{ "format_version": "1.8.0", "render_controllers": { "controller.render.iron_golem": { "arrays": { "textures": { "Array.top": [ "Texture.crackiness_high", "Texture.crackiness_medium", "Texture.crackiness_low", "Texture.crackiness_none" ] } }, "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.bottom_layer", "Array.top[(q.health > 99 || !q.is_bribed) ? 3 : math.floor(q.health / 25)]" ] } } }