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Only stitch/export first frame of animation
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@@ -2,31 +2,33 @@ package org.geysermc.rainbow.client;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.item.ClientItem;
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import net.minecraft.client.renderer.texture.SpriteContents;
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import net.minecraft.client.resources.model.AtlasManager;
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import net.minecraft.client.resources.model.EquipmentAssetManager;
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import net.minecraft.client.resources.model.EquipmentClientInfo;
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import net.minecraft.client.resources.model.ModelManager;
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import net.minecraft.client.resources.model.ResolvedModel;
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import net.minecraft.data.AtlasIds;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.world.item.equipment.EquipmentAsset;
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import org.geysermc.rainbow.client.accessor.ResolvedModelAccessor;
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import org.geysermc.rainbow.client.mixin.EntityRenderDispatcherAccessor;
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import org.geysermc.rainbow.mapping.AssetResolver;
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import org.geysermc.rainbow.mapping.texture.TextureResource;
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import org.geysermc.rainbow.mixin.SpriteContentsAccessor;
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import java.io.IOException;
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import java.io.InputStream;
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import java.util.Optional;
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public class MinecraftAssetResolver implements AssetResolver {
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private final ModelManager modelManager;
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private final EquipmentAssetManager equipmentAssetManager;
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private final ResourceManager resourceManager;
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private final AtlasManager atlasManager;
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public MinecraftAssetResolver(Minecraft minecraft) {
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modelManager = minecraft.getModelManager();
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equipmentAssetManager = ((EntityRenderDispatcherAccessor) minecraft.getEntityRenderDispatcher()).getEquipmentAssets();
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resourceManager = minecraft.getResourceManager();
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atlasManager = minecraft.getAtlasManager();
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}
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@Override
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@@ -45,7 +47,8 @@ public class MinecraftAssetResolver implements AssetResolver {
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}
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@Override
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public InputStream openAsset(ResourceLocation location) throws IOException {
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return resourceManager.open(location);
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public Optional<TextureResource> getBlockTexture(ResourceLocation location) {
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SpriteContents contents = atlasManager.getAtlasOrThrow(AtlasIds.BLOCKS).getSprite(location).contents();
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return Optional.of(new TextureResource(((SpriteContentsAccessor) contents).getOriginalImage(), contents.width(), contents.height()));
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}
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}
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