isEmpty(blockposition2.up()) && this.d(world, blockposition2)) {
|
||||||
|
// CraftBukkit start - Prevent lava putting something on fire
|
||||||
|
BlockPosition up = blockposition2.up();
|
||||||
|
if (world.getType(up) != Blocks.FIRE) {
|
||||||
|
if (CraftEventFactory.callBlockIgniteEvent(world, up.getX(), up.getY(), up.getZ(), blockposition.getX(), blockposition.getY(), blockposition.getZ()).isCancelled()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
|
world.setTypeUpdate(blockposition2.up(), Blocks.FIRE.getBlockData());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected boolean c(World world, BlockPosition blockposition) {
|
||||||
|
EnumDirection[] aenumdirection = EnumDirection.values();
|
||||||
|
int i = aenumdirection.length;
|
||||||
|
|
||||||
|
for (int j = 0; j < i; ++j) {
|
||||||
|
EnumDirection enumdirection = aenumdirection[j];
|
||||||
|
|
||||||
|
if (this.d(world, blockposition.shift(enumdirection))) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean d(World world, BlockPosition blockposition) {
|
||||||
|
// Dionysus start - improve fire spread checks
|
||||||
|
if (blockposition.getY() >= 0 && blockposition.getY() < 256) {
|
||||||
|
IBlockData blockData = world.getTypeIfLoaded(blockposition);
|
||||||
|
|
||||||
|
if (blockData != null) {
|
||||||
|
return blockData.getMaterial().isBurnable();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
// Dionysus end
|
||||||
|
}
|
||||||
|
}
|
||||||
115
sources/src/main/java/net/minecraft/server/ContainerHorse.java
Normal file
115
sources/src/main/java/net/minecraft/server/ContainerHorse.java
Normal file
@@ -0,0 +1,115 @@
|
|||||||
|
package net.minecraft.server;
|
||||||
|
|
||||||
|
// CraftBukkit start
|
||||||
|
import org.bukkit.craftbukkit.inventory.CraftInventoryView;
|
||||||
|
import org.bukkit.inventory.InventoryView;
|
||||||
|
// CraftBukkit end
|
||||||
|
|
||||||
|
public class ContainerHorse extends Container {
|
||||||
|
|
||||||
|
private final IInventory a;
|
||||||
|
private final EntityHorseAbstract f;
|
||||||
|
|
||||||
|
// CraftBukkit start
|
||||||
|
org.bukkit.craftbukkit.inventory.CraftInventoryView bukkitEntity;
|
||||||
|
PlayerInventory player;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public InventoryView getBukkitView() {
|
||||||
|
if (bukkitEntity != null) {
|
||||||
|
return bukkitEntity;
|
||||||
|
}
|
||||||
|
|
||||||
|
return bukkitEntity = new CraftInventoryView(player.player.getBukkitEntity(), a.getOwner().getInventory(), this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ContainerHorse(IInventory iinventory, final IInventory iinventory1, final EntityHorseAbstract entityhorseabstract, EntityHuman entityhuman) {
|
||||||
|
player = (PlayerInventory) iinventory;
|
||||||
|
// CraftBukkit end
|
||||||
|
this.a = iinventory1;
|
||||||
|
this.f = entityhorseabstract;
|
||||||
|
boolean flag = true;
|
||||||
|
|
||||||
|
iinventory1.startOpen(entityhuman);
|
||||||
|
boolean flag1 = true;
|
||||||
|
|
||||||
|
this.a(new Slot(iinventory1, 0, 8, 18) {
|
||||||
|
public boolean isAllowed(ItemStack itemstack) {
|
||||||
|
return itemstack.getItem() == Items.SADDLE && !this.hasItem() && entityhorseabstract.dF();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this.a(new Slot(iinventory1, 1, 8, 36) {
|
||||||
|
public boolean isAllowed(ItemStack itemstack) {
|
||||||
|
return entityhorseabstract.f(itemstack);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMaxStackSize() {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
int i;
|
||||||
|
int j;
|
||||||
|
|
||||||
|
if (entityhorseabstract instanceof EntityHorseChestedAbstract && ((EntityHorseChestedAbstract) entityhorseabstract).isCarryingChest()) {
|
||||||
|
for (i = 0; i < 3; ++i) {
|
||||||
|
for (j = 0; j < ((EntityHorseChestedAbstract) entityhorseabstract).dt(); ++j) {
|
||||||
|
this.a(new Slot(iinventory1, 2 + j + i * ((EntityHorseChestedAbstract) entityhorseabstract).dt(), 80 + j * 18, 18 + i * 18));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < 3; ++i) {
|
||||||
|
for (j = 0; j < 9; ++j) {
|
||||||
|
this.a(new Slot(iinventory, j + i * 9 + 9, 8 + j * 18, 102 + i * 18 + -18));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < 9; ++i) {
|
||||||
|
this.a(new Slot(iinventory, i, 8 + i * 18, 142));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean canUse(EntityHuman entityhuman) {
|
||||||
|
return this.a.a(entityhuman) && this.f.isAlive() && this.f.valid && this.f.g((Entity) entityhuman) < 8.0F; // NeonPaper! - Fix MC-161754
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemStack shiftClick(EntityHuman entityhuman, int i) {
