Parallel loading libraries
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@@ -45,6 +45,6 @@ public class Bootstrap {
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args = "ldc=Loading libraries, please wait..."
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))
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private static void notifyLoading(PrintStream stream, String text) {
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LogWrapper.logger.info("Loading libraries, please wait..");
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LogWrapper.logger.info("Loading libraries as parallel capable..");
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}
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}
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@@ -16,8 +16,6 @@ import org.spongepowered.asm.mixin.Shadow;
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import com.destroystokyo.paper.Metrics;
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import com.destroystokyo.paper.Metrics.CustomChart;
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import io.akarin.api.LogWrapper;
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@Mixin(value = Metrics.class, remap = false)
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public class MixinMetrics {
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// The url to which the data is sent - bukkit/Torch (keep our old name)
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@@ -0,0 +1,141 @@
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package io.akarin.server.mixin.core;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.concurrent.ThreadFactory;
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import java.util.concurrent.TimeUnit;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.google.common.util.concurrent.ThreadFactoryBuilder;
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import io.akarin.api.LogWrapper;
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import net.minecraft.server.BiomeBase;
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import net.minecraft.server.Block;
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import net.minecraft.server.BlockFire;
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import net.minecraft.server.DispenserRegistry;
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import net.minecraft.server.Enchantment;
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import net.minecraft.server.EntityTypes;
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import net.minecraft.server.Item;
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import net.minecraft.server.MobEffectList;
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import net.minecraft.server.PotionBrewer;
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import net.minecraft.server.PotionRegistry;
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import net.minecraft.server.SoundEffect;
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@Mixin(value = DispenserRegistry.class, remap = false)
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public class ParallelRegistry {
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private static final ThreadFactory STAGE_FACTORY = new ThreadFactoryBuilder().setNameFormat("Parallel Registry Thread - %1$d").build();
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/**
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* Registry order: SoundEffect -> Block -> BlockFire -> Item -> PotionBrewer -> BiomeBase
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*/
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private static final ExecutorService STAGE_A = Executors.newSingleThreadExecutor(STAGE_FACTORY); // TODO go deeper!
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/**
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* Registry order: MobEffectList -> PotionRegistry
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*/
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private static final ExecutorService STAGE_B = Executors.newSingleThreadExecutor(STAGE_FACTORY);
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/**
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* Registry order: Enchantment -> EntityTypes
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*/
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private static final ExecutorService STAGE_C = Executors.newSingleThreadExecutor(STAGE_FACTORY);
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private static final int TERMINATION_IN_SEC = 30;
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@Redirect(method = "c()V", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/SoundEffect.b()V"
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))
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private static void soundEffect() {
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STAGE_A.execute(() -> SoundEffect.b());
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}
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@Redirect(method = "c()V", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/Block.w()V"
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))
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private static void block() {
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STAGE_A.execute(() -> Block.w());
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}
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@Redirect(method = "c()V", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/BlockFire.e()V"
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))
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private static void blockFire() {
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STAGE_A.execute(() -> BlockFire.e());
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}
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@Redirect(method = "c()V", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/MobEffectList.k()V"
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))
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private static void mobEffectList() {
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STAGE_B.execute(() -> MobEffectList.k());
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}
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@Redirect(method = "c()V", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/Enchantment.g()V"
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))
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private static void enchantment() {
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STAGE_C.execute(() -> Enchantment.g());
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}
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@Redirect(method = "c()V", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/Item.t()V"
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))
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private static void item() {
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STAGE_A.execute(() -> Item.t());
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}
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@Redirect(method = "c", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/PotionRegistry.b()V"
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))
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private static void potionRegistry() {
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STAGE_B.execute(() -> PotionRegistry.b());
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}
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@Redirect(method = "c", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/PotionBrewer.a()V"
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))
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private static void potionBrewer() {
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STAGE_A.execute(() -> PotionBrewer.a());
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}
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@Redirect(method = "c", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/EntityTypes.c()V"
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))
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private static void entityTypes() {
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STAGE_C.execute(() -> EntityTypes.c());
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}
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@Redirect(method = "c", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/BiomeBase.q()V"
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))
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private static void biomeBase() {
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STAGE_A.execute(() -> BiomeBase.q());
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}
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@Inject(method = "c", at = @At(
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value = "INVOKE",
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target = "net/minecraft/server/DispenserRegistry.b()V",
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shift = At.Shift.BEFORE
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))
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private static void await(CallbackInfo info) throws InterruptedException {
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STAGE_A.shutdown();
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STAGE_B.shutdown();
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STAGE_C.shutdown();
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STAGE_A.awaitTermination(TERMINATION_IN_SEC, TimeUnit.SECONDS);
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STAGE_B.awaitTermination(TERMINATION_IN_SEC, TimeUnit.SECONDS);
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STAGE_C.awaitTermination(TERMINATION_IN_SEC, TimeUnit.SECONDS);
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}
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}
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