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Switch over to GSON and add sound converter
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113
legacy/custom/CustomModelDataHandler.java
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113
legacy/custom/CustomModelDataHandler.java
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/*
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* Copyright (c) 2019-2023 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/PackConverter
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*
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*/
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package org.geysermc.pack.converter.util;
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import com.fasterxml.jackson.databind.JsonNode;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import com.fasterxml.jackson.databind.node.ObjectNode;
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import java.io.*;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.nio.file.StandardOpenOption;
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public class CustomModelDataHandler {
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public static String handleItemData(ObjectMapper mapper, Path storage, String filePath) {
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// Start the creation of the JSON that registers the object
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ObjectNode item = mapper.createObjectNode();
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// Standard JSON
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item.put("format_version", "1.16.0");
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ObjectNode itemData = mapper.createObjectNode();
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ObjectNode itemDescription = mapper.createObjectNode();
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// Full identifier with geysercmd prefix (cmd for CustomModelData - just in case it clashes with something we do in the future)
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String identifier = "geysercmd:" + filePath.replace("item/", "");
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// Register the full identifier
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itemDescription.put("identifier", identifier);
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itemData.set("description", itemDescription);
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ObjectNode itemComponent = mapper.createObjectNode();
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// Define which texture in item_texture.json this should use. We just set it to the "clean identifier"
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itemComponent.put("minecraft:icon", identifier.replace("geysercmd:", ""));
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// TODO: Apply components based off the original item
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// TODO: Components tell Bedrock how the item operates, how much you can stack, can you eat it, etc
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// TODO: We can probably generate this from the mappings-generator as the Bedrock vanilla behavior pack doesn't define every item
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itemComponent.put("minecraft:render_offsets", "tools");
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itemData.set("components", itemComponent);
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item.set("minecraft:item", itemData);
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// Create, if necessary, the folder that stores all item information
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File itemJsonFile = storage.resolve("items").toFile();
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if (!itemJsonFile.exists()) {
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itemJsonFile.mkdir();
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}
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// Write our item information
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Path path = itemJsonFile.toPath().resolve(filePath.replace("item/", "") + ".json");
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try (OutputStream outputStream = Files.newOutputStream(path,
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StandardOpenOption.TRUNCATE_EXISTING, StandardOpenOption.CREATE)) {
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mapper.writer().writeValue(outputStream, item);
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} catch (IOException e) {
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e.printStackTrace();
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return null;
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}
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return identifier;
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}
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public static ObjectNode handleItemTexture(ObjectMapper mapper, Path storage, String filePath) {
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String cleanIdentifier = filePath.replace("item/", "");
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InputStream stream;
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JsonNode textureFile;
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try {
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// Read the model information for the Java CustomModelData
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stream = new FileInputStream(storage.resolve("assets/minecraft/models/" + filePath + ".json").toFile());
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textureFile = mapper.readTree(stream);
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} catch (IOException e) {
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e.printStackTrace();
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return null;
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}
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// TODO: This is called BSing it. It works but is it correct?
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if (textureFile.has("textures")) {
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if (textureFile.get("textures").has("0") || textureFile.get("textures").has("layer0")) {
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String determine = textureFile.get("textures").has("0") ? "0" : "layer0";
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ObjectNode textureData = mapper.createObjectNode();
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ObjectNode textureName = mapper.createObjectNode();
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// Make JSON data for Bedrock pointing to where texture data for this item is stored
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textureName.put("textures", textureFile.get("textures").get(determine).textValue().replace("item/", "textures/items/"));
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// Have the identifier point to that texture data
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textureData.set(cleanIdentifier, textureName);
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return textureData;
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}
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}
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return null;
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}
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}
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