|
||||||
|
ItemStack itemstack = ItemStack.a;
|
||||||
|
Slot slot = (Slot) this.slots.get(i);
|
||||||
|
|
||||||
|
if (slot != null && slot.hasItem()) {
|
||||||
|
ItemStack itemstack1 = slot.getItem();
|
||||||
|
|
||||||
|
itemstack = itemstack1.cloneItemStack();
|
||||||
|
if (i < this.a.getSize()) {
|
||||||
|
if (!this.a(itemstack1, this.a.getSize(), this.slots.size(), true)) {
|
||||||
|
return ItemStack.a;
|
||||||
|
}
|
||||||
|
} else if (this.getSlot(1).isAllowed(itemstack1) && !this.getSlot(1).hasItem()) {
|
||||||
|
if (!this.a(itemstack1, 1, 2, false)) {
|
||||||
|
return ItemStack.a;
|
||||||
|
}
|
||||||
|
} else if (this.getSlot(0).isAllowed(itemstack1)) {
|
||||||
|
if (!this.a(itemstack1, 0, 1, false)) {
|
||||||
|
return ItemStack.a;
|
||||||
|
}
|
||||||
|
} else if (this.a.getSize() <= 2 || !this.a(itemstack1, 2, this.a.getSize(), false)) {
|
||||||
|
return ItemStack.a;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemstack1.isEmpty()) {
|
||||||
|
slot.set(ItemStack.a);
|
||||||
|
} else {
|
||||||
|
slot.f();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void b(EntityHuman entityhuman) {
|
||||||
|
super.b(entityhuman);
|
||||||
|
this.a.closeContainer(entityhuman);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1387,8 +1387,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
|
|||||||
public void d(EntityHuman entityhuman) {}
|
public void d(EntityHuman entityhuman) {}
|
||||||
|
|
||||||
public void collide(Entity entity) {
|
public void collide(Entity entity) {
|
||||||
if (!this.x(entity)) {
|
if (entity.noclip || this.noclip || this.x(entity)) return; // NeonPaper - Test this earlier
|
||||||
if (!entity.noclip && !this.noclip) {
|
|
||||||
double d0 = entity.locX - this.locX;
|
double d0 = entity.locX - this.locX;
|
||||||
double d1 = entity.locZ - this.locZ;
|
double d1 = entity.locZ - this.locZ;
|
||||||
double d2 = MathHelper.a(d0, d1);
|
double d2 = MathHelper.a(d0, d1);
|
||||||
@@ -1417,9 +1416,6 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
|
|||||||
entity.f(d0, 0.0D, d1);
|
entity.f(d0, 0.0D, d1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void f(double d0, double d1, double d2) {
|
public void f(double d0, double d1, double d2) {
|
||||||
|
|||||||
@@ -1,29 +1,20 @@
|
|||||||
package io.akarin.server.mixin.optimization;
|
package net.minecraft.server;
|
||||||
|
|
||||||
import org.bukkit.event.player.PlayerShearEntityEvent;
|
import javax.annotation.Nullable;
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
import org.bukkit.event.player.PlayerShearEntityEvent; // CraftBukkit
|
||||||
import org.spongepowered.asm.mixin.Overwrite;
|
|
||||||
|
|
||||||
import net.minecraft.server.Blocks;
|
public class EntityMushroomCow extends EntityCow {
|
||||||
import net.minecraft.server.EntityCow;
|
|
||||||
import net.minecraft.server.EntityHuman;
|
|
||||||
import net.minecraft.server.EntityItem;
|
|
||||||
import net.minecraft.server.EntityMushroomCow;
|
|
||||||
import net.minecraft.server.EnumHand;
|
|
||||||
import net.minecraft.server.EnumParticle;
|
|
||||||
import net.minecraft.server.ItemStack;
|
|
||||||
import net.minecraft.server.Items;
|
|
||||||
import net.minecraft.server.SoundEffects;
|
|
||||||
import net.minecraft.server.World;
|
|
||||||
|
|
||||||
@Mixin(value = EntityMushroomCow.class, remap = false)
|
public EntityMushroomCow(World world) {
|
||||||
public abstract class MixinEntityMushroomCow extends EntityCow {
|
|
||||||
|
|
||||||
public MixinEntityMushroomCow(World world) {
|
|
||||||
super(world);
|
super(world);
|
||||||
|
this.setSize(0.9F, 1.4F);
|
||||||
|
this.bA = Blocks.MYCELIUM;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void c(DataConverterManager dataconvertermanager) {
|
||||||
|
EntityInsentient.a(dataconvertermanager, EntityMushroomCow.class);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Overwrite
|
|
||||||
public boolean a(EntityHuman entityhuman, EnumHand enumhand) {
|
public boolean a(EntityHuman entityhuman, EnumHand enumhand) {
|
||||||
ItemStack itemstack = entityhuman.b(enumhand);
|
ItemStack itemstack = entityhuman.b(enumhand);
|
||||||
|
|
||||||
@@ -74,4 +65,20 @@ public abstract class MixinEntityMushroomCow extends EntityCow {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public EntityMushroomCow c(EntityAgeable entityageable) {
|
||||||
|
return new EntityMushroomCow(this.world);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
protected MinecraftKey J() {
|
||||||
|
return LootTables.M;
|
||||||
|
}
|
||||||
|
|
||||||
|
