diff --git a/sources/src/main/java/io/akarin/server/mixin/core/MixinPlayerConnection.java b/sources/src/main/java/io/akarin/server/mixin/core/MixinPlayerConnection.java
index 6ec221159..0af09df21 100644
--- a/sources/src/main/java/io/akarin/server/mixin/core/MixinPlayerConnection.java
+++ b/sources/src/main/java/io/akarin/server/mixin/core/MixinPlayerConnection.java
@@ -9,6 +9,6 @@ import net.minecraft.server.PlayerConnection;
public class MixinPlayerConnection {
@Overwrite
private long d() {
- return System.currentTimeMillis();
+ return System.currentTimeMillis(); // nanoTime() / 1000000L
}
}
diff --git a/sources/src/main/java/net/minecraft/server/NetworkManager.java b/sources/src/main/java/net/minecraft/server/NetworkManager.java
index 7844b8890..8c71f7599 100644
--- a/sources/src/main/java/net/minecraft/server/NetworkManager.java
+++ b/sources/src/main/java/net/minecraft/server/NetworkManager.java
@@ -17,6 +17,7 @@ import io.netty.handler.timeout.TimeoutException;
import io.netty.util.AttributeKey;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
+
import java.net.SocketAddress;
import java.util.Queue;
import java.util.concurrent.locks.ReentrantReadWriteLock;
@@ -34,7 +35,6 @@ import org.apache.logging.log4j.MarkerManager;
*
* 1) Add volatile to fields
* 2) Expose private members
- * 3) Change writeLock back to readLock (Paper Anti-XRay modification) by integrating checks
* @author cakoyo
*/
public class NetworkManager extends SimpleChannelInboundHandler> {
diff --git a/sources/src/main/java/net/minecraft/server/PlayerConnection.java b/sources/src/main/java/net/minecraft/server/PlayerConnection.java
index ea8a45b4c..42489ffe5 100644
--- a/sources/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/sources/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -107,7 +107,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
private int receivedMovePackets;
private int processedMovePackets;
private AutoRecipe H = new AutoRecipe();
- private static final long KEEPALIVE_LIMIT = /*Long.getLong("paper.playerconnection.keepalive", 30)*/ AkarinGlobalConfig.keepAliveTimeout * 1000; // Paper - provide property to set keepalive limit // Akarin - more accessible - keep for compatibility
+ private static final long KEEPALIVE_LIMIT = /*Long.getLong("paper.playerconnection.keepalive", 30)*/ AkarinGlobalConfig.keepAliveTimeout * 1000; // Paper - provide property to set keepalive limit // Akarin - more accessible - keep changes
public PlayerConnection(MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayer entityplayer) {
this.minecraftServer = minecraftserver;
@@ -1154,7 +1154,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
// CraftBukkit start - Rarely it would send a disconnect line twice
if (this.processedDisconnect) {
return;
- }else {
+ } else {
this.processedDisconnect = true;
}
// CraftBukkit end
diff --git a/sources/src/main/java/net/minecraft/server/WorldServer.java b/sources/src/main/java/net/minecraft/server/WorldServer.java
index d2b370e53..15f1741b3 100644
--- a/sources/src/main/java/net/minecraft/server/WorldServer.java
+++ b/sources/src/main/java/net/minecraft/server/WorldServer.java
@@ -3,7 +3,6 @@ package net.minecraft.server;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.util.concurrent.ListenableFuture;
-
import java.io.File;
import java.util.ArrayList;
import java.util.Collection;
@@ -30,10 +29,11 @@ import org.bukkit.event.weather.LightningStrikeEvent;
/**
* Akarin Changes Note
*
- * 1) Add tick lock for per world
+ * 1) Add lock object for per world
* @author cakoyo
*/
public class WorldServer extends World implements IAsyncTaskHandler {
+ public final Object tickLock = new Object(); // Akarin - in case concurrently tick one world
private static final Logger a = LogManager.getLogger();
boolean stopPhysicsEvent = false; // Paper
@@ -52,8 +52,6 @@ public class WorldServer extends World implements IAsyncTaskHandler {
private final WorldServer.BlockActionDataList[] U = new WorldServer.BlockActionDataList[] { new WorldServer.BlockActionDataList(null), new WorldServer.BlockActionDataList(null)};
private int V;
private final List W = Lists.newArrayList();
-
- public final Object tickLock = new Object(); // Akarin - in case concurrently tick one world
// CraftBukkit start
public final int dimension;