{ "format_version": "1.8.0", "render_controllers": { "controller.render.player.cape": { "rebuild_animation_matrices": true, "geometry": "Geometry.cape", "materials": [ { "*": "Material.cape" } ], "textures": [ "Texture.cape" ], "part_visibility": [ { "cape": "(query.armor_texture_slot(1) != 5) && (!variable.is_first_person || variable.is_paperdoll) && (!variable.map_face_icon) && (math.mod(q.mark_variant, 2) != 1)" } ] } } }