public EntityCow b(EntityAgeable entityageable) {
|
||||||
|
return this.c(entityageable);
|
||||||
|
}
|
||||||
|
|
||||||
|
public EntityAgeable createChild(EntityAgeable entityageable) {
|
||||||
|
return this.c(entityageable);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,68 +1,58 @@
|
|||||||
package io.akarin.server.mixin.optimization;
|
package net.minecraft.server;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.Optional;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import org.bukkit.Location;
|
|
||||||
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
|
||||||
import org.bukkit.event.block.BlockExplodeEvent;
|
|
||||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
|
||||||
import org.spongepowered.asm.mixin.Overwrite;
|
|
||||||
import org.spongepowered.asm.mixin.Shadow;
|
|
||||||
|
|
||||||
import com.google.common.collect.Lists;
|
import com.google.common.collect.Lists;
|
||||||
|
import com.google.common.collect.Maps;
|
||||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||||
import net.minecraft.server.AxisAlignedBB;
|
|
||||||
import net.minecraft.server.Block;
|
|
||||||
import net.minecraft.server.BlockPosition;
|
|
||||||
import net.minecraft.server.Blocks;
|
|
||||||
import net.minecraft.server.Chunk;
|
|
||||||
import net.minecraft.server.ChunkSection;
|
|
||||||
import net.minecraft.server.DamageSource;
|
|
||||||
import net.minecraft.server.EnchantmentProtection;
|
|
||||||
import net.minecraft.server.Entity;
|
|
||||||
import net.minecraft.server.EntityFallingBlock;
|
|
||||||
import net.minecraft.server.EntityHuman;
|
|
||||||
import net.minecraft.server.EntityLiving;
|
|
||||||
import net.minecraft.server.EntityTNTPrimed;
|
|
||||||
import net.minecraft.server.EnumParticle;
|
|
||||||
import net.minecraft.server.Explosion;
|
|
||||||
import net.minecraft.server.IBlockData;
|
|
||||||
import net.minecraft.server.Material;
|
|
||||||
import net.minecraft.server.MathHelper;
|
|
||||||
import net.minecraft.server.SoundCategory;
|
|
||||||
import net.minecraft.server.SoundEffects;
|
|
||||||
import net.minecraft.server.Vec3D;
|
|
||||||
import net.minecraft.server.World;
|
|
||||||
import net.minecraft.server.IEntitySelector;
|
|
||||||
|
|
||||||
@Mixin(value = Explosion.class, remap = false)
|
import javax.annotation.Nullable;
|
||||||
public abstract class MixinExplosion {
|
import java.util.*;
|
||||||
@Shadow private boolean a;
|
import java.util.function.Predicate;
|
||||||
@Shadow private boolean b;
|
|
||||||
@Shadow private Random c = new Random();
|
// CraftBukkit start
|
||||||
@Shadow private World world;
|
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||||
@Shadow private double posX;
|
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||||
@Shadow private double posY;
|
import org.bukkit.Location;
|
||||||
@Shadow private double posZ;
|
import org.bukkit.event.block.BlockExplodeEvent;
|
||||||
@Shadow public Entity source;
|
// CraftBukkit end
|
||||||
@Shadow private float size;
|
|
||||||
@Shadow private Map<EntityHuman, Vec3D> k;
|
public class Explosion {
|
||||||
@Shadow public boolean wasCanceled = false; // CraftBukkit - add field
|
|
||||||
@Shadow private List<BlockPosition> blocks;
|
private final boolean a;
|
||||||
|
private final boolean b;
|
||||||
|
private final Random c = new Random();
|
||||||
|
private final World world;
|
||||||
|
private final double posX;
|
||||||
|
private final double posY;
|
||||||
|
private final double posZ;
|
||||||
|
public final Entity source;
|
||||||
|
private final float size;
|
||||||
|
private final ArrayList<BlockPosition> blocks = Lists.newArrayList();
|
||||||
|
private final Map<EntityHuman, Vec3D> k = Maps.newHashMap();
|
||||||
|
public boolean wasCanceled = false; // CraftBukkit - add field
|
||||||
|
|
||||||
|
// Dionysus start
|
||||||
private final BlockPosition.MutableBlockPosition cachedPos = new BlockPosition.MutableBlockPosition();
|
private final BlockPosition.MutableBlockPosition cachedPos = new BlockPosition.MutableBlockPosition();
|
||||||
|
// The chunk coordinate of the most recently stepped through block.
|
||||||
private int prevChunkX = Integer.MIN_VALUE;
|
private int prevChunkX = Integer.MIN_VALUE;
|
||||||
private int prevChunkZ = Integer.MIN_VALUE;
|
private int prevChunkZ = Integer.MIN_VALUE;
|
||||||
private Chunk prevChunk;
|
|
||||||
private static final com.google.common.base.Predicate<Entity> hitPredicate = entity -> IEntitySelector.d.apply(entity) && !entity.dead; // Dionysus - Paper - don't hit dead entities
|
|
||||||
|
|
||||||
@Overwrite
|
// The chunk belonging to prevChunkPos.
