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Rewrite pack converter code and add pack schemas
Java POJO's are now generated from JSON schemas meaning they should always be up-to-date. The legacy converters have been moved into a separate package until they get converted. This new structure and systems/supporting APIs backing it makes the library far more powerful and will allow for much greater potential going forward.
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127
legacy/custom/CustomModelDataConverter.java
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127
legacy/custom/CustomModelDataConverter.java
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/*
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* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/PackConverter
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*
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*/
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package org.geysermc.packconverter.converters.custom;
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import com.fasterxml.jackson.core.util.DefaultPrettyPrinter;
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import com.fasterxml.jackson.databind.JsonNode;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import com.fasterxml.jackson.databind.node.ObjectNode;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import lombok.Getter;
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import org.geysermc.packconverter.PackConversionContext;
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import org.geysermc.packconverter.PackConverter;
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import org.geysermc.packconverter.converters.AbstractConverter;
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import org.geysermc.packconverter.utils.CustomModelDataHandler;
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import org.jetbrains.annotations.NotNull;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.InputStream;
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import java.io.OutputStream;
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import java.nio.file.Files;
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import java.nio.file.StandardOpenOption;
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import java.util.ArrayList;
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import java.util.List;
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// @AutoService(Converter.class)
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public class CustomModelDataConverter extends AbstractConverter {
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@Getter
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public static final List<Object[]> defaultData = new ArrayList<>();
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static {
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defaultData.add(new String[] {"assets/minecraft/models/item", "textures/item_texture.json"});
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}
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@Override
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public void convert(@NotNull PackConversionContext context) {
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context.log("Checking for custom model data");
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try {
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PackConverter packConverter = context.packConverter();
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String from = (String) context.data()[0];
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String to = (String) context.data()[1];
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ObjectMapper mapper = new ObjectMapper();
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// Create the texture_data file that will map all textures
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ObjectNode textureData = mapper.createObjectNode();
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textureData.put("resource_pack_name", "geysercmd");
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textureData.put("texture_name", "atlas.items");
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ObjectNode allTextures = mapper.createObjectNode();
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for (File file : context.storage().resolve(from).toFile().listFiles()) {
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InputStream stream = new FileInputStream(file);
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JsonNode node = mapper.readTree(stream);
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if (node.has("overrides")) {
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for (JsonNode override : node.get("overrides")) {
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JsonNode predicate = override.get("predicate");
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// This is where the custom model data happens - each one is registered here under "predicate"
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if (predicate.has("custom_model_data")) {
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// The "ID" of the CustomModelData. If the ID is 1, then to get the custom model data
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// You need to run in Java `/give @s stick{CustomModelData:1}`
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int id = predicate.get("custom_model_data").asInt();
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// Get the identifier that we'll register the item with on Bedrock, and create the JSON file
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String identifier = CustomModelDataHandler.handleItemData(mapper, context.storage(), override.get("model").asText());
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// See if we have registered the vanilla item already
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Int2ObjectMap<String> data = packConverter.getCustomModelData().getOrDefault(file.getName().replace(".json", ""), null);
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if (data == null) {
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// Create a fresh map of Java CustomModelData IDs to Bedrock string identifiers
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Int2ObjectMap<String> map = new Int2ObjectOpenHashMap<>();
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map.put(id, identifier);
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// Put the vanilla item (stick) and the initialized map in the custom model data table
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packConverter.getCustomModelData().put(file.getName().replace(".json", ""), map);
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} else {
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// Map exists, add the new CustomModelData ID and Bedrock string identifier
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data.put(id, identifier);
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}
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// Create the texture information
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ObjectNode textureInfo = CustomModelDataHandler.handleItemTexture(mapper, context.storage(), override.get("model").asText());
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if (textureInfo != null) {
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// If texture was created, add it to the file where Bedrock will read all textures
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allTextures.setAll(textureInfo);
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}
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}
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}
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}
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}
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textureData.set("texture_data", allTextures);
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if (!packConverter.getCustomModelData().isEmpty()) {
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// We have custom model data, so let's write the textures
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OutputStream outputStream = Files.newOutputStream(context.storage().resolve(to), StandardOpenOption.TRUNCATE_EXISTING, StandardOpenOption.CREATE);
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mapper.writer(new DefaultPrettyPrinter()).writeValue(outputStream, textureData);
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}
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context.log(String.format("Converted models %s", from));
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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}
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