Move difficulty detect to slack service
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@@ -2,10 +2,12 @@ package io.akarin.server.core;
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import io.akarin.api.internal.Akari;
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import io.akarin.api.internal.Akari;
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import net.minecraft.server.EntityPlayer;
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import net.minecraft.server.EntityPlayer;
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import net.minecraft.server.EnumDifficulty;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.PacketPlayOutKeepAlive;
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import net.minecraft.server.PacketPlayOutKeepAlive;
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import net.minecraft.server.PacketPlayOutUpdateTime;
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import net.minecraft.server.PacketPlayOutUpdateTime;
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import net.minecraft.server.PlayerConnection;
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import net.minecraft.server.PlayerConnection;
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import net.minecraft.server.WorldServer;
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public class AkarinSlackScheduler extends Thread {
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public class AkarinSlackScheduler extends Thread {
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public static AkarinSlackScheduler get() {
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public static AkarinSlackScheduler get() {
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@@ -63,6 +65,12 @@ public class AkarinSlackScheduler extends Thread {
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}
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}
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}
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}
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for (WorldServer world : server.worlds) {
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if (world.getWorldData().isHardcore() && world.getDifficulty() != EnumDifficulty.HARD) {
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world.getWorldData().setDifficulty(EnumDifficulty.HARD);
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}
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}
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try {
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try {
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Thread.sleep(100);
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Thread.sleep(100);
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} catch (InterruptedException ex) {
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} catch (InterruptedException ex) {
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@@ -47,7 +47,7 @@ public class WorldData {
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private boolean z;
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private boolean z;
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private boolean A;
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private boolean A;
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private boolean B;
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private boolean B;
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private EnumDifficulty C;
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private volatile EnumDifficulty C; // Akarin - volatile
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private boolean D;
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private boolean D;
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private double E;
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private double E;
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private double F;
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private double F;
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@@ -277,9 +277,10 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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@Override
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@Override
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public void doTick() {
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public void doTick() {
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super.doTick();
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super.doTick();
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if (this.getWorldData().isHardcore() && this.getDifficulty() != EnumDifficulty.HARD) {
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// Akarin start - goes to slack service
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/* if (this.getWorldData().isHardcore() && this.getDifficulty() != EnumDifficulty.HARD) {
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this.getWorldData().setDifficulty(EnumDifficulty.HARD);
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this.getWorldData().setDifficulty(EnumDifficulty.HARD);
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}
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} */ // Akarin end
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this.worldProvider.k().b();
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this.worldProvider.k().b();
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if (this.everyoneDeeplySleeping()) {
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if (this.everyoneDeeplySleeping()) {
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