|
||||||
|
private Chunk prevChunk;
|
||||||
|
|
||||||
|
private static final com.google.common.base.Predicate<Entity> hitPredicate = entity -> IEntitySelector.d.apply(entity) && !entity.dead; // Dionysus - Paper - don't hit dead entities
|
||||||
|
// Dionysus end
|
||||||
|
|
||||||
|
public Explosion(World world, Entity entity, double d0, double d1, double d2, float f, boolean flag, boolean flag1) {
|
||||||
|
this.world = world;
|
||||||
|
this.source = entity;
|
||||||
|
this.size = (float) Math.max(f, 0.0); // CraftBukkit - clamp bad values
|
||||||
|
this.posX = d0;
|
||||||
|
this.posY = d1;
|
||||||
|
this.posZ = d2;
|
||||||
|
this.a = flag;
|
||||||
|
this.b = flag1;
|
||||||
|
}
|
||||||
|
|
||||||
public void a() {
|
public void a() {
|
||||||
// CraftBukkit start
|
// CraftBukkit start
|
||||||
if (this.size < 0.1F) {
|
if (this.size < 0.1F) {
|
||||||
@@ -104,9 +94,9 @@ public abstract class MixinExplosion {
|
|||||||
// We can now iterate back over the set of positions we modified and re-build BlockPos objects from them
|
// We can now iterate back over the set of positions we modified and re-build BlockPos objects from them
|
||||||
// This will only allocate as many objects as there are in the set, where otherwise we would allocate them
|
// This will only allocate as many objects as there are in the set, where otherwise we would allocate them
|
||||||
// each step of a every ray.
|
// each step of a every ray.
|
||||||
((ArrayList<BlockPosition>)this.blocks).ensureCapacity(touched.size());
|
blocks.ensureCapacity(touched.size());
|
||||||
for (Long longPos : touched) {
|
for (Long longPos : touched) {
|
||||||
this.blocks.add(BlockPosition.fromLong(longPos));
|
blocks.add(BlockPosition.fromLong(longPos));
|
||||||
}
|
}
|
||||||
float f3 = this.size * 2.0F;
|
float f3 = this.size * 2.0F;
|
||||||
|
|
||||||
@@ -143,7 +133,7 @@ public abstract class MixinExplosion {
|
|||||||
// entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f3 + 1.0D)));
|
// entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f3 + 1.0D)));
|
||||||
CraftEventFactory.entityDamage = source;
|
CraftEventFactory.entityDamage = source;
|
||||||
entity.forceExplosionKnockback = false;
|
entity.forceExplosionKnockback = false;
|
||||||
boolean wasDamaged = entity.damageEntity(DamageSource.explosion((Explosion)(Object)this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f3 + 1.0D)));
|
boolean wasDamaged = entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f3 + 1.0D)));
|
||||||
CraftEventFactory.entityDamage = null;
|
CraftEventFactory.entityDamage = null;
|
||||||
if (!wasDamaged && !(entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) && !entity.forceExplosionKnockback) {
|
if (!wasDamaged && !(entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) && !entity.forceExplosionKnockback) {
|
||||||
continue;
|
continue;
|
||||||
@@ -171,6 +161,7 @@ public abstract class MixinExplosion {
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void performRayCast(Random random, double vecX, double vecY, double vecZ, LongOpenHashSet touched) {
|
private void performRayCast(Random random, double vecX, double vecY, double vecZ, LongOpenHashSet touched) {
|
||||||
double dist = Math.sqrt((vecX * vecX) + (vecY * vecY) + (vecZ * vecZ));
|
double dist = Math.sqrt((vecX * vecX) + (vecY * vecY) + (vecZ * vecZ));
|
||||||
|
|
||||||
@@ -223,6 +214,7 @@ public abstract class MixinExplosion {
|
|||||||
stepZ += normZ;
|
stepZ += normZ;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Called for every step made by a ray being cast by an explosion.
|
* Called for every step made by a ray being cast by an explosion.
|
||||||
*
|
*
|
||||||
@@ -239,7 +231,7 @@ public abstract class MixinExplosion {
|
|||||||
// Early-exit if the y-coordinate is out of bounds.
|
// Early-exit if the y-coordinate is out of bounds.
|
||||||
if (cachedPos.isInvalidYLocation()) {
|
if (cachedPos.isInvalidYLocation()) {
|
||||||
if (iblockdata.getMaterial() != Material.AIR) {
|
if (iblockdata.getMaterial() != Material.AIR) {
|
||||||
float blastResistance = this.source != null ? this.source.a((Explosion)(Object)this, this.world, cachedPos, iblockdata) : iblockdata.getBlock().a((Entity) null);
|
float blastResistance = this.source != null ? this.source.a(this, this.world, cachedPos, iblockdata) : iblockdata.getBlock().a((Entity) null);
|
||||||
return (blastResistance + 0.3F) * 0.3F;
|
return (blastResistance + 0.3F) * 0.3F;
|
||||||
}
|
}
|
||||||
return 0.0F;
|
return 0.0F;
|
||||||
@@ -276,7 +268,7 @@ public abstract class MixinExplosion {
|
|||||||
// If the block state is air, it cannot have fluid or any kind of resistance, so just leave
|
// If the block state is air, it cannot have fluid or any kind of resistance, so just leave
|
||||||
if (blockState.getBlock() != Blocks.AIR) {
|
if (blockState.getBlock() != Blocks.AIR) {
|
||||||
// Get the explosion resistance like vanilla
|
// Get the explosion resistance like vanilla
|
||||||
blastResistance = Optional.of(this.source != null ? this.source.a((Explosion)(Object)this, this.world, cachedPos, iblockdata) : iblockdata.getBlock().a((Entity) null));
|
blastResistance = Optional.of(this.source != null ? this.source.a(this, this.world, cachedPos, iblockdata) : iblockdata.getBlock().a((Entity) null));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -290,14 +282,16 @@ public abstract class MixinExplosion {
|
|||||||
// of positions to destroy
|
// of positions to destroy
|
||||||
float reducedStrength = strength - totalResistance;
|
float reducedStrength = strength - totalResistance;
|
||||||
if (reducedStrength > 0.0F && (this.a || iblockdata.getMaterial() != Material.AIR)) {
|
if (reducedStrength > 0.0F && (this.a || iblockdata.getMaterial() != Material.AIR)) {
|
||||||
if ((this.source == null || this.source.a((Explosion)(Object)this, this.world, cachedPos, iblockdata, reducedStrength)) && cachedPos.getY() < 256 && cachedPos.getY() >= 0) {
|
if ((this.source == null || this.source.a(this, this.world, cachedPos, iblockdata, reducedStrength)) && cachedPos.getY() < 256 && cachedPos.getY() >= 0) {
|
||||||
touched.add(cachedPos.asLong());
|
touched.add(cachedPos.asLong());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return totalResistance;
|
return totalResistance;
|
||||||
}
|
}
|
||||||
@Overwrite
|
// Dionysus end
|
||||||
|
|
||||||
|
|
||||||
public void a(boolean flag) {
|
public void a(boolean flag) {
|
||||||
this.world.a((EntityHuman) null, this.posX, this.posY, this.posZ, SoundEffects.bV, SoundCategory.BLOCKS, 4.0F, (1.0F + (this.world.random.nextFloat() - this.world.random.nextFloat()) * 0.2F) * 0.7F);
|
this.world.a((EntityHuman) null, this.posX, this.posY, this.posZ, SoundEffects.bV, SoundCategory.BLOCKS, 4.0F, (1.0F + (this.world.random.nextFloat() - this.world.random.nextFloat()) * 0.2F) * 0.7F);
|
||||||
if (this.size >= 2.0F && this.b) {
|
if (this.size >= 2.0F && this.b) {
|
||||||
@@ -306,7 +300,7 @@ public abstract class MixinExplosion {
|
|||||||
this.world.addParticle(EnumParticle.EXPLOSION_LARGE, this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
|
this.world.addParticle(EnumParticle.EXPLOSION_LARGE, this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
|
||||||
}
|
}
|
||||||
|
|
||||||
Iterator<BlockPosition> iterator;
|
Iterator iterator;
|
||||||
BlockPosition blockposition;
|
BlockPosition blockposition;
|
||||||
|
|
||||||
if (this.b) {
|
if (this.b) {
|
||||||
@@ -344,7 +338,7 @@ public abstract class MixinExplosion {
|
|||||||
|
|
||||||
this.blocks.clear();
|
this.blocks.clear();
|
||||||
|
|
||||||
((ArrayList<BlockPosition>)this.blocks).ensureCapacity(bukkitBlocks.size());
|
this.blocks.ensureCapacity(bukkitBlocks.size());
|
||||||
for (org.bukkit.block.Block bblock : bukkitBlocks) {
|
for (org.bukkit.block.Block bblock : bukkitBlocks) {
|
||||||
BlockPosition coords = new BlockPosition(bblock.getX(), bblock.getY(), bblock.getZ());
|
BlockPosition coords = new BlockPosition(bblock.getX(), bblock.getY(), bblock.getZ());
|
||||||
blocks.add(coords);
|
blocks.add(coords);
|
||||||
@@ -386,13 +380,13 @@ public abstract class MixinExplosion {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (iblockdata.getMaterial() != Material.AIR) {
|
if (iblockdata.getMaterial() != Material.AIR) {
|
||||||
if (block.a((Explosion)(Object)this)) {
|
if (block.a(this)) {
|
||||||
// CraftBukkit - add yield
|
// CraftBukkit - add yield
|
||||||
block.dropNaturally(this.world, blockposition, this.world.getType(blockposition), yield, 0);
|
block.dropNaturally(this.world, blockposition, this.world.getType(blockposition), yield, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.world.setTypeAndData(blockposition, Blocks.AIR.getBlockData(), 3);
|
this.world.setTypeAndData(blockposition, Blocks.AIR.getBlockData(), 3);
|
||||||
block.wasExploded(this.world, blockposition, (Explosion)(Object)this);
|
block.wasExploded(this.world, blockposition, this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -404,7 +398,7 @@ public abstract class MixinExplosion {
|
|||||||
blockposition = (BlockPosition) iterator.next();
|
blockposition = (BlockPosition) iterator.next();
|
||||||
if (this.world.getType(blockposition).getMaterial() == Material.AIR && this.world.getType(blockposition.down()).b() && this.c.nextInt(3) == 0) {
|
if (this.world.getType(blockposition).getMaterial() == Material.AIR && this.world.getType(blockposition.down()).b() && this.c.nextInt(3) == 0) {
|
||||||
// CraftBukkit start - Ignition by explosion
|
// CraftBukkit start - Ignition by explosion
|
||||||
if (!CraftEventFactory.callBlockIgniteEvent(this.world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), (Explosion)(Object)this).isCancelled()) {
|
if (!CraftEventFactory.callBlockIgniteEvent(this.world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
|
||||||
this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
|
this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
|
||||||
}
|
}
|
||||||
// CraftBukkit end
|
// CraftBukkit end
|
||||||
@@ -413,14 +407,98 @@ public abstract class MixinExplosion {
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@Shadow protected abstract float getBlockDensity(Vec3D vec3d, AxisAlignedBB aabb);
|
|
||||||
//private float getBlockDensity(Vec3D vec3d, AxisAlignedBB aabb) {
|
public Map<EntityHuman, Vec3D> b() {
|
||||||
//if (!this.world.paperConfig.optimizeExplosions) {
|
return this.k;
|
||||||
// return this.world.a(vec3d, aabb);
|
}
|
||||||
//}
|
|
||||||
//CacheKey key = new CacheKey((Explosion)(Object)this, aabb);
|
@Nullable
|
||||||
//return this.world.explosionDensityCache.computeIfAbsent(key, k1 -> this.world.a(vec3d, aabb));
|
public EntityLiving getSource() {
|
||||||
//}
|
// CraftBukkit start - obtain Fireball shooter for explosion tracking
|
||||||
|
return this.source == null ? null : (this.source instanceof EntityTNTPrimed ? ((EntityTNTPrimed) this.source).getSource() : (this.source instanceof EntityLiving ? (EntityLiving) this.source : (this.source instanceof EntityFireball ? ((EntityFireball) this.source).shooter : null)));
|
||||||
|
// CraftBukkit end
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clearBlocks() {
|
||||||
|
this.blocks.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<BlockPosition> getBlocks() {
|
||||||
|
return this.blocks;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Paper start - Optimize explosions
|
||||||
|
private float getBlockDensity(Vec3D vec3d, AxisAlignedBB aabb) {
|
||||||
|
if (!this.world.paperConfig.optimizeExplosions) {
|
||||||
|
return this.world.a(vec3d, aabb);
|
||||||
|
}
|
||||||
|
CacheKey key = new CacheKey(this, aabb);
|
||||||
|
return this.world.explosionDensityCache.computeIfAbsent(key, k1 -> this.world.a(vec3d, aabb));
|
||||||
|
}
|
||||||
|
|
||||||
|
static class CacheKey {
|
||||||
|
private final World world;
|
||||||
|
private final double posX, posY, posZ;
|
||||||
|
private final double minX, minY, minZ;
|
||||||
|
private final double maxX, maxY, maxZ;
|
||||||
|
|
||||||
|
public CacheKey(Explosion explosion, AxisAlignedBB aabb) {
|
||||||
|
this.world = explosion.world;
|
||||||
|
this.posX = explosion.posX;
|
||||||
|
this.posY = explosion.posY;
|
||||||
|
this.posZ = explosion.posZ;
|
||||||
|
this.minX = aabb.a;
|
||||||
|
this.minY = aabb.b;
|
||||||
|
this.minZ = aabb.c;
|
||||||
|
this.maxX = aabb.d;
|
||||||
|
this.maxY = aabb.e;
|
||||||
|
this.maxZ = aabb.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean equals(Object o) {
|
||||||
|
if (this == o) return true;
|
||||||
|
if (o == null || getClass() != o.getClass()) return false;
|
||||||
|
|
||||||
|
CacheKey cacheKey = (CacheKey) o;
|
||||||
|
|
||||||
|
if (Double.compare(cacheKey.posX, posX) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.posY, posY) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.posZ, posZ) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.minX, minX) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.minY, minY) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.minZ, minZ) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.maxX, maxX) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.maxY, maxY) != 0) return false;
|
||||||
|
if (Double.compare(cacheKey.maxZ, maxZ) != 0) return false;
|
||||||
|
return world.equals(cacheKey.world);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int hashCode() {
|
||||||
|
int result;
|
||||||
|
long temp;
|
||||||
|
result = world.hashCode();
|
||||||
|
temp = Double.doubleToLongBits(posX);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(posY);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(posZ);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(minX);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(minY);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(minZ);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(maxX);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(maxY);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
temp = Double.doubleToLongBits(maxZ);
|
||||||
|
result = 31 * result + (int) (temp ^ (temp >>> 32));
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
// Paper end
|
// Paper end
|
||||||
// Dionysus end
|
|
||||||
}
|
}
|
||||||
370
sources/src/main/java/net/minecraft/server/MathHelper.java
Normal file
370
sources/src/main/java/net/minecraft/server/MathHelper.java
Normal file
@@ -0,0 +1,370 @@
|
|||||||
|
package net.minecraft.server;
|
||||||
|
|
||||||
|
import java.util.Random;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public class MathHelper {
|
||||||
|
|
||||||
|
public static final float a = c(2.0F);
|
||||||
|
private static final int[] SINE_TABLE_INT = new int[16384 + 1];
|
||||||
|
private static final float SINE_TABLE_MIDPOINT;
|
||||||
|
private static final Random c = new Random();
|
||||||
|
private static final int[] d;
|
||||||
|
private static final double e;
|
||||||
|
private static final double[] f;
|
||||||
|
private static final double[] g;
|
||||||
|
|
||||||
|
public static float sin(float f) {
|
||||||
|
return lookup((int) (f * 10430.38) & 0xFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float cos(float f) {
|
||||||
|
return lookup((int) (f * 10430.38 + 16384.0) & 0xFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float lookup(int index) {
|
||||||
|
if (index == 32768) {
|
||||||
|
return SINE_TABLE_MIDPOINT;
|
||||||
|
}
|
||||||
|
int neg = (index & 0x8000) << 16;
|
||||||
|
int mask = (index << 17) >> 31;
|
||||||
|
int pos = (0x8001 & mask) + (index ^ mask);
|
||||||
|
pos &= 0x7fff;
|
||||||
|
return Float.intBitsToFloat(SINE_TABLE_INT[pos] ^ neg);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float c(float f) {
|
||||||
|
return (float) Math.sqrt((double) f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float sqrt(double d0) {
|
||||||
|
return (float) Math.sqrt(d0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int d(float f) {
|
||||||
|
int i = (int) f;
|
||||||
|
|
||||||
|
return f < (float) i ? i - 1 : i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int floor(double d0) {
|
||||||
|
int i = (int) d0;
|
||||||
|
|
||||||
|
return d0 < (double) i ? i - 1 : i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static long d(double d0) {
|
||||||
|
long i = (long) d0;
|
||||||
|
|
||||||
|
return d0 < (double) i ? i - 1L : i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float e(float f) {
|
||||||
|
return f >= 0.0F ? f : -f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int a(int i) {
|
||||||
|
return i >= 0 ? i : -i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int f(float f) {
|
||||||
|
int i = (int) f;
|
||||||
|
|
||||||
|
return f > (float) i ? i + 1 : i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int f(double d0) {
|
||||||
|
int i = (int) d0;
|
||||||
|
|
||||||
|
return d0 > (double) i ? i + 1 : i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int clamp(int i, int j, int k) {
|
||||||
|
return i < j ? j : (i > k ? k : i);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float a(float f, float f1, float f2) {
|
||||||
|
return f < f1 ? f1 : (f > f2 ? f2 : f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double a(double d0, double d1, double d2) {
|
||||||
|
return d0 < d1 ? d1 : (d0 > d2 ? d2 : d0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double b(double d0, double d1, double d2) {
|
||||||
|
return d2 < 0.0D ? d0 : (d2 > 1.0D ? d1 : d0 + (d1 - d0) * d2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double a(double d0, double d1) {
|
||||||
|
if (d0 < 0.0D) {
|
||||||
|
d0 = -d0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (d1 < 0.0D) {
|
||||||
|
d1 = -d1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return d0 > d1 ? d0 : d1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int nextInt(Random random, int i, int j) {
|
||||||
|
return i >= j ? i : random.nextInt(j - i + 1) + i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float a(Random random, float f, float f1) {
|
||||||
|
return f >= f1 ? f : random.nextFloat() * (f1 - f) + f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double a(Random random, double d0, double d1) {
|
||||||
|
return d0 >= d1 ? d0 : random.nextDouble() * (d1 - d0) + d0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double a(long[] along) {
|
||||||
|
long i = 0L;
|
||||||
|
long[] along1 = along;
|
||||||
|
int j = along.length;
|
||||||
|
|
||||||
|
for (int k = 0; k < j; ++k) {
|
||||||
|
long l = along1[k];
|
||||||
|
|
||||||
|
i += l;
|
||||||
|
}
|
||||||
|
|
||||||
|
return (double) i / (double) along.length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float g(float f) {
|
||||||
|
f %= 360.0F;
|
||||||
|
if (f >= 180.0F) {
|
||||||
|
f -= 360.0F;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (f < -180.0F) {
|
||||||
|
f += 360.0F;
|
||||||
|
}
|
||||||
|
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double g(double d0) {
|
||||||
|
d0 %= 360.0D;
|
||||||
|
if (d0 >= 180.0D) {
|
||||||
|
d0 -= 360.0D;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (d0 < -180.0D) {
|
||||||
|
d0 += 360.0D;
|
||||||
|
}
|
||||||
|
|
||||||
|
return d0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int b(int i) {
|
||||||
|
i %= 360;
|
||||||
|
if (i >= 180) {
|
||||||
|
i -= 360;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (i < -180) {
|
||||||
|
i += 360;
|
||||||
|
}
|
||||||
|
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int a(String s, int i) {
|
||||||
|
try {
|
||||||
|
return Integer.parseInt(s);
|
||||||
|
} catch (Throwable throwable) {
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int a(String s, int i, int j) {
|
||||||
|
return Math.max(j, a(s, i));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double a(String s, double d0) {
|
||||||
|
try {
|
||||||
|
return Double.parseDouble(s);
|
||||||
|
} catch (Throwable throwable) {
|
||||||
|
return d0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double a(String s, double d0, double d1) {
|
||||||
|
return Math.max(d1, a(s, d0));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int c(int i) {
|
||||||
|
int j = i - 1;
|
||||||
|
|
||||||
|
j |= j >> 1;
|
||||||
|
j |= j >> 2;
|
||||||
|
j |= j >> 4;
|
||||||
|
j |= j >> 8;
|
||||||
|
j |= j >> 16;
|
||||||
|
return j + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean g(int i) {
|
||||||
|
return i != 0 && (i & i - 1) == 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int d(int i) {
|
||||||
|
i = g(i) ? i : c(i);
|
||||||
|
return MathHelper.d[(int) ((long) i * 125613361L >> 27) & 31];
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int e(int i) {
|
||||||
|
return d(i) - (g(i) ? 0 : 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int c(int i, int j) {
|
||||||
|
if (j == 0) {
|
||||||
|
return 0;
|
||||||
|
} else if (i == 0) {
|
||||||
|
return j;
|
||||||
|
} else {
|
||||||
|
if (i < 0) {
|
||||||
|
j *= -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int k = i % j;
|
||||||
|
|
||||||
|
return k == 0 ? i : i + j - k;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static long c(int i, int j, int k) {
|
||||||
|
long l = (long) (i * 3129871) ^ (long) k * 116129781L ^ (long) j;
|
||||||
|
|
||||||
|
l = l * l * 42317861L + l * 11L;
|
||||||
|
return l;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static UUID a(Random random) {
|
||||||
|
long i = random.nextLong() & -61441L | 16384L;
|
||||||
|
long j = random.nextLong() & 4611686018427387903L | Long.MIN_VALUE;
|
||||||
|
|
||||||
|
return new UUID(i, j);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static UUID a() {
|
||||||
|
return a(MathHelper.c);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double c(double d0, double d1, double d2) {
|
||||||
|
return (d0 - d1) / (d2 - d1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double c(double d0, double d1) {
|
||||||
|
double d2 = d1 * d1 + d0 * d0;
|
||||||
|
|
||||||
|
if (Double.isNaN(d2)) {
|
||||||
|
return Double.NaN;
|
||||||
|
} else {
|
||||||
|
boolean flag = d0 < 0.0D;
|
||||||
|
|
||||||
|
if (flag) {
|
||||||
|
d0 = -d0;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean flag1 = d1 < 0.0D;
|
||||||
|
|
||||||
|
if (flag1) {
|
||||||
|
d1 = -d1;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean flag2 = d0 > d1;
|
||||||
|
double d3;
|
||||||
|
|
||||||
|
if (flag2) {
|
||||||
|
d3 = d1;
|
||||||
|
d1 = d0;
|
||||||
|
d0 = d3;
|
||||||
|
}
|
||||||
|
|
||||||
|
d3 = i(d2);
|
||||||
|
d1 *= d3;
|
||||||
|
d0 *= d3;
|
||||||
|
double d4 = MathHelper.e + d0;
|
||||||
|
int i = (int) Double.doubleToRawLongBits(d4);
|
||||||
|
double d5 = MathHelper.f[i];
|
||||||
|
double d6 = MathHelper.g[i];
|
||||||
|
double d7 = d4 - MathHelper.e;
|
||||||
|
double d8 = d0 * d6 - d1 * d7;
|
||||||
|
double d9 = (6.0D + d8 * d8) * d8 * 0.16666666666666666D;
|
||||||
|
double d10 = d5 + d9;
|
||||||
|
|
||||||
|
if (flag2) {
|
||||||
|
d10 = 1.5707963267948966D - d10;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (flag1) {
|
||||||
|
d10 = 3.141592653589793D - d10;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (flag) {
|
||||||
|
d10 = -d10;
|
||||||
|
}
|
||||||
|
|
||||||
|
return d10;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static double i(double d0) {
|
||||||
|
double d1 = 0.5D * d0;
|
||||||
|
long i = Double.doubleToRawLongBits(d0);
|
||||||
|
|
||||||
|
i = 6910469410427058090L - (i >> 1);
|
||||||
|
d0 = Double.longBitsToDouble(i);
|
||||||
|
d0 *= 1.5D - d1 * d0 * d0;
|
||||||
|
return d0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int f(int i) {
|
||||||
|
i ^= i >>> 16;
|
||||||
|
i *= -2048144789;
|
||||||
|
i ^= i >>> 13;
|
||||||
|
i *= -1028477387;
|
||||||
|
i ^= i >>> 16;
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
static {
|
||||||
|
int i;
|
||||||
|
|
||||||
|
final float[] SINE_TABLE = new float[65536];
|
||||||
|
for (i = 0; i < 65536; ++i) {
|
||||||
|
SINE_TABLE[i] = (float) Math.sin((double) i * 3.141592653589793D * 2.0D / 65536.0D);
|
||||||
|
}
|
||||||
|
for (i = 0; i < SINE_TABLE_INT.length; i++) {
|
||||||
|
SINE_TABLE_INT[i] = Float.floatToRawIntBits(SINE_TABLE[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
SINE_TABLE_MIDPOINT = SINE_TABLE[SINE_TABLE.length / 2];
|
||||||
|
for (i = 0; i < SINE_TABLE.length; i++) {
|
||||||
|
float expected = SINE_TABLE[i];
|
||||||
|
float value = lookup(i);
|
||||||
|
|
||||||
|
if (expected != value) {
|
||||||
|
throw new IllegalArgumentException(String.format("LUT error at index %d (expected: %s, found: %s)", i, expected, value));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
d = new int[] { 0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8, 31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9};
|
||||||
|
e = Double.longBitsToDouble(4805340802404319232L);
|
||||||
|
f = new double[257];
|
||||||
|
g = new double[257];
|
||||||
|
|
||||||
|
for (i = 0; i < 257; ++i) {
|
||||||
|
double d0 = (double) i / 256.0D;
|
||||||
|
double d1 = Math.asin(d0);
|
||||||
|
|
||||||
|
MathHelper.g[i] = Math.cos(d1);
|
||||||
|
MathHelper.f[i] = d1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -38,12 +38,6 @@
|
|||||||
"optimization.MixinEntityHorseAbstract",
|
"optimization.MixinEntityHorseAbstract",
|
||||||
"optimization.MixinEntityTameableAnimal",
|
"optimization.MixinEntityTameableAnimal",
|
||||||
"optimization.MixinPersistentCollection",
|
"optimization.MixinPersistentCollection",
|
||||||
"optimization.MixinTileEntityEnchantTable",
|
"optimization.MixinTileEntityEnchantTable"
|
||||||
"optimization.MixinBlockChest",
|
|
||||||
"optimization.MixinEntityMushroomCow",
|
|
||||||
"optimization.MixinContainerHorse",
|
|
||||||
"optimization.MixinExplosion",
|
|
||||||
"optimization.MixinMathHelper",
|
|
||||||
"optimization.MixinBlockStationary"
|
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user